Drukhari Datasheets: Difference between revisions

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Created page with " === Hellions === {| class="wikitable" |'''65''' | {| class="wikitable" | {| class="wikitable" | |'''M''' |'''WS''' |'''BS''' |'''S''' |'''T''' |'''W''' |'''I''' |'''A''' |'''Ld''' |'''Sv''' |'''Unit Type''' | |- |Hellion |14" |4 |4 |3 |4 |1 |6 |3 |8 |5+ |Jump Infantry | |- |Helliarch |14" |4 |4 |3 |4 |1 |6 |4 |9 |5+ |Jump Infantry (Character) | |} |} '''Unit Composition:''' 5 Hellions |} {| class="wikitable" | {| class="wikitable" |'''Wargear:''' |- |• Close combat we..."
 
 
(6 intermediate revisions by the same user not shown)
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== HQ ==
=== Archon ===
{| class="wikitable"
|'''60'''
|
{| class="wikitable"
|
{| class="wikitable"
|
|'''M'''
|'''WS'''
|'''BS'''
|'''S'''
|'''T'''
|'''W'''
|'''I'''
|'''A'''
|'''Ld'''
|'''Sv'''
|'''Unit Type'''
|
|-
|Archon
|7"
|7
|7
|3
|3
|5
|7
|5
|10
|5+
|Infantry (Character)
|
|}
|}
'''Unit Composition:''' 1 Archon
|}
{| class="wikitable"
|
{| class="wikitable"
|'''Wargear:'''
|-
|• Kabalite armour
|-
|• Splinter pistol
|-
|• Close combat weapon
|-
|• Plasma grenades
|-
|
|-
|'''Special Rules:'''
|-
|• Fleet
|-
|• Independent Character
|-
|• Night Vision
|-
|• Power from Pain
|-
|• Blade Artists
|}
|
{| class="wikitable"
|'''Options:'''
|
|-
|• May replace close combat weapon with a huskblade
|'''5''' pts
|-
| colspan="2" |• May replace splinter pistol with one of the following:
|-
|  - Blast pistol
|'''15''' pts
|-
|  - Blaster
|'''15''' pts
|-
| colspan="2" |• May take items from the '''Melee Weapons''', '''Arcane Wargear''' and/or '''Artefacts of Cruelty''' lists.
|}
|}
----
=== Court of the Archon ===
{| class="wikitable"
|'''10-300'''
|'''Retainers:''' For each Archon included in a Detachment, the Detachment can include a Court of the Archon that does not take up a slot on the Force Organisation chart.
{| class="wikitable"
|
{| class="wikitable"
|
|'''M'''
|'''WS'''
|'''BS'''
|'''S'''
|'''T'''
|'''W'''
|'''I'''
|'''A'''
|'''Ld'''
|'''Sv'''
|'''Unit Type'''
|
|-
|Lhamaean
|7"
|4
|4
|3
|3
|1
|5
|1
|9
|5+
|Infantry
|
|-
|Ur-Ghul
|7"
|4
| -
|4
|3
|1
|5
|3
|3
| -
|Infantry
|
|-
|Medusae
|7"
|4
|4
|3
|3
|1
|5
|1
|9
|5+
|Infantry
|
|-
|Sslyth
|7"
|4
|4
|5
|5
|2
|4
|3
|3
|5+
|Infantry
|
|}
|}
'''Unit Composition:''' (see below)
|}
{| class="wikitable"
|
{| class="wikitable"
|'''Wargear (Lhamaean):'''
|-
|• Kabalite armour
|-
|• Splinter pistol
|-
|• Shaimeshi blade
|-
|• Blade Artists
|-
|
|-
|'''Wargear (Medusae):'''
|-
|• Kabalite armour
|-
|• Eyeburst
|-
|• Blade Artists
|-
|
|-
|'''Wargear (Sslyth):'''
|-
|• Kabalite armour
|-
|• Shardcarbine
|-
|• Splinter pistol
|-
|• Close combat weapon
|-
|• Blade Artists
|-
|
|-
|'''Special Rules (Lhamaean):'''
|-
|• Fleet
|-
|• Night Vision
|-
|• Power from Pain
|}
|
{| class="wikitable"
|'''Options:'''
|
|-
| colspan="2" |• A Court of the Archon unit consists of between 1 to 12 of the following models, chosen in any combination:
|-
|  - Lhamaean
|'''10''' pts/model
|-
|  - Ur-Ghul
|'''15''' pts/model
|-
|  - Medusae
|'''25''' pts/model
|-
|  - Sslyth
|'''25''' pts/model
|-
|
|
|-
|
{| class="wikitable"
|
{| class="wikitable"
|'''Special Rules (Medusae):'''
|-
|• Fleet
|-
|• Power from Pain
|-
|
|-
|'''Special Rules (Sslyth):'''
|-
|• Feel No Pain
|-
|• Fleet
|}
|
{| class="wikitable"
|'''Special Rules (Ur-Ghul):'''
|-
|• Fear
|-
|• Feel No Pain
|-
|• Fleet
|-
|• Furious Charge
|}
|}
|}
|}
----
=== Drazhar ===
{| class="wikitable"
|'''190'''
|
{| class="wikitable"
|
{| class="wikitable"
|
|'''M'''
|'''WS'''
|'''BS'''
|'''S'''
|'''T'''
|'''W'''
|'''I'''
|'''A'''
|'''Ld'''
|'''Sv'''
|'''Unit Type'''
|
|-
|Drazhar
|8"
|7
|7
|4
|4
|7
|7
|5
|10
|2+
|Infantry (Character)
|
|}
|}
'''Unit Composition:''' 1 (Unique)
|}
{| class="wikitable"
|
{| class="wikitable"
|'''Wargear:'''
|-
|• Demiklaives
|-
|
|-
|'''Artefacts of Cruelty:'''
|-
|• The Executioner’s Armour
|}
|
{| class="wikitable"
|'''Special Rules:'''
|-
|• Eternal Warrior
|-
|• Fearless
|-
|• Fleet
|-
|• Independent Character
|-
|• Night Vision
|-
|• Power from Pain
|-
|• Rampage
|-
|• Master of Blades
|-
|• Murderous Assault
|-
|• Blade Artists
|}
|}
----
=== Haemonculus ===
{| class="wikitable"
|'''70'''
|
{| class="wikitable"
|
{| class="wikitable"
|
|'''M'''
|'''WS'''
|'''BS'''
|'''S'''
|'''T'''
|'''W'''
|'''I'''
|'''A'''
|'''Ld'''
|'''Sv'''
|'''Unit Type'''
|
|-
|Haemonculus
|7"
|5
|5
|3
|4
|3
|5
|3
|9
|6+
|Infantry (Character)
|
|}
|}
'''Unit Composition:''' 1 Haemonculus
|}
{| class="wikitable"
|
{| class="wikitable"
|'''Wargear:'''
|-
|• Gnarlskin
|-
|• Splinter pistol
|-
|• Two close combat weapons
|-
|
|-
|'''Special Rules:'''
|-
|• Feel No Pain
|-
|• Independent Character
|-
|• Night Vision
|-
|• Power from Pain
|-
|• Master of Pain
|}
|
{| class="wikitable"
|'''Options:'''
|
|-
| colspan="2" |• May take items from the '''Weapons of Torture''', '''Tools of Torment''' and/or lists.
|-
| colspan="2" |• May take any of the following:
|-
|  - Crucible of malediction
|'''20''' pts
|-
|  - Webway portal
|'''35''' pts
|}
|}
----
=== Lelith Hesperax ===
{| class="wikitable"
|'''150'''
|
{| class="wikitable"
|
{| class="wikitable"
|
|'''M'''
|'''WS'''
|'''BS'''
|'''S'''
|'''T'''
|'''W'''
|'''I'''
|'''A'''
|'''Ld'''
|'''Sv'''
|'''Unit Type'''
|
|-
|Lelith Hesperax
|8"
|9
|9
|3
|3
|6
|9
|5
|9
|6+
|Infantry (Character)
|
|}
|}
'''Unit Composition:''' 1 (Unique)
|}
{| class="wikitable"
|
{| class="wikitable"
|'''Wargear:'''
|-
|• Wychsuit
|-
|• Two close combat weapons
|-
|• Plasma grenades
|-
|
|-
|'''Warlord Traits:'''
|-
|• Precision Blows
|}
|
{| class="wikitable"
|'''Options:'''
|
|-
|• May replace one close combat weapon with an impaler
|'''15''' pts
|-
|
|
|-
|
{| class="wikitable"
|
{| class="wikitable"
|'''Special Rules:'''
|-
|• Fleet
|-
|• Independent Character
|-
|• Night Vision
|-
|• Power from Pain
|-
|• Rampage
|-
|• A League Apart
|-
|• The Penetrating Blade
|-
|• Quicksilver Dodge
|-
|• Blade Artists
|}
|}
|}
|}
----
=== Succubus ===
{| class="wikitable"
|'''70'''
|
{| class="wikitable"
|
{| class="wikitable"
|
|'''M'''
|'''WS'''
|'''BS'''
|'''S'''
|'''T'''
|'''W'''
|'''I'''
|'''A'''
|'''Ld'''
|'''Sv'''
|'''Unit Type'''
|
|-
|Succubus
|8"
|8
|6
|3
|3
|5
|8
|4
|9
|6+
|Infantry (Character)
|
|}
|}
'''Unit Composition:''' 1 Succubus
|}
{| class="wikitable"
|
{| class="wikitable"
|'''Wargear:'''
|-
|• Wychsuit
|-
|• Splinter pistol
|-
|• Hekatarii Blade
|-
|• Plasma grenades
|-
|
|-
|'''Special Rules:'''
|-
|• Combat Drugs
|-
|• Independent Character
|-
|• Fleet
|-
|• Night Vision
|-
|• Power from Pain
|-
|• Dodge
|-
|• Blade Artists
|}
|
{| class="wikitable"
|'''Options:'''
|
|-
|• May replace close combat weapon or splinter pistol with an archite glaive
|'''10''' pts
|-
|• May replace splinter pistol with a blast pistol
|'''15''' pts
|-
|• May take haywire grenades
|'''5''' pts
|-
| colspan="2" |• May take items from the '''Melee Weapons''', '''Wych Cult Weapons''' and/or '''Artefacts of Cruelty''' lists.
|}
|}
----
=== Urien Rakarth ===
{| class="wikitable"
|'''140'''
|
{| class="wikitable"
|
{| class="wikitable"
|
|'''M'''
|'''WS'''
|'''BS'''
|'''S'''
|'''T'''
|'''W'''
|'''I'''
|'''A'''
|'''Ld'''
|'''Sv'''
|'''Unit Type'''
|
|-
|Urien Rakarth
|7"
|5
|5
|3
|5
|5
|5
|3
|9
|6+
|Infantry (Character)
|
|}
|}
'''Unit Composition:''' 1 (Unique)
|}
{| class="wikitable"
|
{| class="wikitable"
|'''Wargear:'''
|-
|• Gnarlskin
|-
|• Close combat weapon
|-
|• Ichor injector
|-
|• Clone field
|-
|
|-
|'''Artefacts of Cruelty:'''
|-
|• Casket of Flensing
|}
|
{| class="wikitable"
|'''Special Rules:'''
|-
|• Feel No Pain (4+)
|-
|• Independent Character
|-
|• It Will Not Die
|-
|• Night Vision
|-
|• Master of Pain
|-
|• Power from Pain
|-
|• Father of Pain
|}
|
{| class="wikitable"
|'''Warlord Traits:'''
|-
|• Ancient Evil
|}
|}
----
== Troops ==
=== Kabalite Warriors ===
{| class="wikitable"
|'''40'''
|
{| class="wikitable"
|
{| class="wikitable"
|
|'''M'''
|'''WS'''
|'''BS'''
|'''S'''
|'''T'''
|'''W'''
|'''I'''
|'''A'''
|'''Ld'''
|'''Sv'''
|'''Unit Type'''
|
|-
|Kabalite Warrior
|7"
|4
|4
|3
|3
|1
|5
|2
|8
|5+
|Infantry
|
|-
|Sybarite
|7"
|4
|4
|3
|3
|1
|5
|3
|9
|5+
|Infantry (Character)
|
|-
|Kabalite Trueborn
|7"
|4
|4
|3
|3
|1
|5
|3
|9
|5+
|Infantry
|
|-
|Dracon
|7"
|4
|4
|3
|3
|1
|5
|4
|9
|5+
|Infantry (Character)
|
|}
|}
'''Unit Composition:''' 5 Kabalite Warriors
|}
{| class="wikitable"
|
{| class="wikitable"
|'''Wargear:'''
|-
|• Kabalite armour
|-
|• Splinter rifle
|-
|• Close combat weapon
|-
|
|-
|'''Special Rules:'''
|-
|• Fleet
|-
|• Night Vision
|-
|• Power from Pain
|-
|• Blade Artists
|}
|
{| class="wikitable"
|'''Options:'''
|
|-
|• May include up to fifteen additional Kabalite Warriors
|'''8''' pts/model
|-
|• One Kabalite Warrior may be upgraded to a Sybarite
|'''10''' pts
|-
|• One Kabalite Trueborn may be upgraded to a Dracon
|'''10''' pts
|-
| colspan="2" |• The Sybarite or Dracon may take items from the '''Melee Weapons''' list.
|-
| colspan="2" |• The Sybarite or Dracon may take any of the following:
|-
|  - Haywire grenades
|'''5''' pts
|-
|  - Phantasm grenade launcher
|'''10''' pts
|-
| colspan="2" |• The Sybarite or Dracon may replace their splinter rifle with one of the following:
|-
|  - Splinter pistol
|'''free'''
|-
|  - Blast pistol
|'''15''' pts
|-
| colspan="2" |• One Kabalite Warrior may take an item from the '''Special Weapons''' list for every 5 models in the unit.
|-
| colspan="2" |• For every ten models in the unit, one Kabalite Warrior may take an item from the '''Heavy Weapons''' list.
|-
| colspan="2" |• Up to four Kabalite Trueborn may take items from the '''Special Weapons''' list.
|-
| colspan="2" |• Up to two Kabalite Trueborn may take items from the '''Heavy Weapons''' list.
|}
|}
----
=== Wyches ===
{| class="wikitable"
|'''50'''
|
{| class="wikitable"
|
{| class="wikitable"
|
|'''M'''
|'''WS'''
|'''BS'''
|'''S'''
|'''T'''
|'''W'''
|'''I'''
|'''A'''
|'''Ld'''
|'''Sv'''
|'''Unit Type'''
|
|-
|Wych
|8"
|4
|4
|3
|3
|1
|6
|3
|8
|6+
|Infantry
|
|-
|Hekatrix
|8"
|4
|4
|3
|3
|1
|6
|4
|9
|6+
|Infantry (Character)
|
|-
|Bloodbride
|8"
|4
|4
|3
|3
|1
|6
|4
|9
|6+
|Infantry
|
|-
|Syren
|8"
|4
|4
|3
|3
|1
|6
|5
|9
|6+
|Infantry (Character)
|
|}
|}
'''Unit Composition:''' 5 Wyches
|}
{| class="wikitable"
|
{| class="wikitable"
|'''Wargear:'''
|-
|• Wychsuit
|-
|• Splinter pistol
|-
|• Hekatarii Blade
|-
|• Plasma grenades
|-
|
|-
|'''Special Rules:'''
|-
|• Combat Drugs
|-
|• Fleet
|-
|• Night Vision
|-
|• Power from Pain
|-
|• Dodge
|-
|• Blade Artists
|}
|
{| class="wikitable"
|'''Options:'''
|
|-
|• May include up to ten additional Wyches
|'''10''' pts/model
|-
|• One Wych may be upgraded to a Hekatrix
|'''10''' pts
|-
|• One Bloodbride may be upgraded to a Syren
|'''10''' pts
|-
| colspan="2" |• The Hekatrix or Syren may take items from the '''Melee Weapons''' list.
|-
|• The Hekatrix or Syren may replace their splinter pistol with a blast pistol
|'''15''' pts
|-
| colspan="2" |• The Hekatrix or Syren may take any of the following:
|-
|  - Haywire grenades
|'''5''' pts
|-
|  - Phantasm grenade launcher
|'''10''' pts
|-
| colspan="2" |• One Wych or Bloodbride may take an item from the '''Wych Cult Weapons''' list, unless the unit numbers ten or more models, in which case up to three Wyches or Bloodbrides may do so.
|}
|}
=== Wracks ===
{| class="wikitable"
|'''50'''
|
{| class="wikitable"
|
{| class="wikitable"
|
|'''M'''
|'''WS'''
|'''BS'''
|'''S'''
|'''T'''
|'''W'''
|'''I'''
|'''A'''
|'''Ld'''
|'''Sv'''
|'''Unit Type'''
|
|-
|Wrack
|7"
|4
|4
|3
|4
|1
|4
|1
|8
|6+
|Infantry
|
|-
|Acothyst
|7"
|4
|4
|3
|4
|1
|4
|2
|9
|6+
|Infantry (Character)
|
|}
|}
'''Unit Composition:''' 5 Wracks
|}
{| class="wikitable"
|
{| class="wikitable"
|'''Wargear:'''
|-
|• Gnarlskin
|-
|• Two Wrack tools
|-
|
|-
|'''Special Rules:'''
|-
|• Feel No Pain
|-
|• Night Vision
|-
|• Power from Pain
|}
|
{| class="wikitable"
|'''Options:'''
|
|-
|• May include up to five additional Wracks
|'''10''' pts/model
|-
| colspan="2" |• For every five models in the unit, one Wrack can replace a Wrack tool with one of the following:
|-
|  - Liquifier gun
|'''15''' pts/model
|-
|  - Ossefactor
|'''15''' pts/model
|-
|• One model may be upgraded to a Acothyst
|'''10''' pts
|-
| colspan="2" |• The Acothyst may take items from the '''Weapons of Torture''' and/or '''Tools of Torment''' lists.
|}
|}
== Elites ==
=== Grotesques ===
{| class="wikitable"
|'''105'''
|
{| class="wikitable"
|
{| class="wikitable"
|
|'''M'''
|'''WS'''
|'''BS'''
|'''S'''
|'''T'''
|'''W'''
|'''I'''
|'''A'''
|'''Ld'''
|'''Sv'''
|'''Unit Type'''
|
|-
|Grotesque
|7"
|4
|1
|5
|5
|3
|4
|3
|3
|6+
|Infantry
|
|-
|Aberration
|7"
|4
|1
|5
|5
|3
|4
|4
|4
|6+
|Infantry (Character)
|
|}
|}
'''Unit Composition:''' 3 Grotesques
|}
{| class="wikitable"
|
{| class="wikitable"
|'''Wargear:'''
|-
|• Gnarlskin
|-
|• Close combat weapon
|-
|• Flesh gauntlet
|-
|
|-
|'''Special Rules:'''
|-
|• Bulky
|-
|• Feel No Pain
|-
|• Night Vision
|-
|• Power from Pain
|-
|• Rampage
|}
|
{| class="wikitable"
|'''Options:'''
|
|-
|• May include up to seven additional Grotesques
|'''35''' pts/model
|-
|• Any model may replace their close combat weapon with a liquifier gun
|'''15''' pts
|-
|• One model may be upgraded to an Aberration
|'''10''' pts
|-
| colspan="2" |• The Aberration may take items from the '''Weapons of Torture''' list.
|}
|}
----
=== Incubi ===
{| class="wikitable"
|'''60'''
|
{| class="wikitable"
|
{| class="wikitable"
|
|'''M'''
|'''WS'''
|'''BS'''
|'''S'''
|'''T'''
|'''W'''
|'''I'''
|'''A'''
|'''Ld'''
|'''Sv'''
|'''Unit Type'''
|
|-
|Incubus
|7"
|5
|4
|3
|3
|1
|5
|3
|9
|3+
|Infantry
|
|-
|Klaivex
|7"
|6
|5
|3
|3
|1
|6
|4
|9
|3+
|Infantry (Character)
|
|}
|}
'''Unit Composition:''' 3 Incubi
|}
{| class="wikitable"
|
{| class="wikitable"
|'''Wargear:'''
|-
|• Incubus warsuit
|-
|• Klaive
|-
|
|-
|'''Special Rules:'''
|-
|• Fleet
|-
|• Night Vision
|-
|• Power from Pain
|-
|• Rampage (Klaivex only)
|-
|• Blade Artists
|}
|
{| class="wikitable"
|'''Options:'''
|
|-
|• May include up to seven additional Incubi
|'''20''' pts/model
|-
|• One model may be upgraded to a Klaivex
|'''10''' pts
|-
|• The Klaivex may replace his klaive with demiklaives
|'''15''' pts
|}
|}
----
=== Mandrakes ===
{| class="wikitable"
|'''36'''
|
{| class="wikitable"
|
{| class="wikitable"
|
|'''M'''
|'''WS'''
|'''BS'''
|'''S'''
|'''T'''
|'''W'''
|'''I'''
|'''A'''
|'''Ld'''
|'''Sv'''
|'''Unit Type'''
|
|-
|Mandrake
|8"
|4
|4
|4
|3
|1
|5
|2
|8
| -
|Infantry
|
|-
|Nightfiend
|8"
|4
|4
|4
|3
|1
|5
|3
|9
| -
|Infantry
|
|}
|}
'''Unit Composition:''' 3 Mandrakes
|}
{| class="wikitable"
|
{| class="wikitable"
|'''Wargear:'''
|-
|• Baleblast
|-
|• Close combat weapon
|}
|
{| class="wikitable"
|'''Options:'''
|
|-
|• May include up to seven additional Mandrakes
|'''12''' pts/model
|-
|• One model may be upgraded to a Nightfiend
|'''10''' pts
|-
|
|
|-
|
{| class="wikitable"
|
{| class="wikitable"
|'''Special Rules:'''
|-
|• Fear
|-
|• Fleet
|-
|• Infiltrate
|-
|• Move Through Cover
|-
|• Night Vision
|-
|• Power from Pain
|-
|• Shrouded
|-
|• Stealth
|-
|• Blade Artists
|}
|}
|}
|}
----
== Fast Attack ==
=== Beastmasters ===
{| class="wikitable"
|'''10-360'''
|
{| class="wikitable"
|
{| class="wikitable"
|
|'''M'''
|'''WS'''
|'''BS'''
|'''S'''
|'''T'''
|'''W'''
|'''I'''
|'''A'''
|'''Ld'''
|'''Sv'''
|'''Unit Type'''
|
|-
|Beastmaster
|7"
|4
|4
|3
|3
|1
|6
|1
|8
|5+
|Beast
|
|-
|Khymera
|7"
|4
| -
|4
|4
|1
|6
|3
|5
|6+
|Beast
|
|-
|Razorwing Flock
|10"
|2
| -
|3
|3
|3
|5
|4
|5
|6+
|Beast
|
|-
|Clawed Fiend
|7"
|3
| -
|5
|5
|3
|5
|4
|5
|6+
|Beast
|
|}
|}
'''Unit Composition:''' (see below)
|}
{| class="wikitable"
|
{| class="wikitable"
|'''Wargear (Beastmaster):'''
|-
|• Wychsuit
|-
|• Close combat weapon
|-
|• Beastmaster skyboard
|-
|
|-
|'''Special Rules (Beastmaster):'''
|-
|• Night Vision
|-
|• Power from Pain
|-
|• Blade Artists
|-
|
|-
|'''Special Rules (Clawed Fiend):'''
|-
|• Night Vision
|-
|• Rage
|-
|
|-
|'''Special Rules (Khymera):'''
|-
|• Daemon
|-
|• Night Vision
|}
|
{| class="wikitable"
|'''Options:'''
|
|-
| colspan="2" |• A Beastmasters unit consists of between 1 to 12 of the following models, chosen in any combination:
|-
|  - Beastmaster
|'''10''' pts/model
|-
|  - Khymera
|'''10''' pts/model
|-
|  - Razorwing Flock
|'''20''' pts/model
|-
|  - Clawed Fiend
|'''30''' pts/model
|-
| colspan="2" |• Any Beastmaster may take items from the '''Melee Weapons''' list.
|-
|
|
|-
|
{| class="wikitable"
|
{| class="wikitable"
|'''Special Rules (Razorwing Flock):'''
|-
|• Night Vision
|-
|• Rending
|-
|• Swarms
|}
|}
|}
|}
----


=== Hellions ===
=== Hellions ===
{| class="wikitable"
{| class="wikitable"
|'''65'''
|'''75'''
|
|
{| class="wikitable"
{| class="wikitable"
Line 26: Line 1,560:
|4
|4
|3
|3
|4
|3
|1
|2
|6
|6
|3
|3
Line 40: Line 1,574:
|4
|4
|3
|3
|4
|3
|1
|2
|6
|6
|4
|4
Line 74: Line 1,608:
|-
|-
|• Night Vision
|• Night Vision
|-
|• Power from Pain
|-
|-
|• Blade Artists
|• Blade Artists
Line 83: Line 1,619:
|-
|-
|• May include up to fifteen additional Hellions
|• May include up to fifteen additional Hellions
|'''13''' pts/model
|'''15''' pts/model
|-
|-
|• One model may be upgraded to a Helliarch
|• One model may be upgraded to a Helliarch
Line 103: Line 1,639:
|}
|}
|}
|}
Splinter Pods
----
 
=== Raider ===
{| class="wikitable"
|'''55'''
|
{| class="wikitable"
|
{| class="wikitable"
|
|'''M'''
|'''BS'''
|'''F'''
|'''S'''
|'''R'''
|'''HP'''
|'''Unit Type'''
|
|-
|Raider
|14"
|4
|10
|10
|10
|3
|Vehicle (Fast, Open-topped, Skimmer, Transport)
|
|}
|}
'''Unit Composition:''' 1 Raider
|}
{| class="wikitable"
{| class="wikitable"
|Splinter pods
|
{| class="wikitable"
|'''Wargear:'''
|-
|• Disintegrator cannon
|-
|
|-
|'''Special Rules:'''
|-
|• Deep Strike
|-
|• Night Vision
|}
|
{| class="wikitable"
|'''Options:'''
|
|-
|• May replace disintegrator cannon with dark lance
|'''5''' pts
|-
| colspan="2" |• May take items from the '''Dark Eldar Vehicle Equipment''' list.
|}
|}
'''Transport Capacity:''' 10 models.
----
 
=== Razorwing Jetfighter ===
{| class="wikitable"
|'''130'''
|
{| class="wikitable"
|
{| class="wikitable"
|
|'''M'''
|'''BS'''
|'''F'''
|'''S'''
|'''R'''
|'''HP'''
|'''Unit Type'''
|
|-
|Razorwing Jetfighter
|20"-72"
|4
|10
|10
|10
|3
|Vehicle (Flyer)
|
|}
|}
'''Unit Composition:''' 1 Razorwing Jetfighter
|}
{| class="wikitable"
|
{| class="wikitable"
|'''Wargear:'''
|-
|• Two disintegrator cannons
|-
|• Four monoscythe missiles
|-
|• Twin-linked splinter rifle
|-
|
|-
|'''Special Rules:'''
|-
|• Night Vision
|-
|• Supersonic
|}
|
{| class="wikitable"
|'''Options:'''
|
|-
|• May replace both disintegrator cannons with two dark lances
|'''10''' pts
|-
|• May replace twin-linked splinter rifle with a splinter cannon
|'''10''' pts
|-
| colspan="2" |• May replace any monoscythe missiles with one of the following:
|-
|  - Necrotoxin missile
|'''free'''
|-
|  - Shatterfield missile
|'''5''' pts each
|-
|• May take night shields
|'''15''' pts
|}
|}
----
 
=== Reavers ===
{| class="wikitable"
|'''48'''
|
{| class="wikitable"
|
{| class="wikitable"
|
|'''M'''
|'''WS'''
|'''BS'''
|'''S'''
|'''T'''
|'''W'''
|'''I'''
|'''A'''
|'''Ld'''
|'''Sv'''
|'''Unit Type'''
|
|-
|Reaver
|18"
|4
|4
|3
|4
|1
|6
|3
|8
|5+
|Eldar Jetbike
|
|-
|Arena Champion
|18"
|18"
|4
|4
|3
|4
|1
|6
|4
|9
|5+
|Eldar Jetbike (Character)
|
|}
|}
'''Unit Composition:''' 3 Reavers
|}
{| class="wikitable"
|
{| class="wikitable"
|'''Wargear:'''
|-
|• Wychsuit
|-
|• Splinter pistol
|-
|• Close combat weapon
|-
|• Reaver jetbike
|-
|• Bladevanes
|-
|
|-
|'''Special Rules:'''
|-
|• Combat Drugs
|-
|• Hit & Run
|-
|• Night Vision
|-
|• Power from Pain
|-
|• Skilled Rider
|-
|• Blade Artists
|}
|
{| class="wikitable"
|'''Options:'''
|
|-
|• May include up to nine additional Reavers
|'''16''' pts/model
|-
|• One Reaver may be upgraded to a Arena Champion
|'''10''' pts
|-
| colspan="2" |• The Arena Champion may take items from the '''Melee Weapons''' list.
|-
| colspan="2" |• For every three models in the unit, one Reaver may replace their reaver jetbike’s splinter rifle with one of the following:
|-
|  - Heat lance
|'''10''' pts/model
|-
|  - Blaster
|'''10''' pts/model
|-
| colspan="2" |• For every three models in the unit, one model may take one of the following:
|-
|  - Grav-talon
|'''5''' pts/model
|-
|  - Cluster caltrops
|'''15''' pts/model
|}
|}
----
=== Scourges ===
{| class="wikitable"
|'''60'''
|
{| class="wikitable"
|
{| class="wikitable"
|
|'''M'''
|'''WS'''
|'''BS'''
|'''S'''
|'''T'''
|'''W'''
|'''I'''
|'''A'''
|'''Ld'''
|'''Sv'''
|'''Unit Type'''
|
|-
|Scourge
|14"
|4
|4
|3
|3
|1
|5
|1
|8
|4+
|Jump Infantry
|
|-
|Solarite
|14"
|4
|4
|3
|3
|1
|1
|5
|5
|Assault 2, Poisoned (4+)
|2
|9
|4+
|Jump Infantry (Character)
|
|}
|}
'''Unit Composition:''' 5 Scourges
|}
|}
Hell Glaives
{| class="wikitable"
{| class="wikitable"
|'''Range'''
|
{| class="wikitable"
|'''Wargear:'''
|-
|• Ghostplate armour
|-
|• Shardcarbine
|-
|• Close combat weapon
|-
|• Plasma grenades
|-
|
|-
|'''Special Rules:'''
|-
|• Fleet
|-
|• Night Vision
|-
|• Power from Pain
|-
|• Blade Artists
|}
|
{| class="wikitable"
|'''Options:'''
|
|-
|• May include up to five additional Scourges
|'''12''' pts/model
|-
| colspan="2" |• Up to four Scourges may take items from the '''Special Weapons''' and/or '''Heavy Weapons''' lists.
|-
|• One model may be upgraded to a Solarite
|'''10''' pts
|-
| colspan="2" |• The Solarite may replace their shardcarbine with one of the following:
|-
|  - Splinter pistol
|'''free'''
|-
|  - Splinter pistol and venom blade
|'''5''' pts
|-
|  - Splinter pistol and power lance
|'''10''' pts
|-
|  - Splinter pistol and agoniser
|'''15''' pts
|-
|• The Solarite may replace their splinter pistol with a blast pistol
|'''15''' pts
|}
|}
----
 
=== Venom ===
{| class="wikitable"
|'''55'''
|
{| class="wikitable"
|
{| class="wikitable"
|
|'''M'''
|'''BS'''
|'''F'''
|'''S'''
|'''S'''
|'''AP'''
|'''R'''
|'''Type'''
|'''HP'''
|'''Unit Type'''
|
|-
|-
| -
|Venom
| +2
|16"
|4
|10
|10
|10
|2
|Vehicle (Fast, Open-topped, Skimmer, Transport)
|
|}
|}
'''Unit Composition:''' 1 Venom
|}
{| class="wikitable"
|
{| class="wikitable"
|'''Wargear:'''
|-
|• Twin-linked splinter rifle
|-
|• Splinter cannon
|-
|• Flickerfield
|-
|
|-
|'''Special Rules:'''
|-
|• Deep Strike
|-
|• Night Vision
|}
|
{| class="wikitable"
|'''Options:'''
|
|-
|• May replace twin-linked splinter rifle with splinter cannon
|'''10''' pts
|-
| colspan="2" |• May take items from the '''Dark Eldar Vehicle Equipment''' list.
|}
|}
'''Transport Capacity:''' 5 models.
 
== Heavy Support ==
 
=== Cronos ===
{| class="wikitable"
|'''75'''
|
{| class="wikitable"
|
{| class="wikitable"
|
|'''M'''
|'''WS'''
|'''BS'''
|'''S'''
|'''T'''
|'''W'''
|'''I'''
|'''A'''
|'''Ld'''
|'''Sv'''
|'''Unit Type'''
|
|-
|Cronos
|8"
|3
|3
|5
|5
|Melee, Two-handed
|7
|6
|4
|3
|10
|3+
|Monstrous Creature
|
|}
|}
Blade Artists
|}
'''Unit Composition:''' 1 Cronos
|}
{| class="wikitable"
|
{| class="wikitable"
|'''Wargear:'''
|-
|• Armoured carapace
|-
|• Spirit syphon
|-
|
|-
|'''Special Rules:'''
|-
|• Fearless
|-
|• Feel No Pain
|-
|• Night Vision
|}
|
{| class="wikitable"
|'''Options:'''
|
|-
|• May include up to two additional Cronos
|'''75''' pts/model
|-
| colspan="2" |• Any model may take one of the following:
|-
|  - Spirit probe
|'''25''' pts/model
|-
|  - Spirit vortex
|'''25''' pts/model
|}
|}
----


When a model with this rule rolls a 6 to wound in melee, improve the AP on that attack by 1.
=== Ravager ===
{| class="wikitable"
|'''110'''
|
{| class="wikitable"
|
{| class="wikitable"
|
|'''M'''
|'''BS'''
|'''F'''
|'''S'''
|'''R'''
|'''HP'''
|'''Unit Type'''
|
|-
|Ravager
|14"
|4
|11
|11
|10
|3
|Vehicle (Fast, Open-topped, Skimmer)
|
|}
|}
'''Unit Composition:''' 1 Ravager
|}
{| class="wikitable"
|
{| class="wikitable"
|'''Wargear:'''
|-
|• Three disintegrator cannons
|-
|
|-
|'''Special Rules:'''
|-
|• Deep Strike
|-
|• Night Vision
|}
|
{| class="wikitable"
|'''Options:'''
|
|-
|• May replace any disintegrator cannon with a dark lance
|'''5''' pts each
|-
| colspan="2" |• May take items from the '''Dark Eldar Vehicle Equipment''' list.
|}
|}
----


=== Combat Drugs ===
=== Talos ===
Exotic chemical stimulants are widely used to heighten combat performance, despite the risk of a deadly overdose.
{| class="wikitable"
|'''100'''
|
{| class="wikitable"
|
{| class="wikitable"
|
|'''M'''
|'''WS'''
|'''BS'''
|'''S'''
|'''T'''
|'''W'''
|'''I'''
|'''A'''
|'''Ld'''
|'''Sv'''
|'''Unit Type'''
|
|-
|Talos
|8"
|5
|3
|7
|7
|6
|4
|3
|10
|3+
|Monstrous Creature
|
|}
|}
'''Unit Composition:''' 1 Talos
|}
{| class="wikitable"
|
{| class="wikitable"
|'''Wargear:'''
|-
|• Armoured carapace
|-
|• Two close combat weapons
|-
|• Twin-linked splinter cannon
|-
|
|-
|'''Special Rules:'''
|-
|• Fearless
|-
|• Feel No Pain
|-
|• Night Vision
|}
|
{| class="wikitable"
|'''Options:'''
|
|-
|• May include up to two additional Talos
|'''100''' pts/model
|-
| colspan="2" |• Any model may replace one of its close combat weapons with one of the following:
|-
|  - Chain-flails
|'''5''' pts/model
|-
|  - Ichor injector
|'''10''' pts/model
|-
|  - Twin-linked liquifier gun
|'''15''' pts/model
|-
| colspan="2" |• Any model may replace its twin-linked splinter cannon with one of the following:
|-
|  - Stinger pod
|'''5''' pts/model
|-
|  - Twin-linked heat lance
|'''5''' pts/model
|-
|  - Twin-linked haywire blaster
|'''10''' pts/model
|}
|}
----


Units with this ability gain additional abilities depending on which combat drugs they are using during this battle. Before the battle, determine what additional abilities are granted to each unit from your army with the Combat Drugs ability. You can select one of the abilities from the table below for that unit. Alternatively, you can randomly determine two abilities from the table for units with the Combat Drugs ability by rolling two D6 and looking up the result (if a double is rolled, roll both dice again until two different results are rolled). Combat Drug effects must be noted on your army roster. If you wish to randomly determine a units Combat Drugs abilities, simply write ‘Random’ on your roster.
=== Voidraven Bomber ===
{| class="wikitable"
|'''160'''
|
{| class="wikitable"
{| class="wikitable"
|D6
|
|COMBAT DRUGS
{| class="wikitable"
|
|'''M'''
|'''BS'''
|'''F'''
|'''S'''
|'''R'''
|'''HP'''
|'''Unit Type'''
|
|-
|-
|'''1'''
|Voidraven Bomber
|'''Adrenalight:''' Each time this unit fights, if it made a charge move or performed a Heroic Intervention this turn, then until that fight is resolved, add 1 to the Attacks characteristic of models in this unit.
|20"-60"
|4
|10
|10
|10
|3
|Vehicle (Flyer)
|
|}
|}
'''Unit Composition:''' 1 Voidraven Bomber
|}
{| class="wikitable"
|
{| class="wikitable"
|'''Wargear:'''
|-
|-
|'''2'''
|• Two void lances
|'''Grave Lotus:''' Add 1 to the Strength characteristic of models in this unit.
|-
|-
|'''3'''
|• Void mine
|'''Hypex:''' Add 2" to the Move characteristic of models in this unit.
|-
|
|-
|-
|'''4'''
|'''Special Rules:'''
|'''Painbringer:''' Add 1 to the Toughness characteristic of models in this unit.
|-
|-
|'''5'''
|• Night Vision
|'''Serpentin:''' Improve the Weapon Skill characteristic of models in this unit by 1.
|-
|-
|'''6'''
|• Supersonic
|'''Splintermind:''' Improve the Ballistic Skill and Leadership characteristics of models in this unit by 1.
|}
|
{| class="wikitable"
|'''Options:'''
|
|-
| colspan="2" |• May take one of the following:
|-
|  - Four shatterfield missiles
|'''40''' pts
|-
|  - Two shatterfield missiles and two implosion missiles
|'''50''' pts
|-
|  - Four implosion missiles
|'''60''' pts
|-
|• May replace both void lances with two dark scythes
|'''free'''
|-
|• May take night shields
|'''15''' pts
|}
|}
|}

Latest revision as of 18:15, 11 February 2025

HQ

Archon

60
M WS BS S T W I A Ld Sv Unit Type
Archon 7" 7 7 3 3 5 7 5 10 5+ Infantry (Character)

Unit Composition: 1 Archon

Wargear:
• Kabalite armour
• Splinter pistol
• Close combat weapon
• Plasma grenades
Special Rules:
• Fleet
• Independent Character
• Night Vision
• Power from Pain
• Blade Artists
Options:
• May replace close combat weapon with a huskblade 5 pts
• May replace splinter pistol with one of the following:
  - Blast pistol 15 pts
  - Blaster 15 pts
• May take items from the Melee Weapons, Arcane Wargear and/or Artefacts of Cruelty lists.

Court of the Archon

10-300 Retainers: For each Archon included in a Detachment, the Detachment can include a Court of the Archon that does not take up a slot on the Force Organisation chart.
M WS BS S T W I A Ld Sv Unit Type
Lhamaean 7" 4 4 3 3 1 5 1 9 5+ Infantry
Ur-Ghul 7" 4 - 4 3 1 5 3 3 - Infantry
Medusae 7" 4 4 3 3 1 5 1 9 5+ Infantry
Sslyth 7" 4 4 5 5 2 4 3 3 5+ Infantry

Unit Composition: (see below)

Wargear (Lhamaean):
• Kabalite armour
• Splinter pistol
• Shaimeshi blade
• Blade Artists
Wargear (Medusae):
• Kabalite armour
• Eyeburst
• Blade Artists
Wargear (Sslyth):
• Kabalite armour
• Shardcarbine
• Splinter pistol
• Close combat weapon
• Blade Artists
Special Rules (Lhamaean):
• Fleet
• Night Vision
• Power from Pain
Options:
• A Court of the Archon unit consists of between 1 to 12 of the following models, chosen in any combination:
  - Lhamaean 10 pts/model
  - Ur-Ghul 15 pts/model
  - Medusae 25 pts/model
  - Sslyth 25 pts/model
Special Rules (Medusae):
• Fleet
• Power from Pain
Special Rules (Sslyth):
• Feel No Pain
• Fleet
Special Rules (Ur-Ghul):
• Fear
• Feel No Pain
• Fleet
• Furious Charge

Drazhar

190
M WS BS S T W I A Ld Sv Unit Type
Drazhar 8" 7 7 4 4 7 7 5 10 2+ Infantry (Character)

Unit Composition: 1 (Unique)

Wargear:
• Demiklaives
Artefacts of Cruelty:
• The Executioner’s Armour
Special Rules:
• Eternal Warrior
• Fearless
• Fleet
• Independent Character
• Night Vision
• Power from Pain
• Rampage
• Master of Blades
• Murderous Assault
• Blade Artists

Haemonculus

70
M WS BS S T W I A Ld Sv Unit Type
Haemonculus 7" 5 5 3 4 3 5 3 9 6+ Infantry (Character)

Unit Composition: 1 Haemonculus

Wargear:
• Gnarlskin
• Splinter pistol
• Two close combat weapons
Special Rules:
• Feel No Pain
• Independent Character
• Night Vision
• Power from Pain
• Master of Pain
Options:
• May take items from the Weapons of Torture, Tools of Torment and/or lists.
• May take any of the following:
  - Crucible of malediction 20 pts
  - Webway portal 35 pts

Lelith Hesperax

150
M WS BS S T W I A Ld Sv Unit Type
Lelith Hesperax 8" 9 9 3 3 6 9 5 9 6+ Infantry (Character)

Unit Composition: 1 (Unique)

Wargear:
• Wychsuit
• Two close combat weapons
• Plasma grenades
Warlord Traits:
• Precision Blows
Options:
• May replace one close combat weapon with an impaler 15 pts
Special Rules:
• Fleet
• Independent Character
• Night Vision
• Power from Pain
• Rampage
• A League Apart
• The Penetrating Blade
• Quicksilver Dodge
• Blade Artists

Succubus

70
M WS BS S T W I A Ld Sv Unit Type
Succubus 8" 8 6 3 3 5 8 4 9 6+ Infantry (Character)

Unit Composition: 1 Succubus

Wargear:
• Wychsuit
• Splinter pistol
• Hekatarii Blade
• Plasma grenades
Special Rules:
• Combat Drugs
• Independent Character
• Fleet
• Night Vision
• Power from Pain
• Dodge
• Blade Artists
Options:
• May replace close combat weapon or splinter pistol with an archite glaive 10 pts
• May replace splinter pistol with a blast pistol 15 pts
• May take haywire grenades 5 pts
• May take items from the Melee Weapons, Wych Cult Weapons and/or Artefacts of Cruelty lists.

Urien Rakarth

140
M WS BS S T W I A Ld Sv Unit Type
Urien Rakarth 7" 5 5 3 5 5 5 3 9 6+ Infantry (Character)

Unit Composition: 1 (Unique)

Wargear:
• Gnarlskin
• Close combat weapon
• Ichor injector
• Clone field
Artefacts of Cruelty:
• Casket of Flensing
Special Rules:
• Feel No Pain (4+)
• Independent Character
• It Will Not Die
• Night Vision
• Master of Pain
• Power from Pain
• Father of Pain
Warlord Traits:
• Ancient Evil

Troops

Kabalite Warriors

40
M WS BS S T W I A Ld Sv Unit Type
Kabalite Warrior 7" 4 4 3 3 1 5 2 8 5+ Infantry
Sybarite 7" 4 4 3 3 1 5 3 9 5+ Infantry (Character)
Kabalite Trueborn 7" 4 4 3 3 1 5 3 9 5+ Infantry
Dracon 7" 4 4 3 3 1 5 4 9 5+ Infantry (Character)

Unit Composition: 5 Kabalite Warriors

Wargear:
• Kabalite armour
• Splinter rifle
• Close combat weapon
Special Rules:
• Fleet
• Night Vision
• Power from Pain
• Blade Artists
Options:
• May include up to fifteen additional Kabalite Warriors 8 pts/model
• One Kabalite Warrior may be upgraded to a Sybarite 10 pts
• One Kabalite Trueborn may be upgraded to a Dracon 10 pts
• The Sybarite or Dracon may take items from the Melee Weapons list.
• The Sybarite or Dracon may take any of the following:
  - Haywire grenades 5 pts
  - Phantasm grenade launcher 10 pts
• The Sybarite or Dracon may replace their splinter rifle with one of the following:
  - Splinter pistol free
  - Blast pistol 15 pts
• One Kabalite Warrior may take an item from the Special Weapons list for every 5 models in the unit.
• For every ten models in the unit, one Kabalite Warrior may take an item from the Heavy Weapons list.
• Up to four Kabalite Trueborn may take items from the Special Weapons list.
• Up to two Kabalite Trueborn may take items from the Heavy Weapons list.

Wyches

50
M WS BS S T W I A Ld Sv Unit Type
Wych 8" 4 4 3 3 1 6 3 8 6+ Infantry
Hekatrix 8" 4 4 3 3 1 6 4 9 6+ Infantry (Character)
Bloodbride 8" 4 4 3 3 1 6 4 9 6+ Infantry
Syren 8" 4 4 3 3 1 6 5 9 6+ Infantry (Character)

Unit Composition: 5 Wyches

Wargear:
• Wychsuit
• Splinter pistol
• Hekatarii Blade
• Plasma grenades
Special Rules:
• Combat Drugs
• Fleet
• Night Vision
• Power from Pain
• Dodge
• Blade Artists
Options:
• May include up to ten additional Wyches 10 pts/model
• One Wych may be upgraded to a Hekatrix 10 pts
• One Bloodbride may be upgraded to a Syren 10 pts
• The Hekatrix or Syren may take items from the Melee Weapons list.
• The Hekatrix or Syren may replace their splinter pistol with a blast pistol 15 pts
• The Hekatrix or Syren may take any of the following:
  - Haywire grenades 5 pts
  - Phantasm grenade launcher 10 pts
• One Wych or Bloodbride may take an item from the Wych Cult Weapons list, unless the unit numbers ten or more models, in which case up to three Wyches or Bloodbrides may do so.

Wracks

50
M WS BS S T W I A Ld Sv Unit Type
Wrack 7" 4 4 3 4 1 4 1 8 6+ Infantry
Acothyst 7" 4 4 3 4 1 4 2 9 6+ Infantry (Character)

Unit Composition: 5 Wracks

Wargear:
• Gnarlskin
• Two Wrack tools
Special Rules:
• Feel No Pain
• Night Vision
• Power from Pain
Options:
• May include up to five additional Wracks 10 pts/model
• For every five models in the unit, one Wrack can replace a Wrack tool with one of the following:
  - Liquifier gun 15 pts/model
  - Ossefactor 15 pts/model
• One model may be upgraded to a Acothyst 10 pts
• The Acothyst may take items from the Weapons of Torture and/or Tools of Torment lists.

Elites

Grotesques

105
M WS BS S T W I A Ld Sv Unit Type
Grotesque 7" 4 1 5 5 3 4 3 3 6+ Infantry
Aberration 7" 4 1 5 5 3 4 4 4 6+ Infantry (Character)

Unit Composition: 3 Grotesques

Wargear:
• Gnarlskin
• Close combat weapon
• Flesh gauntlet
Special Rules:
• Bulky
• Feel No Pain
• Night Vision
• Power from Pain
• Rampage
Options:
• May include up to seven additional Grotesques 35 pts/model
• Any model may replace their close combat weapon with a liquifier gun 15 pts
• One model may be upgraded to an Aberration 10 pts
• The Aberration may take items from the Weapons of Torture list.

Incubi

60
M WS BS S T W I A Ld Sv Unit Type
Incubus 7" 5 4 3 3 1 5 3 9 3+ Infantry
Klaivex 7" 6 5 3 3 1 6 4 9 3+ Infantry (Character)

Unit Composition: 3 Incubi

Wargear:
• Incubus warsuit
• Klaive
Special Rules:
• Fleet
• Night Vision
• Power from Pain
• Rampage (Klaivex only)
• Blade Artists
Options:
• May include up to seven additional Incubi 20 pts/model
• One model may be upgraded to a Klaivex 10 pts
• The Klaivex may replace his klaive with demiklaives 15 pts

Mandrakes

36
M WS BS S T W I A Ld Sv Unit Type
Mandrake 8" 4 4 4 3 1 5 2 8 - Infantry
Nightfiend 8" 4 4 4 3 1 5 3 9 - Infantry

Unit Composition: 3 Mandrakes

Wargear:
• Baleblast
• Close combat weapon
Options:
• May include up to seven additional Mandrakes 12 pts/model
• One model may be upgraded to a Nightfiend 10 pts
Special Rules:
• Fear
• Fleet
• Infiltrate
• Move Through Cover
• Night Vision
• Power from Pain
• Shrouded
• Stealth
• Blade Artists

Fast Attack

Beastmasters

10-360
M WS BS S T W I A Ld Sv Unit Type
Beastmaster 7" 4 4 3 3 1 6 1 8 5+ Beast
Khymera 7" 4 - 4 4 1 6 3 5 6+ Beast
Razorwing Flock 10" 2 - 3 3 3 5 4 5 6+ Beast
Clawed Fiend 7" 3 - 5 5 3 5 4 5 6+ Beast

Unit Composition: (see below)

Wargear (Beastmaster):
• Wychsuit
• Close combat weapon
• Beastmaster skyboard
Special Rules (Beastmaster):
• Night Vision
• Power from Pain
• Blade Artists
Special Rules (Clawed Fiend):
• Night Vision
• Rage
Special Rules (Khymera):
• Daemon
• Night Vision
Options:
• A Beastmasters unit consists of between 1 to 12 of the following models, chosen in any combination:
  - Beastmaster 10 pts/model
  - Khymera 10 pts/model
  - Razorwing Flock 20 pts/model
  - Clawed Fiend 30 pts/model
• Any Beastmaster may take items from the Melee Weapons list.
Special Rules (Razorwing Flock):
• Night Vision
• Rending
• Swarms

Hellions

75
M WS BS S T W I A Ld Sv Unit Type
Hellion 14" 4 4 3 3 2 6 3 8 5+ Jump Infantry
Helliarch 14" 4 4 3 3 2 6 4 9 5+ Jump Infantry (Character)

Unit Composition: 5 Hellions

Wargear:
• Close combat weapon
• Hellglaive
• Hellion skyboard
Special Rules:
• Combat Drugs
• Fleet
• Hit & Run
• Night Vision
• Power from Pain
• Blade Artists
Options:
• May include up to fifteen additional Hellions 15 pts/model
• One model may be upgraded to a Helliarch 10 pts
• The Helliarch may take a phantasm grenade launcher 15 pts
• The Helliarch may replace their hellglaive with one of the following:
  - Splinter pistol and stunclaw 10 pts
  - Splinter pistol and power sword 15 pts
  - Splinter pistol and agoniser 20 pts

Raider

55
M BS F S R HP Unit Type
Raider 14" 4 10 10 10 3 Vehicle (Fast, Open-topped, Skimmer, Transport)

Unit Composition: 1 Raider

Wargear:
• Disintegrator cannon
Special Rules:
• Deep Strike
• Night Vision
Options:
• May replace disintegrator cannon with dark lance 5 pts
• May take items from the Dark Eldar Vehicle Equipment list.

Transport Capacity: 10 models.


Razorwing Jetfighter

130
M BS F S R HP Unit Type
Razorwing Jetfighter 20"-72" 4 10 10 10 3 Vehicle (Flyer)

Unit Composition: 1 Razorwing Jetfighter

Wargear:
• Two disintegrator cannons
• Four monoscythe missiles
• Twin-linked splinter rifle
Special Rules:
• Night Vision
• Supersonic
Options:
• May replace both disintegrator cannons with two dark lances 10 pts
• May replace twin-linked splinter rifle with a splinter cannon 10 pts
• May replace any monoscythe missiles with one of the following:
  - Necrotoxin missile free
  - Shatterfield missile 5 pts each
• May take night shields 15 pts

Reavers

48
M WS BS S T W I A Ld Sv Unit Type
Reaver 18" 4 4 3 4 1 6 3 8 5+ Eldar Jetbike
Arena Champion 18" 4 4 3 4 1 6 4 9 5+ Eldar Jetbike (Character)

Unit Composition: 3 Reavers

Wargear:
• Wychsuit
• Splinter pistol
• Close combat weapon
• Reaver jetbike
• Bladevanes
Special Rules:
• Combat Drugs
• Hit & Run
• Night Vision
• Power from Pain
• Skilled Rider
• Blade Artists
Options:
• May include up to nine additional Reavers 16 pts/model
• One Reaver may be upgraded to a Arena Champion 10 pts
• The Arena Champion may take items from the Melee Weapons list.
• For every three models in the unit, one Reaver may replace their reaver jetbike’s splinter rifle with one of the following:
  - Heat lance 10 pts/model
  - Blaster 10 pts/model
• For every three models in the unit, one model may take one of the following:
  - Grav-talon 5 pts/model
  - Cluster caltrops 15 pts/model

Scourges

60
M WS BS S T W I A Ld Sv Unit Type
Scourge 14" 4 4 3 3 1 5 1 8 4+ Jump Infantry
Solarite 14" 4 4 3 3 1 5 2 9 4+ Jump Infantry (Character)

Unit Composition: 5 Scourges

Wargear:
• Ghostplate armour
• Shardcarbine
• Close combat weapon
• Plasma grenades
Special Rules:
• Fleet
• Night Vision
• Power from Pain
• Blade Artists
Options:
• May include up to five additional Scourges 12 pts/model
• Up to four Scourges may take items from the Special Weapons and/or Heavy Weapons lists.
• One model may be upgraded to a Solarite 10 pts
• The Solarite may replace their shardcarbine with one of the following:
  - Splinter pistol free
  - Splinter pistol and venom blade 5 pts
  - Splinter pistol and power lance 10 pts
  - Splinter pistol and agoniser 15 pts
• The Solarite may replace their splinter pistol with a blast pistol 15 pts

Venom

55
M BS F S R HP Unit Type
Venom 16" 4 10 10 10 2 Vehicle (Fast, Open-topped, Skimmer, Transport)

Unit Composition: 1 Venom

Wargear:
• Twin-linked splinter rifle
• Splinter cannon
• Flickerfield
Special Rules:
• Deep Strike
• Night Vision
Options:
• May replace twin-linked splinter rifle with splinter cannon 10 pts
• May take items from the Dark Eldar Vehicle Equipment list.

Transport Capacity: 5 models.

Heavy Support

Cronos

75
M WS BS S T W I A Ld Sv Unit Type
Cronos 8" 3 3 5 7 6 4 3 10 3+ Monstrous Creature

Unit Composition: 1 Cronos

Wargear:
• Armoured carapace
• Spirit syphon
Special Rules:
• Fearless
• Feel No Pain
• Night Vision
Options:
• May include up to two additional Cronos 75 pts/model
• Any model may take one of the following:
  - Spirit probe 25 pts/model
  - Spirit vortex 25 pts/model

Ravager

110
M BS F S R HP Unit Type
Ravager 14" 4 11 11 10 3 Vehicle (Fast, Open-topped, Skimmer)

Unit Composition: 1 Ravager

Wargear:
• Three disintegrator cannons
Special Rules:
• Deep Strike
• Night Vision
Options:
• May replace any disintegrator cannon with a dark lance 5 pts each
• May take items from the Dark Eldar Vehicle Equipment list.

Talos

100
M WS BS S T W I A Ld Sv Unit Type
Talos 8" 5 3 7 7 6 4 3 10 3+ Monstrous Creature

Unit Composition: 1 Talos

Wargear:
• Armoured carapace
• Two close combat weapons
• Twin-linked splinter cannon
Special Rules:
• Fearless
• Feel No Pain
• Night Vision
Options:
• May include up to two additional Talos 100 pts/model
• Any model may replace one of its close combat weapons with one of the following:
  - Chain-flails 5 pts/model
  - Ichor injector 10 pts/model
  - Twin-linked liquifier gun 15 pts/model
• Any model may replace its twin-linked splinter cannon with one of the following:
  - Stinger pod 5 pts/model
  - Twin-linked heat lance 5 pts/model
  - Twin-linked haywire blaster 10 pts/model

Voidraven Bomber

160
M BS F S R HP Unit Type
Voidraven Bomber 20"-60" 4 10 10 10 3 Vehicle (Flyer)

Unit Composition: 1 Voidraven Bomber

Wargear:
• Two void lances
• Void mine
Special Rules:
• Night Vision
• Supersonic
Options:
• May take one of the following:
  - Four shatterfield missiles 40 pts
  - Two shatterfield missiles and two implosion missiles 50 pts
  - Four implosion missiles 60 pts
• May replace both void lances with two dark scythes free
• May take night shields 15 pts