ASTARTES DATASHEETS: Difference between revisions
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|'''M''' | |'''M''' | ||
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| | | | ||
|- | |- | ||
|Azrael | |Azrael | ||
|6” | |6” | ||
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| | | | ||
{| class="wikitable" | {| class="wikitable" | ||
| | | | ||
|'''M''' | |'''M''' | ||
Line 105: | Line 102: | ||
| | | | ||
|- | |- | ||
|Belial | |Belial | ||
|5” | |5” | ||
Line 182: | Line 178: | ||
|} | |} | ||
=== | * | ||
=== Chaplain === | |||
{| class="wikitable" | {| class="wikitable" | ||
|''' | |'''75''' | ||
| | | | ||
{| class="wikitable" | {| class="wikitable" | ||
Line 203: | Line 201: | ||
| | | | ||
|- | |- | ||
| | |Chaplain | ||
| | |6” | ||
| | |5 | ||
|4 | |4 | ||
|4 | |4 | ||
|4 | |4 | ||
|5 | |5 | ||
| | |4 | ||
| | |4 | ||
|10 | |10 | ||
| | |3+ | ||
|Infantry (Character) | |Infantry (Character) | ||
| | | | ||
|} | |} | ||
|} | |} | ||
'''Unit Composition:''' 1 | '''Unit Composition:''' 1 Chaplain | ||
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
Line 225: | Line 223: | ||
|'''Wargear:''' | |'''Wargear:''' | ||
|- | |- | ||
|• | |• Bolt pistol | ||
|- | |- | ||
|• | |• Crozius arcanum | ||
|- | |- | ||
|• Frag grenades | |• Frag grenades | ||
Line 233: | Line 231: | ||
|• Krak grenades | |• Krak grenades | ||
|- | |- | ||
|• | |• Rosarius | ||
|} | |||
| | |||
{| class="wikitable" | |||
|'''Options:''' | |||
| | |||
|- | |||
| colspan="2" |• May take items from the '''Melee Weapons''', '''Ranged Weapons''' and/or '''Special Issue Wargear''' lists. | |||
|- | |||
|• May take a Space Marine bike | |||
|'''20''' pts | |||
|- | |- | ||
| | |||
| | | | ||
|- | |- | ||
| | | | ||
| | {| class="wikitable" | ||
| | | | ||
{| class="wikitable" | {| class="wikitable" | ||
|'''Special Rules:''' | |'''Special Rules:''' | ||
|- | |- | ||
|• | |• Grim Resolve | ||
|- | |- | ||
|• Independent Character | |• Independent Character | ||
|- | |- | ||
|• | |• Zealot | ||
| | |} | ||
|} | |} | ||
| | | | ||
|} | |} | ||
|} | |} | ||
---- | |||
==== | === Company Master === | ||
{| class="wikitable" | {| class="wikitable" | ||
|'''70''' | |||
|''' | |||
| | | | ||
{| class="wikitable" | {| class="wikitable" | ||
| | | | ||
{| class="wikitable" | {| class="wikitable" | ||
| | | | ||
|'''M''' | |'''M''' | ||
Line 307: | Line 285: | ||
| | | | ||
|- | |- | ||
| | |Company Master | ||
|6” | |6” | ||
|6 | |||
|5 | |5 | ||
|4 | |4 | ||
|4 | |4 | ||
|5 | |5 | ||
| | |5 | ||
| | |5 | ||
|10 | |10 | ||
|3+ | |3+ | ||
Line 323: | Line 300: | ||
|} | |} | ||
|} | |} | ||
'''Unit Composition:''' 1 | '''Unit Composition:''' 1 Company Master | ||
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
Line 332: | Line 309: | ||
|• Bolt pistol | |• Bolt pistol | ||
|- | |- | ||
|• | |• Chainsword | ||
|- | |- | ||
|• Frag grenades | |• Frag grenades | ||
Line 338: | Line 315: | ||
|• Krak grenades | |• Krak grenades | ||
|- | |- | ||
|• | |• Iron halo | ||
|} | |- | ||
| | |||
|- | |||
|'''Special Rules:''' | |||
|- | |||
|• Inner Circle | |||
|- | |||
|• Grim Resolve | |||
|- | |||
|• Independent Character | |||
|- | |||
| | |||
|} | |||
| | | | ||
{| class="wikitable" | {| class="wikitable" | ||
Line 345: | Line 334: | ||
| | | | ||
|- | |- | ||
|• May replace chainsword with a relic blade | |||
|'''25''' pts | |||
|- | |||
|• May take a storm shield | |||
|'''15''' pts | |||
|- | |- | ||
|• May take | |• May take artificer armour | ||
|'''20''' pts | |'''20''' pts | ||
|- | |- | ||
| | | colspan="2" |• May take items from the '''Melee Weapons''', '''Ranged Weapons''', '''Special Issue Wargear''' and/or '''Relics of Caliban''' lists. | ||
| | |||
|- | |- | ||
| | |• May replace bolt pistol, chainsword, frag and krak grenades with Terminator armour, storm bolter and power sword | ||
|'''30''' pts | |||
|''' | |||
|- | |- | ||
|• | |• A Company Master in Terminator armour may replace his power sword with a relic blade | ||
|'''10''' pts | |||
|- | |- | ||
| | | colspan="2" |• A Company Master in Terminator armour may take items from the '''Terminator Weapons''', '''Special Issue Wargear''' and/or '''Relics of Caliban''' lists. | ||
|• | |||
|} | |} | ||
|} | |} | ||
=== Company Lieutenant === | |||
=== Company | |||
{| class="wikitable" | {| class="wikitable" | ||
|''' | |'''50''' | ||
| | | | ||
{| class="wikitable" | {| class="wikitable" | ||
| | | | ||
{| class="wikitable" | {| class="wikitable" | ||
| | | | ||
|'''M''' | |'''M''' | ||
Line 393: | Line 375: | ||
| | | | ||
|- | |- | ||
| | |Lieutenant | ||
|6” | |6” | ||
| | |5 | ||
|5 | |5 | ||
|4 | |4 | ||
Line 402: | Line 383: | ||
|5 | |5 | ||
|5 | |5 | ||
| | |3 | ||
|10 | |10 | ||
|3+ | |3+ | ||
Line 409: | Line 390: | ||
|} | |} | ||
|} | |} | ||
'''Unit Composition:''' 1 | '''Unit Composition:''' 1 Lieutenant | ||
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
Line 423: | Line 404: | ||
|- | |- | ||
|• Krak grenades | |• Krak grenades | ||
|- | |- | ||
| | | | ||
Line 436: | Line 415: | ||
|• Independent Character | |• Independent Character | ||
|- | |- | ||
| | |• '''Tactical Precision''' | ||
|} | |} | ||
| | | | ||
Line 443: | Line 422: | ||
| | | | ||
|- | |- | ||
|• May | |• May take a Jump Pack | ||
|'''25''' pts | |'''25''' pts | ||
|- | |- | ||
|• May take a storm shield | |• May take a storm shield | ||
|'''15''' pts | |'''15''' pts | ||
|- | |- | ||
| colspan="2" |• May take items from the '''Melee Weapons''', '''Ranged Weapons''', '''Special Issue Wargear''' and/or '''Relics of Caliban''' lists. | | colspan="2" |• May take items from the '''Melee Weapons''', '''Ranged Weapons''', '''Special Issue Wargear''' and/or '''Relics of Caliban''' lists. | ||
|} | |} | ||
|} | |||
'''Tactical Precision:''' This model and its unit gain the [Precision Shots] and [Precision Strikes] keyword. | |||
---- | |||
---- | ---- | ||
Line 472: | Line 442: | ||
| | | | ||
{| class="wikitable" | {| class="wikitable" | ||
| | | | ||
|'''M''' | |'''M''' | ||
Line 487: | Line 456: | ||
| | | | ||
|- | |- | ||
|Ezekiel | |Ezekiel | ||
|6” | |6” | ||
Line 563: | Line 531: | ||
| | | | ||
{| class="wikitable" | {| class="wikitable" | ||
| | | | ||
|'''M''' | |'''M''' | ||
Line 578: | Line 545: | ||
| | | | ||
|- | |- | ||
|Librarian | |Librarian | ||
|6” | |6” | ||
Line 627: | Line 593: | ||
|'''Psyker:''' | |'''Psyker:''' | ||
|- | |- | ||
|A Librarian generates his powers from the '''Daemonology''', '''Divination''', '''Interromancy''', '''Pyromancy''', '''Telekinesis''' and '''Telepathy''' disciplines. | |A Librarian generates his powers from the '''Daemonology''', '''Divination''', '''Interromancy''', '''Pyromancy''', '''Telekinesis''' and '''Telepathy''' disciplines. He can additionally choose any of the Space Marine disciplines to generate powers from. | ||
|} | |} | ||
| | | | ||
Line 665: | Line 631: | ||
| | | | ||
{| class="wikitable" | {| class="wikitable" | ||
| | | | ||
|'''M''' | |'''M''' | ||
Line 676: | Line 641: | ||
| | | | ||
|- | |- | ||
|Talonmaster | |Talonmaster | ||
|18” | |18” | ||
Line 689: | Line 653: | ||
|} | |} | ||
'''Unit Composition:''' 1 (Unique'''*''') | '''Unit Composition:''' 1 (Unique'''*''') | ||
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
Line 704: | Line 666: | ||
|- | |- | ||
|• Power Sword (Ravenwing Talonmaster) | |• Power Sword (Ravenwing Talonmaster) | ||
|} | |} | ||
| | | | ||
Line 726: | Line 682: | ||
|- | |- | ||
|• Inner Circle | |• Inner Circle | ||
|} | |} | ||
|} | |} | ||
Line 744: | Line 694: | ||
| | | | ||
{| class="wikitable" | {| class="wikitable" | ||
| | | | ||
|'''M''' | |'''M''' | ||
Line 759: | Line 708: | ||
| | | | ||
|- | |- | ||
|Sammael | |Sammael | ||
|15” | |15” | ||
Line 842: | Line 790: | ||
| | | | ||
{| class="wikitable" | {| class="wikitable" | ||
| | | | ||
|'''M''' | |'''M''' | ||
Line 857: | Line 804: | ||
| | | | ||
|- | |- | ||
|Techmarine | |Techmarine | ||
|6” | |6” | ||
Line 872: | Line 818: | ||
| | | | ||
|- | |- | ||
|Servitor | |Servitor | ||
|6” | |6” | ||
Line 969: | Line 914: | ||
| | | | ||
{| class="wikitable" | {| class="wikitable" | ||
| | | | ||
|'''WS''' | |'''WS''' | ||
Line 983: | Line 927: | ||
| | | | ||
|- | |- | ||
|Initiate | |Initiate | ||
|4 | |4 | ||
Line 997: | Line 940: | ||
| | | | ||
|- | |- | ||
|Neophyte | |Neophyte | ||
|4 | |4 | ||
Line 1,011: | Line 953: | ||
| | | | ||
|- | |- | ||
|Sword Brother | |Sword Brother | ||
|4 | |4 | ||
Line 1,093: | Line 1,034: | ||
| | | | ||
{| class="wikitable" | {| class="wikitable" | ||
| | | | ||
|'''M''' | |'''M''' | ||
Line 1,108: | Line 1,048: | ||
| | | | ||
|- | |- | ||
|Intercessor | |Intercessor | ||
|6” | |6” | ||
Line 1,123: | Line 1,062: | ||
| | | | ||
|- | |- | ||
|Intercessor Sergeant | |Intercessor Sergeant | ||
|6” | |6” | ||
Line 1,138: | Line 1,076: | ||
| | | | ||
|- | |- | ||
|Veteran Sergeant | |Veteran Sergeant | ||
|6” | |6” | ||
Line 1,210: | Line 1,147: | ||
| | | | ||
{| class="wikitable" | {| class="wikitable" | ||
| | | | ||
|'''M''' | |'''M''' | ||
Line 1,225: | Line 1,161: | ||
| | | | ||
|- | |- | ||
|Incursor | |Incursor | ||
|6” | |6” | ||
Line 1,240: | Line 1,175: | ||
| | | | ||
|- | |- | ||
|Incursor Sergeant | |Incursor Sergeant | ||
|6” | |6” | ||
Line 1,304: | Line 1,238: | ||
'''Oculus Bolters:''' These weapons are Bolters with the [Ignores Cover] keyword. | '''Oculus Bolters:''' These weapons are Bolters with the [Ignores Cover] keyword. | ||
'''Paired Combat Blades''': This model’s close combat attacks are | '''Paired Combat Blades''': This model’s close combat attacks are resolved at AP6. | ||
'''Haywire Mine''': In your Movement phase, one model from your army with a haywire mine that has not been primed can prime it. At any point during that model’s move, place one Primed Haywire Mine within 1" of it, more than 3" away from any enemy models and more than 6" away from any other Primed Haywire Mines. If an enemy unit moves within 3" of that Primed Haywire Mine, roll one D6; on a 2+ center a Blast template over the mine. Any models under the template suffer a hit as if from a Frag Grenade. If that unit is a VEHICLE, it suffers an automatic Krak Grenade hit instead. That Primed Haywire Mine is then removed from play. | '''Haywire Mine''': In your Movement phase, one model from your army with a haywire mine that has not been primed can prime it. At any point during that model’s move, place one Primed Haywire Mine within 1" of it, more than 3" away from any enemy models and more than 6" away from any other Primed Haywire Mines. If an enemy unit moves within 3" of that Primed Haywire Mine, roll one D6; on a 2+ center a Blast template over the mine. Any models under the template suffer a hit as if from a Frag Grenade. If that unit is a VEHICLE, it suffers an automatic Krak Grenade hit instead. That Primed Haywire Mine is then removed from play. | ||
Line 1,317: | Line 1,251: | ||
| | | | ||
{| class="wikitable" | {| class="wikitable" | ||
| | | | ||
|'''M''' | |'''M''' | ||
Line 1,332: | Line 1,265: | ||
| | | | ||
|- | |- | ||
|Infiltrator | |Infiltrator | ||
|6” | |6” | ||
Line 1,347: | Line 1,279: | ||
| | | | ||
|- | |- | ||
|Infiltrator Sergeant | |Infiltrator Sergeant | ||
|6” | |6” | ||
Line 1,423: | Line 1,354: | ||
| | | | ||
{| class="wikitable" | {| class="wikitable" | ||
| | | | ||
|'''M''' | |'''M''' | ||
Line 1,438: | Line 1,368: | ||
| | | | ||
|- | |- | ||
|Heavy Intercessor | |Heavy Intercessor | ||
|5” | |5” | ||
Line 1,453: | Line 1,382: | ||
| | | | ||
|- | |- | ||
|Heavy Intercessor Sergeant | |Heavy Intercessor Sergeant | ||
|5” | |5” | ||
Line 1,468: | Line 1,396: | ||
| | | | ||
|- | |- | ||
|Heavy Veteran Sergeant | |Heavy Veteran Sergeant | ||
|5” | |5” | ||
Line 1,557: | Line 1,484: | ||
| | | | ||
{| class="wikitable" | {| class="wikitable" | ||
| | | | ||
|'''M''' | |'''M''' | ||
Line 1,572: | Line 1,498: | ||
| | | | ||
|- | |- | ||
|Bladeguard Veteran | |Bladeguard Veteran | ||
|6” | |6” | ||
Line 1,587: | Line 1,512: | ||
| | | | ||
|- | |- | ||
|Bladeguard Veteran Sergeant | |Bladeguard Veteran Sergeant | ||
|6” | |6” | ||
Line 1,653: | Line 1,577: | ||
| | | | ||
{| class="wikitable" | {| class="wikitable" | ||
| | | | ||
|'''WS''' | |'''WS''' | ||
Line 1,667: | Line 1,590: | ||
| | | | ||
|- | |- | ||
|Veteran | |Veteran | ||
|4 | |4 | ||
Line 1,681: | Line 1,603: | ||
| | | | ||
|- | |- | ||
|Veteran Sergeant | |Veteran Sergeant | ||
|4 | |4 | ||
Line 1,755: | Line 1,676: | ||
| | | | ||
{| class="wikitable" | {| class="wikitable" | ||
| | | | ||
|'''M''' | |'''M''' | ||
Line 1,770: | Line 1,690: | ||
| | | | ||
|- | |- | ||
|Inner Circle Companion | |Inner Circle Companion | ||
|6” | |6” | ||
Line 1,837: | Line 1,756: | ||
| | | | ||
{| class="wikitable" | {| class="wikitable" | ||
| | | | ||
|'''M''' | |'''M''' | ||
Line 1,852: | Line 1,770: | ||
| | | | ||
|- | |- | ||
|Invictor Warsuit | |Invictor Warsuit | ||
|10” | |10” | ||
Line 1,920: | Line 1,837: | ||
| | | | ||
{| class="wikitable" | {| class="wikitable" | ||
| | | | ||
|'''M''' | |'''M''' | ||
Line 1,935: | Line 1,851: | ||
| | | | ||
|- | |- | ||
|Deathwing Terminator | |Deathwing Terminator | ||
|5” | |5” | ||
Line 1,950: | Line 1,865: | ||
| | | | ||
|- | |- | ||
|Deathwing Sergeant | |Deathwing Sergeant | ||
|5” | |5” | ||
Line 1,965: | Line 1,879: | ||
| | | | ||
|- | |- | ||
|Deathwing Apothecary | |Deathwing Apothecary | ||
|5” | |5” | ||
Line 1,980: | Line 1,893: | ||
| | | | ||
|- | |- | ||
|Deathwing Champion | |Deathwing Champion | ||
|5” | |5” | ||
Line 2,069: | Line 1,981: | ||
| | | | ||
{| class="wikitable" | {| class="wikitable" | ||
| | | | ||
|'''M''' | |'''M''' | ||
Line 2,084: | Line 1,995: | ||
| | | | ||
|- | |- | ||
|Deathwing Knight | |Deathwing Knight | ||
|5” | |5” | ||
Line 2,099: | Line 2,009: | ||
| | | | ||
|- | |- | ||
|Knight Master | |Knight Master | ||
|5” | |5” | ||
Line 2,177: | Line 2,086: | ||
| | | | ||
{| class="wikitable" | {| class="wikitable" | ||
| | | | ||
|'''M''' | |'''M''' | ||
Line 2,192: | Line 2,100: | ||
| | | | ||
|- | |- | ||
|Deathwing Terminator | |Deathwing Terminator | ||
|5” | |5” | ||
Line 2,207: | Line 2,114: | ||
| | | | ||
|- | |- | ||
|Deathwing Sergeant | |Deathwing Sergeant | ||
|5” | |5” | ||
Line 2,282: | Line 2,188: | ||
| | | | ||
{| class="wikitable" | {| class="wikitable" | ||
| | | | ||
|'''M''' | |'''M''' | ||
Line 2,297: | Line 2,202: | ||
| | | | ||
|- | |- | ||
|Dreadnought | |Dreadnought | ||
|8” | |8” | ||
Line 2,383: | Line 2,287: | ||
| | | | ||
{| class="wikitable" | {| class="wikitable" | ||
| | | | ||
|'''M''' | |'''M''' | ||
Line 2,398: | Line 2,301: | ||
| | | | ||
|- | |- | ||
|Reiver | |Reiver | ||
|6” | |6” | ||
Line 2,413: | Line 2,315: | ||
| | | | ||
|- | |- | ||
|Reiver Sergeant | |Reiver Sergeant | ||
|6” | |6” | ||
Line 2,507: | Line 2,408: | ||
| | | | ||
{| class="wikitable" | {| class="wikitable" | ||
| | | | ||
|'''M''' | |'''M''' | ||
Line 2,522: | Line 2,422: | ||
| | | | ||
|- | |- | ||
|Ravenwing Black Knight | |Ravenwing Black Knight | ||
|14” | |14” | ||
Line 2,537: | Line 2,436: | ||
| | | | ||
|- | |- | ||
|Ravenwing Apothecary | |Ravenwing Apothecary | ||
|14” | |14” | ||
Line 2,552: | Line 2,450: | ||
| | | | ||
|- | |- | ||
|Ravenwing Champion | |Ravenwing Champion | ||
|14” | |14” | ||
Line 2,639: | Line 2,536: | ||
| | | | ||
{| class="wikitable" | {| class="wikitable" | ||
| | | | ||
|'''M''' | |'''M''' | ||
Line 2,654: | Line 2,550: | ||
| | | | ||
|- | |- | ||
|Venerable Dreadnought | |Venerable Dreadnought | ||
|8” | |8” | ||
Line 2,745: | Line 2,640: | ||
| | | | ||
{| class="wikitable" | {| class="wikitable" | ||
| | | | ||
|'''M''' | |'''M''' | ||
Line 2,760: | Line 2,654: | ||
| | | | ||
|- | |- | ||
|Space Marine | |Space Marine | ||
|6” | |6” | ||
Line 2,775: | Line 2,668: | ||
| | | | ||
|- | |- | ||
|Space Marine Sergeant | |Space Marine Sergeant | ||
|6” | |6” | ||
Line 2,790: | Line 2,682: | ||
| | | | ||
|- | |- | ||
|Veteran Sergeant | |Veteran Sergeant | ||
|6” | |6” | ||
Line 2,871: | Line 2,762: | ||
| | | | ||
{| class="wikitable" | {| class="wikitable" | ||
| | | | ||
|'''M''' | |'''M''' | ||
Line 2,886: | Line 2,776: | ||
| | | | ||
|- | |- | ||
|Inceptor | |Inceptor | ||
|10” | |10” | ||
Line 2,901: | Line 2,790: | ||
| | | | ||
|- | |- | ||
|Inceptor Sergeant | |Inceptor Sergeant | ||
|10” | |10” | ||
Line 2,957: | Line 2,845: | ||
| | | | ||
{| class="wikitable" | {| class="wikitable" | ||
| | | | ||
|'''M''' | |'''M''' | ||
Line 2,972: | Line 2,859: | ||
| | | | ||
|- | |- | ||
|Invader ATV | |Invader ATV | ||
|14” | |14” | ||
Line 3,042: | Line 2,928: | ||
| | | | ||
{| class="wikitable" | {| class="wikitable" | ||
| | | | ||
|'''M''' | |'''M''' | ||
Line 3,053: | Line 2,938: | ||
| | | | ||
|- | |- | ||
|Nephilim Jetfighter | |Nephilim Jetfighter | ||
|20”-50” | |20”-50” | ||
Line 3,117: | Line 3,001: | ||
| | | | ||
{| class="wikitable" | {| class="wikitable" | ||
| | | | ||
|'''M''' | |'''M''' | ||
Line 3,132: | Line 3,015: | ||
| | | | ||
|- | |- | ||
|Ravenwing Biker | |Ravenwing Biker | ||
|14” | |14” | ||
Line 3,147: | Line 3,029: | ||
| | | | ||
|- | |- | ||
|Ravenwing Sergeant | |Ravenwing Sergeant | ||
|14” | |14” | ||
Line 3,162: | Line 3,043: | ||
| | | | ||
|- | |- | ||
|Ravenwing Veteran Sgt. | |Ravenwing Veteran Sgt. | ||
|14” | |14” | ||
Line 3,249: | Line 3,129: | ||
| | | | ||
{| class="wikitable" | {| class="wikitable" | ||
| | | | ||
|'''M''' | |'''M''' | ||
Line 3,264: | Line 3,143: | ||
| | | | ||
|- | |- | ||
|Ravenwing Black Knight | |Ravenwing Black Knight | ||
|14” | |14” | ||
Line 3,279: | Line 3,157: | ||
| | | | ||
|- | |- | ||
|Ravenwing Huntmaster | |Ravenwing Huntmaster | ||
|14” | |14” | ||
Line 3,365: | Line 3,242: | ||
| | | | ||
{| class="wikitable" | {| class="wikitable" | ||
| | | | ||
|'''M''' | |'''M''' | ||
Line 3,376: | Line 3,252: | ||
| | | | ||
|- | |- | ||
|Ravenwing Dark Talon | |Ravenwing Dark Talon | ||
|20-50” | |20-50” | ||
Line 3,419: | Line 3,294: | ||
| | | | ||
{| class="wikitable" | {| class="wikitable" | ||
| | | | ||
|'''M''' | |'''M''' | ||
Line 3,430: | Line 3,304: | ||
| | | | ||
|- | |- | ||
|Ravenwing Darkshroud | |Ravenwing Darkshroud | ||
|12” | |12” | ||
Line 3,491: | Line 3,364: | ||
| | | | ||
{| class="wikitable" | {| class="wikitable" | ||
| | | | ||
|'''M''' | |'''M''' | ||
Line 3,502: | Line 3,374: | ||
| | | | ||
|- | |- | ||
|Ravenwing Land Speeder | |Ravenwing Land Speeder | ||
|14” | |14” | ||
Line 3,574: | Line 3,445: | ||
| | | | ||
{| class="wikitable" | {| class="wikitable" | ||
| | | | ||
|'''M''' | |'''M''' | ||
Line 3,585: | Line 3,455: | ||
| | | | ||
|- | |- | ||
|Razorback | |Razorback | ||
|10” | |10” | ||
Line 3,646: | Line 3,515: | ||
| | | | ||
{| class="wikitable" | {| class="wikitable" | ||
| | | | ||
|'''M''' | |'''M''' | ||
Line 3,657: | Line 3,525: | ||
| | | | ||
|- | |- | ||
|Rhino | |Rhino | ||
|10” | |10” | ||
Line 3,708: | Line 3,575: | ||
| | | | ||
{| class="wikitable" | {| class="wikitable" | ||
| | | | ||
|'''M''' | |'''M''' | ||
Line 3,719: | Line 3,585: | ||
| | | | ||
|- | |- | ||
|Storm Speeder | |Storm Speeder | ||
|12” | |12” | ||
Line 3,794: | Line 3,659: | ||
| | | | ||
{| class="wikitable" | {| class="wikitable" | ||
| | | | ||
|M | |M | ||
Line 3,809: | Line 3,673: | ||
| | | | ||
|- | |- | ||
|Centurion | |Centurion | ||
|5" | |5" | ||
Line 3,824: | Line 3,687: | ||
| | | | ||
|- | |- | ||
|Centurion Sergeant | |Centurion Sergeant | ||
|5" | |5" | ||
Line 3,839: | Line 3,701: | ||
| | | | ||
|- | |- | ||
|Centurion Veteran Sgt | |Centurion Veteran Sgt | ||
|5" | |5" | ||
Line 3,910: | Line 3,771: | ||
| | | | ||
{| class="wikitable" | {| class="wikitable" | ||
| | | | ||
|'''M''' | |'''M''' | ||
Line 3,925: | Line 3,785: | ||
| | | | ||
|- | |- | ||
|Space Marine | |Space Marine | ||
|6” | |6” | ||
Line 3,940: | Line 3,799: | ||
| | | | ||
|- | |- | ||
|Space Marine Sergeant | |Space Marine Sergeant | ||
|6” | |6” | ||
Line 3,955: | Line 3,813: | ||
| | | | ||
|- | |- | ||
|Veteran Sergeant | |Veteran Sergeant | ||
|6” | |6” | ||
Line 4,030: | Line 3,887: | ||
| | | | ||
{| class="wikitable" | {| class="wikitable" | ||
| | | | ||
|'''M''' | |'''M''' | ||
Line 4,041: | Line 3,897: | ||
| | | | ||
|- | |- | ||
|Land Raider | |Land Raider | ||
|10” | |10” | ||
Line 4,101: | Line 3,956: | ||
| | | | ||
{| class="wikitable" | {| class="wikitable" | ||
| | | | ||
|'''M''' | |'''M''' | ||
Line 4,112: | Line 3,966: | ||
| | | | ||
|- | |- | ||
|Land Raider Crusader | |Land Raider Crusader | ||
|10” | |10” | ||
Line 4,182: | Line 4,035: | ||
| | | | ||
{| class="wikitable" | {| class="wikitable" | ||
| | | | ||
|'''M''' | |'''M''' | ||
Line 4,193: | Line 4,045: | ||
| | | | ||
|- | |- | ||
|Land Raider Redeemer | |Land Raider Redeemer | ||
|10” | |10” | ||
Line 4,263: | Line 4,114: | ||
| | | | ||
{| class="wikitable" | {| class="wikitable" | ||
| | | | ||
|'''M''' | |'''M''' | ||
Line 4,274: | Line 4,124: | ||
| | | | ||
|- | |- | ||
|Predator | |Predator | ||
|10” | |10” | ||
Line 4,334: | Line 4,183: | ||
| | | | ||
{| class="wikitable" | {| class="wikitable" | ||
| | | | ||
|'''M''' | |'''M''' | ||
Line 4,345: | Line 4,193: | ||
| | | | ||
|- | |- | ||
|Land Speeder Vengeance | |Land Speeder Vengeance | ||
|12” | |12” | ||
Line 4,394: | Line 4,241: | ||
| | | | ||
{| class="wikitable" | {| class="wikitable" | ||
| | | | ||
|'''M''' | |'''M''' | ||
Line 4,405: | Line 4,251: | ||
| | | | ||
|- | |- | ||
|Repulsor Executioner | |Repulsor Executioner | ||
|10” | |10” | ||
Line 4,481: | Line 4,326: | ||
| | | | ||
{| class="wikitable" | {| class="wikitable" | ||
| | | | ||
|'''M''' | |'''M''' | ||
Line 4,492: | Line 4,336: | ||
| | | | ||
|- | |- | ||
|Vindicator | |Vindicator | ||
|10” | |10” | ||
Line 4,544: | Line 4,387: | ||
| | | | ||
{| class="wikitable" | {| class="wikitable" | ||
| | | | ||
|'''M''' | |'''M''' | ||
Line 4,555: | Line 4,397: | ||
| | | | ||
|- | |- | ||
|Whirlwind | |Whirlwind | ||
|10” | |10” |
Latest revision as of 21:03, 14 February 2025
HQS
Azrael
150 |
Unit Composition: 1 (Unique) |
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|
|
Belial
125 |
Unit Composition: 1 (Unique) |
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|
Chaplain
75 |
Unit Composition: 1 Chaplain |
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|
Company Master
70 |
Unit Composition: 1 Company Master |
|
|
Company Lieutenant
50 |
Unit Composition: 1 Lieutenant |
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|
Tactical Precision: This model and its unit gain the [Precision Shots] and [Precision Strikes] keyword.
Ezekiel
110 |
Unit Composition: 1 (Unique) |
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|
Librarian
85 |
Unit Composition: 1 Librarian |
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|
Ravenwing Talonmaster
145 |
Unit Composition: 1 (Unique*) |
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|
Power Sword: At the end of the Movement phase, nominate one enemy unit not locked in combat that this model has moved over that turn. That unit takes D3+1 hits resolved at Strength 5 AP3, using Random Allocation. These hits have the Ignores Cover special rule, but do not benefit from any of the model’s other special rules. Against vehicles, these hits are resolved against the target’s rear armour.
Sammael
140 |
Unit Composition: 1 (Unique*) |
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|
Techmarine
45 |
Unit Composition: 1 Techmarine |
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|
Troops
Crusader Squad
80 |
Unit Composition: 5 Initiates |
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|
Intercessor Squad
70 |
Unit Composition: 4 Space Marines, 1 Space Marine Sergeant |
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|
Auto Bolters: Change the profile type to Assault 3 instead of Rapid Fire 1, and the range to 18" instead of 24".
Incursor Squad
85 |
Unit Composition: 4 Incursors, 1 Incursor Sergeant |
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|
Oculus Bolters: These weapons are Bolters with the [Ignores Cover] keyword.
Paired Combat Blades: This model’s close combat attacks are resolved at AP6.
Haywire Mine: In your Movement phase, one model from your army with a haywire mine that has not been primed can prime it. At any point during that model’s move, place one Primed Haywire Mine within 1" of it, more than 3" away from any enemy models and more than 6" away from any other Primed Haywire Mines. If an enemy unit moves within 3" of that Primed Haywire Mine, roll one D6; on a 2+ center a Blast template over the mine. Any models under the template suffer a hit as if from a Frag Grenade. If that unit is a VEHICLE, it suffers an automatic Krak Grenade hit instead. That Primed Haywire Mine is then removed from play.
The Primed Haywire Mine is represented by the Primed Haywire Mine model, but does not count as a model for any rules purposes.
Infiltrator Squad
95 |
Unit Composition: 4 Infiltrator, 1 Infiltrator Sergeant |
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|
Marksman Boltguns: When resolving a shooting attack with this weapon, they receive the [Precision Shots] keyword.
Omni-Scramblers: Enemy units that are set up on the battlefield as reinforcements cannot be set up within 12" of this unit.
Helix Adept: At the end of your Movement phase, this unit’s Infiltrator Helix Adept can provide medical attention to this unit. If this unit contains a model that has lost any wounds, that model regains 1 lost wound. Otherwise, if any models from this unit have been destroyed, roll one D6; on a 4+ you can return one destroyed model from this unit to the battlefield with 1 wound remaining, placing it within 3" of this unit’s Infiltrator Helix Adept and in unit coherency (if the model cannot be placed in this way, it is not returned to the battlefield). On a 4 or less, this unit’s Infiltrator Helix Adept cannot shoot this turn as it recovers the gene-seed of the fallen warrior. Each unit can only be provided medical attention once per turn.
Heavy Intercessor Squad
100 |
Unit Composition: 4 Space Marines, 1 Space Marine Sergeant |
|
|
Hellstorm Boltgun
The boltgun, or bolter, fires small missiles known as ‘bolts’. Each self-propelled bolt explodes with devastating effect once it has penetrated its target. There are many variations of boltguns, from the short-barreled bolt pistol to the Vulcan mega-bolter often mounted on Titans and other super-heavy vehicles. |
Range | S | AP | Type | |
Hellstorm Boltgun | 24" | 5 | 5 | Rapid Fire 2 |
Elites
Bladeguard Veterans
96 |
Unit Composition: 2 Bladeguard Veterans, 1 Bladeguard Veteran Sergeant |
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Company Veterans
95 |
Unit Composition: 4 Veterans, 1 Veteran Sergeant |
|
|
Inner Circle Companions
105 |
Unit Composition: 3 Inner Circle Companions |
|
|
Invictor Warsuit
130 |
Unit Composition: 1 Dreadnought |
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|
Combat Support: Once per turn, in your opponent’s Shooting phase, when a friendly ADEPTUS ASTARTES PHOBOS INFANTRY unit within 6" of this model is selected as the target of an attack, one model from your army with this ability can use it. If it does, after that enemy unit has finished making its attacks, that model can shoot with one weapon of your choosing as if it were your Shooting phase, but when resolving those attacks it can only target that enemy unit [and only if it is an eligible target).
Deathwing Command Squad
165 |
Unit Composition: 5 Deathwing Terminators |
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|
Deathwing Knights
215 |
Unit Composition: 4 Deathwing Knights, 1 Knight Master |
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Fortress of Shields: While 2 or more models in this unit are within base contact with one another, the entire squad is treated as having +1 Toughness.
Deathwing Terminator Squad
165 |
Unit Composition: 4 Deathwing Terminators, 1 Deathwing Sergeant |
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|
Redemptor Dreadnoughts
125 |
Unit Composition: 1 Dreadnought |
|
|
Icarus Rocket Pod
Range | S | AP | Type | |
Icarus Rocket Pod | 24" | 7 | 4 | Heavy 3, Skyfire |
Reiver Squad
80 |
Unit Composition: 4 Reiver, 1 Reiver Sergeant |
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|
Reiver Knife: Close combat attacks receive the [Bonus Attacks 1] keyword, and are treated as AP6.
Grapnel Launchers: Ignore any vertical distance when this unit moves during the Movement or Charge phase.
Terror Troops: Units with this special rule have the Fear special rule. In addition, subtract 1 from the LD characteristic for any enemy models within 3” of a model with this ability.
Shock Grenades:
Range | S | AP | Type | |
Shock Grenade | 8" | 2 | - | Assault 1, Blast, Electroshock |
Electroshock: Any model that suffers any unsaved wounds from this grenade cannot fire Overwatch in the resulting charge phase.
Ravenwing Command Squad
102 |
Unit Composition: 3 Ravenwing Black Knights |
|
|
Venerable Redemptor Dreadnoughts
145 |
Unit Composition: 1 Dreadnought |
|
|
Icarus Rocket Pod
Range | S | AP | Type | |
Icarus Rocket Pod | 24" | 7 | 4 | Heavy 3, Skyfire |
Venerable: If a Venerable Dreadnought suffers a penetrating hit, you can make your opponent re-roll the result on the Vehicle Damage table. You must accept the second result, even if it is worse than the first.
Fast Attack
Assault Squad
80 |
Unit Composition: 4 Space Marines, 1 Space Marine Sergeant |
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|
Inceptors
120 |
Unit Composition: 2 Space Marines, 1 Space Marine Sergeant |
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|
Auto Bolters: Change the profile type to Assault 3 instead of Rapid Fire 1.
Invader ATV
61 |
Unit Composition: 1 Invader ATV |
|
|
Nephilim Jetfighter
142 |
Unit Composition: 1 Nephilim Jetfighter |
|
|
Ravenwing Bike Squad
75 |
Unit Composition: 2 Ravenwing Bikers, 1 Ravenwing Sergeant |
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|
Ravenwing Black Knights
120 |
Unit Composition: 2 Ravenwing Black Knights, 1 Ravenwing Huntmaster |
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|
Ravenwing Dark Talon
160 |
Unit Composition: 1 Ravenwing Dark Talon |
|
|
Ravenwing Darkshroud
80 |
Unit Composition: 1 Ravenwing Darkshroud |
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|
Ravenwing Land Speeders
50 |
Unit Composition: 1 Ravenwing Land Speeder |
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|
Razorback
55 |
Unit Composition: 1 Razorback |
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|
Transport Capacity: Six models. It cannot carry models with the Bulky, Very Bulky or Extremely Bulky special rules.
Fire Points: None.
Access Points: The Razorback has one Access Point on each side of the hull and one at the rear.
Rhino
35 |
Unit Composition: 1 Rhino |
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|
Transport Capacity: Ten models. It cannot carry models with the Bulky, Very Bulky or Extremely Bulky special rules.
Fire Points: Two models can fire from the Rhino’s top hatch.
Access Points: The Rhino has one Access Point on each side of the hull and one at the rear.
Storm Speeder
105 |
Unit Composition: 1 Storm Speeder |
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|
Targeting Guidance: Whenever a unit suffers any unsaved wounds that this model inflicted, friendly units receive a +1 to Hit that target until the end of the phase.
Heavy Support
Centurion Devastator Squad
165 |
Unit Composition: 2 Centurions, 1 Centurion Sergeant |
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|
Decimator Protocols: A model with this special rule can fire up to two weapons in its Shooting phase.
Devastator Squad
48 |
Unit Composition: 2 Space Marines, 1 Space Marine Sergeant |
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|
Land Raider
250 |
Unit Composition: 1 Land Raider |
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|
Transport Capacity: Ten models.
Fire Points: None.
Access Points: The Land Raider has one Access Point on each side of the hull and one at the front.
Land Raider Crusader
250 |
Unit Composition: 1 Land Raider Crusader |
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|
Transport Capacity: Sixteen models.
Fire Points: None.
Access Points: A Land Raider Crusader has one Access Point on each side of the hull and one at the front.
Land Raider Redeemer
240 |
Unit Composition: 1 Land Raider Redeemer |
|
|
Transport Capacity: Twelve models.
Fire Points: None.
Access Points: A Land Raider Redeemer has one Access Point on each side of the hull and one at the front.
Predators
75 |
Unit Composition: 1 Predator |
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|
Ravenwing Land Speeder Vengeance
120 |
Unit Composition: 1 Land Speeder Vengeance |
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|
Repulsor Executioner
285 |
Unit Composition: 1 Repulsor Executioner |
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|
Transport Capacity: Ten models.
Fire Points: None.
Access Points: The Repulsor has one Access Point on each side of the hull and one at the back.
Aquilan Optics: In a turn in which the vehicle neither moves nor uses smoke launchers, the vehicle can fire its Lastalon twice.
Vindicators
120 |
Unit Composition: 1 Vindicator |
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Whirlwinds
65 |
Unit Composition: 1 Whirlwind |
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