AELDARI: Difference between revisions
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* For the purposes of the Strands of Fate ability, '''HARLEQUINS''' and '''DRUKHARI''' units included in a '''YNNARI''' Detachment are considered to have the '''ASURYANI''' keyword. | * For the purposes of the Strands of Fate ability, '''HARLEQUINS''' and '''DRUKHARI''' units included in a '''YNNARI''' Detachment are considered to have the '''ASURYANI''' keyword. | ||
=== | === ATTRIBUTE: STRENGTH FROM DEATH === | ||
''To the Ynnari, the life forces released by the newly dead are invigorating in the extreme, the souls of the fallen spurring a burst of activity in them.'' | ''To the Ynnari, the life forces released by the newly dead are invigorating in the extreme, the souls of the fallen spurring a burst of activity in them.'' | ||
* | * Whenever a unit is completely destroyed within 7" of one or more non-vehicle units that consist only of models with this special rule, pick one of those units to make a ''Soulburst'' action. You cannot pick a unit that is locked in combat, Falling Back or that has Gone to Ground. A unit making a ''Soulburst'' action can do one of the following, even if it has already done so in this turn: | ||
** The unit can immediately move as if it were your Movement phase. | |||
** The unit can immediately shoot as if it were your Shooting phase, but receives a -1 penalty to hit rolls. | |||
** The unit can immediately make a charge move as if it were your Charge sub-phase (if they do so, enemy units can fire Overwatch as if it were your Charge sub-phase). | |||
** The unit can immediately fight as if was your Combat phase. A unit can only make a ''Soulburst'' action once per turn. | |||
=== YNNARI WARLORD TRAITS === | === YNNARI WARLORD TRAITS === | ||