Drukhari Special Rules: Difference between revisions
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=== A League Apart === | === A League Apart === | ||
Lelith Hesperax re-rolls all failed To Hit | Lelith Hesperax re-rolls all failed To Hit rolls in the first round of combat after charging, when being charged, or after making a Heroic Intervention. | ||
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=== Snatched === | === Snatched === | ||
This weapon has the Instant Death special rule when wounds are allocated to a model with the Character or Independant Character keyword. | |||
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=== The Penetrating Blade === | === The Penetrating Blade === | ||
Armour saves cannot be taken against Wounds inflicted by Lelith Hesperax’s Melee weapons. | Armour saves cannot be taken against Wounds inflicted by Lelith Hesperax’s Melee weapons. | ||
=== '''Voidlashers''' === | |||
When fighting with the Tryptych Whip, the wielder gains +3 bonus Attacks. The bearer can not benefit from the additional attacks granted by fighting with two weapons. |
Latest revision as of 14:37, 5 December 2024
Dark Eldar Special Rules
Combat Drugs
Though they drastically shorten the life expectancy of the user, chemical stimulants are widely used to heighten combat performance. |
After determining Warlord Traits, but before deployment, roll a D6 and look up the result on the Combat Drugs table. All friendly models that have the Combat Drugs special rule receive the characteristic bonus listed on the table for the duration of the battle.
Combat Drugs Table
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Special Rules
A League Apart
Lelith Hesperax re-rolls all failed To Hit rolls in the first round of combat after charging, when being charged, or after making a Heroic Intervention.
Agonising
If an unsaved Wound is inflicted with the Animus Vitae, all models with the Power from Pain special rule (friend or foe) treat the current turn as being one higher than it actually is when determining what special rules they benefit from. This benefit applies for the remainder of the battle and is cumulative with the Architect of Agony and/or Master of Pain special rules.
Arcane Payload
Any Precision Shot made with this weapon has the Instant Death special rule.
Blade Whip
Models fighting with a razorflail re-roll all failed To Hit rolls in close combat.
Calcific Spears
If a non-vehicle model is removed as a casualty due to an unsaved Wound caused by this weapon, center the blast template over the removed model. All models underneath the template suffer an extra hit. The Strength of these hits is equal to the Toughness characteristic of the model removed as a casualty, and they are resolved at AP`-`.
Dodge
A model with this special rule has a 4+ invulnerable save against all Wounds inflicted in the Fight sub-phase.
Dual Wield
A model fighting with demiklaives (Dual blades) receives +1 bonus Attack.
Father of Pain
Urien Rakarth’s Master of Pain special rule affects all friendly units within 12" of him, not just his own unit.
Impale
A model fighting with an impaler re-rolls all To Wound rolls of a 1 when fighting in close combat.
Lethal Dose
Any To Wound roll of a 6 inflicted by this weapon has the Instant Death special rule.
Master of Blades
Drazhar can only join friendly units of Incubi. Whilst Drazhar is part of an Incubi unit, all Incubus and Klaivex models in the unit add 1 to their Weapon Skill.
Master of Pain
The model and his unit treat the current turn as being one higher than it actually is when determining what special rules they benefit from as the result of the Power from Pain special rule. This is cumulative with the Agonising and/or Architect of Agony special rules.
Murderous Assault
Drazhar gains a bonus Attack, made at the same Initiative step, each time he rolls a 4+ To Wound in close combat. These bonus Attacks do not themselves generate any further bonus Attacks.
Quicksilver Dodge
Lelith Hesperax has a 4+ invulnerable save. This is increased to a 3+ invulnerable save against all Wounds inflicted in the Fight sub-phase.
Ritual Pair
A model fighting with a shardnet and impaler always gains the +1 bonus Attack for fighting with more than one Melee weapon. A model fighting with a shardnet and impaler re-rolls all To Hit and To Wound rolls of 1 in close combat.
Sentient Blade
When fighting with the Djin Blade, the wielder gains +2 bonus Attacks. Immediately after resolving all of the attacks made with this weapon, roll a single D6 – on a result of 1, the model using this weapon immediately suffers a single Wound, with no saves of any kind allowed.
Snatched
This weapon has the Instant Death special rule when wounds are allocated to a model with the Character or Independant Character keyword.
Soul-leech
Each time the bearer inflicts an unsaved Wound with the Parasite’s Kiss it immediately gains one Wound lost previously in the battle.
Soulfright
At the end of the Shooting phase, a unit that has suffered one or more hits from a weapon with this special rule in that phase must make a Leadership test. The unit suffers a single additional Wound, with no armour or cover saves allowed, for each point this test is failed by. Wounds cannot be allocated to models with the Fearless or And They Shall Know No Fear special rules (any excess Wounds are lost).
The Penetrating Blade
Armour saves cannot be taken against Wounds inflicted by Lelith Hesperax’s Melee weapons.
Voidlashers
When fighting with the Tryptych Whip, the wielder gains +3 bonus Attacks. The bearer can not benefit from the additional attacks granted by fighting with two weapons.