AELDARI: Difference between revisions
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'''ELDAR PSYKER''' model only. While the bearer is on the battlefield, when you make a Strands of Fate roll, you can roll two additional D6. | '''ELDAR PSYKER''' model only. While the bearer is on the battlefield, when you make a Strands of Fate roll, you can roll two additional D6. | ||
== Aspect Shrine Relics == | |||
'''THE AVENGING BLADE''' | |||
''This diresword contains the spirit stone of an ancient Exarch who was slain in agony after being betrayed by those of the Dark Kin. Each strike with the blade unleashes this fallen Exarch’s fury in searing bursts of psychic energy.'' | |||
Dire Avenger Exarch model with diresword only. This Relic replaces a diresword and has the following profile: | |||
{| class="wikitable" | |||
|WEAPON | |||
|RANGE | |||
|TYPE | |||
|S | |||
|AP | |||
|- | |||
|The Avenging Blade | |||
|Melee | |||
|Melee | |||
|<nowiki>+2</nowiki> | |||
|2 | |||
|} | |||
'''DRAGON’S FURY''' | |||
''Incorporated into ornate vambraces, these flared projectors are capable of creating an incandescent wall of armour-melting flame, stopping charging foes in their tracks.'' | |||
Fire Dragon Exarch model only. Each time the bearer’s unit is selected as the target of a charge, subtract 2 from the charge roll. | |||
'''SHADOWSTING''' | |||
''This biting blade is said by some to be the sister to Isirmathil, the mighty weapon of the Phoenix Lord Karandras. Its deadly teeth slice through the foe with barely a whisper.'' | |||
Striking Scorpion Exarch model with biting blade only. This Relic replaces a biting blade and has the following profile: | |||
{| class="wikitable" | |||
|WEAPON | |||
|RANGE | |||
|TYPE | |||
|S | |||
|AP | |||
|- | |||
|Shadowsting | |||
|Melee | |||
|Melee | |||
|<nowiki>+3</nowiki> | |||
|3 | |||
|- | |||
| colspan="5" |'''Abilities:''' [Extra Attacks 2] | |||
|} | |||
'''CRONESCREAM''' | |||
''At a mental command, this mask unleashes a blast of the psychoempathic energy it stores from the wearer’s battle cries.'' | |||
Howling Banshee Exarch model only. Once per battle, at the start of the Fight phase, you can select one enemy unit within Engagement Range of the bearer and roll one D6: on a 2+, that enemy unit suffers D3 S5 AP2 hits, and an additional 1 hit for each charge move the bearer has made during the battle. | |||
'''THE PHOENIX PLUME''' | |||
''This single feather, worn upon the Exarch’s helm, is taken from psychocrystalline avians. Its cries are said to alert the craftworld’s defences to the presence of malefic power.'' | |||
Swooping Hawk Exarch model only. | |||
* The bearer has a 4+ invulnerable save. | |||
* The bearer receives [Feels No Pain 5+] as a special rule. | |||
'''THE SPIDER’S BITE''' | |||
''These blades contain microscopic pores filled with the venom of the arachnoids that inhibit the craftworld’s infinity circuit. Anything that feels their bite is slowly turned into immovable wraithbone.'' | |||
Warp Spider Exarch model with powerblades only. This Relic replaces powerblades and has the following profile: | |||
{| class="wikitable" | |||
|WEAPON | |||
|RANGE | |||
|TYPE | |||
|S | |||
|AP | |||
|- | |||
|The Spider’s Bite | |||
|Melee | |||
|Melee | |||
|<nowiki>+2</nowiki> | |||
|2 | |||
|- | |||
| colspan="5" |'''Abilities:''' Each time an attack is made with this weapon, on an unmodified wound roll of 6 that attack has a the [Instant Death] keyword. | |||
|} | |||
'''KHAINE’S LANCE''' | |||
''This ornate jetbike’s nose projects a potent energy field that blasts a gap in the enemy’s defences.'' | |||
Shining Spear Exarch model only. The bearer and his unit receive the [Hammer of Wrath] special rule, and these hits are resolved at Strength 6. | |||
'''SHRINE SKULL''' | |||
''When one of these trophies is brought forth, the bearer becomes the manifestation of Khaine’s will in his role as the destroyer.'' | |||
Dark Reaper Exarch model with Reaper launcher only. If an enemy unit has any models destroyed by an attack made by the bearer, until the end of the turn, subtract 2 from LD tests taken for that enemy unit. | |||
== Aeldari Craftworlds == | == Aeldari Craftworlds == | ||
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* '''HARLEQUINS''' and '''DRUKHARI''' units included in a '''YNNARI''' Detachment loses the '''<SAEDATH>''', '''<KABAL>''' or '''<WYCH''' '''CULT>''' faction keyword (if they had one), and gains the '''YNNARI''' faction keyword. Note that because the '''YNNARI''' keyword is considered to be a replacement for the '''<CRAFTWORLD>''' keyword, these units will gain Craftworld Attributes. | * '''HARLEQUINS''' and '''DRUKHARI''' units included in a '''YNNARI''' Detachment loses the '''<SAEDATH>''', '''<KABAL>''' or '''<WYCH''' '''CULT>''' faction keyword (if they had one), and gains the '''YNNARI''' faction keyword. Note that because the '''YNNARI''' keyword is considered to be a replacement for the '''<CRAFTWORLD>''' keyword, these units will gain Craftworld Attributes. | ||
* '''YNNARI''' '''PSYKERS''' can know powers from the '''Revenant discipline''' instead of one other discipline they have access to. | * '''YNNARI''' '''PSYKERS''' can know powers from the '''Revenant discipline''' instead of one other discipline they have access to. | ||
* For the purposes of the Agile Maneuvers ability, '''HARLEQUINS''' and '''DRUKHARI''' units included in a '''YNNARI''' Detachment are considered to have the '''ASURYANI''' keyword. | |||
* For the purposes of the | |||
=== ATTRIBUTE: STRENGTH FROM DEATH === | === ATTRIBUTE: STRENGTH FROM DEATH === | ||
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* The unit can immediately shoot as if it were your Shooting phase, but receives a -1 penalty to hit rolls. | * The unit can immediately shoot as if it were your Shooting phase, but receives a -1 penalty to hit rolls. | ||
* The unit can immediately make a charge move as if it were your Charge sub-phase (if they do so, enemy units can fire Overwatch as if it were your Charge sub-phase). | * The unit can immediately make a charge move as if it were your Charge sub-phase (if they do so, enemy units can fire Overwatch as if it were your Charge sub-phase). | ||
* The unit can immediately fight as if was your Combat phase. A unit can only make a ''Soulburst'' action once per turn. | * The unit can immediately fight as if was your Combat phase, but receives a -1 penalty to hit rolls. | ||
A unit can only make a ''Soulburst'' action once per turn. | |||
=== YNNARI WARLORD TRAITS === | === YNNARI WARLORD TRAITS === | ||