SANCTIC ASTARTES: Difference between revisions
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* Each time a model in this unit would lose a wound as a result of a psychic power, roll one D6: on a 5+, that wound is not lost. | * Each time a model in this unit would lose a wound as a result of a psychic power, roll one D6: on a 5+, that wound is not lost. | ||
* If this unit is a '''PSYKER''', models manifest a Warp Charge point on a roll of a 3+ instead of a 4+. | * If this unit is a '''PSYKER''', models manifest a Warp Charge point on a roll of a 3+ instead of a 4+. | ||
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=== Brotherhood of Psykers === | |||
If your army is Battle-forged, '''<BROTHERHOOD>''' units in '''GREY''' '''KNIGHTS''' Detachments gain access to the following Brotherhood of Psykers rules, provided that every unit in that Detachment (excluding '''AGENT''' '''OF''' '''THE''' '''IMPERIUM''', '''UNALIGNED''' and '''HONOURED''' '''KNIGHT''' units) is from the same brotherhood. Such a Detachment is referred to as a Brotherhood of Psykers Detachment. | |||
'''PSYCHIC POWERS''' | |||
Each brotherhood has an associated brotherhood psychic power. All '''GREY''' '''KNIGHTS''' '''<BROTHERHOOD>''' '''PSYKERS''' in a Brotherhood of Psykers Detachment know the relevant brotherhood psychic power in addition to any other psychic powers they know. | |||
'''WARLORD TRAITS''' | |||
Each brotherhood has an associated brotherhood Warlord Trait. If a '''GREY''' '''KNIGHTS''' '''<BROTHERHOOD>''' '''CHARACTER''' model gains a Warlord Trait, they can have the relevant brotherhood Warlord Trait instead of a Grey Knights Warlord Traits. | |||
==== Swordbearers ==== | |||
''The 1st Brotherhood are experts in armoured assaults, and in coordinating the strikes of several elements to completely destroy prioritised targets. The brotherhood’s epithet reflects both the blades of its warriors and its squadrons of tanks and gunships that slash at the enemy’s heart, sheathed in sigil-enscribed armour plating.'' | |||
'''PSYCHIC POWER: EMPYRIC LODESTONE''' | |||
''The psyker attaches a subtle warp signature to the unsuspecting target, one that the psychic crews of the Swordbearers’ battle tanks and gunships hone in on with punishing bombardments.'' | |||
'''Malediction:''' ''Empyric Lodestone'' has a warp charge value of 2. If manifested, select one enemy unit within 18" of this '''PSYKER'''. Until the start of your next Psychic phase, each time a friendly '''SWORDBEARERS''' '''VEHICLE''' unit makes a ranged attack against that enemy unit, add 1 to that attack’s wound roll. A unit can only be selected for this psychic power once per phase. | |||
'''WARLORD TRAIT: RITES OF PROTECTION''' | |||
''This warlord has led countless armoured interdictions against the spawn of Chaos, and is adept at leading the crews of his powerful assets in rites that reinforce the sanctity of their Aegis.'' | |||
If your '''WARLORD''' has this Warlord Trait, it can attempt to perform the following psychic power: | |||
'''Rites of Protection ('''Blessing'''):''' Warp Charge 1. In your Psychic phase, this '''WARLORD''' can attempt to perform this psychic action. If completed, select one friendly '''SWORDBEARERS''' '''VEHICLE''' model within 12" of this '''WARLORD'''. Until the start of your next Psychic phase, that model has a 4+ invulnerable save. | |||
==== Blades of Victory ==== | |||
''The swiftest destruction of abominations ensures neither they nor any witnesses can escape, and the 2nd Brotherhood have perfected tactics not only of hard and fast strikes, but also of rapid redeployment. Caught by both the speed and strength of their strikes, from multiple attack angles, their enemies have no chance to avoid the Emperor’s retribution.'' | |||
'''PSYCHIC POWER: INESCAPABLE PURSUIT''' | |||
''Infusing his warriors with the temporal fluidity of the warp, the psyker grants their hunts the speed to ensure none can escape.'' | |||
'''Blessing:''' ''Inescapable Pursuit'' has a warp charge value of 1. If manifested, until the start of your next Psychic phase, you can re-roll charge rolls made for this '''PSYKER'''’s unit. | |||
'''WARLORD TRAIT: VANGUARD AGGRESSION''' | |||
''Forcing his enemies to react to his bold strategies, the warlord leads his battle-brothers in a swift attack, making straight for the enemy from an advance deployment.'' | |||
After deployment, you can select one friendly '''BLADES''' '''OF''' '''VICTORY''' unit within 9" of this '''WARLORD'''. This '''WARLORD''' and the selected unit can each make a Normal Move of up to 6". | |||
==== Wardmakers ==== | |||
''Possessed of a vast array of psychic knowledge, the 3rd Brotherhood are as adaptable in their ritual disciplines as in their martial skills. Few have the power to undo their potent psychic projections; even enemies fighting under fell influences find their masters’ protection torn aside, their frailties uncovered by those from whom there are no secrets.'' | |||
'''PSYCHIC POWER: PROJECTION OF PURITY''' | |||
''The psyker projects his piercing gaze and purifying wards, cutting maleficent servants off from corruptive influence and revealing the true weaknesses of his foes.'' | |||
'''Malediction:''' ''Projection of Purity'' has a warp charge value of 1. If manifested, select one enemy unit within 12" of this '''PSYKER'''. Until the start of your next Psychic phase, that unit is not affected any aura abilities of models from its own army. | |||
'''WARLORD TRAIT: LOREMASTER''' | |||
''The warlord is a psyker of prodigious strength, a master of his craft who has spent a lifetime learning the forbidden lore of the warp. Against such towering psychic power, there is little defence.'' | |||
Each time a Psychic test is taken for this '''WARLORD''', if the result of that test was at least 3 Warp Charge manifested and it was greater than or equal to that power’s warp charge value, your opponent cannot attempt to deny that power. | |||
==== Prescient Brethren ==== | |||
''The battle-brothers of the 4th Brotherhood operate one step ahead of their enemies, instinctively channelling their martial and psychic skills to forge uncanny victories time after time. The Prescient Brethren have honed these skills over millennia, crafting temporal strategies that allow them to lie in wait for the enemy and avoid their clumsy traps in turn.'' | |||
'''PSYCHIC POWER: FATAL PRECOGNITION''' | |||
''The psyker fills his enemies’ minds with horrific premonitions setting up loops of mental trepidation. Those who force themselves to forge onwards suffer massive cranial haemorrhages, their fear of the future warring with their will for control of their mind.'' | |||
'''Malediction:''' ''Fatal Precognition'' has a warp charge value of 5, If manifested, select one enemy unit within 12" of this '''PSYKER'''. Until the start of your next Psychic phase, each time that enemy unit makes a Normal Move, Advances, Falls Back, or makes a charge move, roll one D6: on a 4-5, that enemy unit suffers D3 mortal wounds; on a 6, that enemy unit suffers 3 mortal wounds. A unit can only be selected for this psychic power once per phase. | |||
WARLORD TRAIT: DIVINATION | |||
This warlord can follow the skeins of future events, using his psychic gifts to filter the myriad possible outcomes before him and using the tactical insight he gains to sow his enemies’ destruction. | |||
If your '''WARLORD''' has this Warlord Trait, it can attempt to perform the following psychic action: | |||
'''Divination (Psychic Action - Warp Charge 6):''' In your Psychic phase, this '''WARLORD''' can attempt to perform this psychic action. If completed, you gain 1CP. | |||
== Preservers == | |||
Often fighting alongside many of the Chapter’s most ancient and revered warriors, the 5th Brotherhood have perfected tactics around the imposing and inspiring presence of Dreadnoughts. The Preservers not only safeguard the knowledge and technology Dreadnoughts represent, they will also lay down their lives to deny any threats to their honour. | |||
CHARGE OF THE ANCIENTS1CP | |||
Preservers – Requisition Stratagem | |||
Some Dreadnought chassis of the 5th Brotherhood have been maintained for millennia. Their ancient but singularly advanced servos enable those interred within to unleash their full fury. | |||
Use this Stratagem before the battle, when you muster your army. Select one '''PRESERVERS''' '''DREADNOUGHT''' model from your army. | |||
* That model has a Move characteristic of 8". | |||
* You can re-roll charge rolls made for that model. | |||
* Each time that model fights, if it made a charge move this turn, then until that fight is resolved, add 1 to the Damage characteristic of melee weapons that model is equipped with.You can only use this Stratagem once, unless you are playing an Onslaught battle (in which case, you can use this Stratagem twice, on two different Preservers Dreadnought models from your army). | |||
PSYCHIC POWER: AEGIS ETERNAL | |||
The psyker weaves a coruscating aurora of psychic power into his allies’ warding sigils, causing them to flare with protective power. | |||
'''Blessing:''' ''Aegis Eternal'' has a warp charge value of 6. If manifested, until the start of your next Psychic phase, each time a model in this '''PSYKER'''’s unit would lose a wound, roll one D6: on a 6, that wound is not lost. While this '''PSYKER'''’s unit is within 3" of a friendly '''GREY''' '''KNIGHTS''' '''APOTHECARY''', if this '''PSYKER'''’s unit is '''INFANTRY''', that wound is not lost on a 5+ instead. | |||
WARLORD TRAIT: RADIANT EXEMPLAR | |||
This warlord is a warden of ancient secrets and a guardian of both the Chapter’s past and future, his humility and willingness to inflict any sanction necessary in their defence an inspiration to all. | |||
Add 3" to the range of this '''WARLORD'''’s aura abilities (to a maximum of 12"). | |||
== Rapiers == | |||
Masters of achieving victories against overwhelming forces with the precise application of sanctified power, the 6th Brotherhood quickly identify the fulcrums upon which the enemy’s power hinges. Speed and the overpowering application of strength at the right point in time and space can topple the most far-reaching of daemonic schemes. | |||
DEADLY EFFICACY1CP | |||
Rapiers – Battle Tactic Stratagem | |||
The 6th Brotherhood’s weapon masters teach that every blow counts. With matchless efficiency, economical attacks can parry, slash and pierce in a single strike. | |||
Use this Stratagem in the Fight phase when a '''RAPIERS''' unit from your army is selected to fight. Until the end of the phase, each time a model in that unit makes a melee attack, an unmodified hit roll of 6 scores 1 additional hit. | |||
PSYCHIC POWER: SYMPHONIC STRIKE | |||
The psyker empowers his allies with a psychic sharpening of their senses, enabling them to attack in a flurry of coordinated blows that orchestrate their foes’ downfall with faultless efficiency. | |||
'''Blessing:''' ''Symphonic Strike'' has a warp charge value of 6. If manifested, until the start of your next Psychic phase, add 1 to the Attacks characteristic of models in this '''PSYKER'''’s unit. | |||
WARLORD TRAIT: INESCAPABLE WRATH | |||
This warlord strikes like a silver lance of lightning. By focusing his powers upon a pivotal moment, he connects himself via a tether of inevitability to his enemies. Drawn by the tether, he bears down upon them with incredible speed, ensuring none escape his wrath. | |||
This '''WARLORD''' is eligible to declare a charge with even if they Advanced this turn. | |||
== Exactors == | |||
Specialists in mutually supportive tactics, the 7th Brotherhood ensures no element of their force is wasted or isolated. From coordinated strikes alongside Imperial elements supplied by the Ordo Malleus to the iron-hard bonds between their battle-brothers, the Exactors face the daemonic threat as inspiring guardians of Humanity. | |||
SANCTIC GUARDIANS1CP | |||
Exactors – Strategic Ploy Stratagem | |||
The Exactors embody the role of stern protectors, plunging into the fray to ensure no one faces the horrors of the galaxy alone. | |||
Use this Stratagem in the Heroic Interventions step of your opponent’s Charge phase. Select one '''EXACTORS''' unit from your army that is not within Engagement Range of any enemy units. Until the end of the phase, that unit can perform a Heroic Intervention as if it were a '''CHARACTER'''. | |||
PSYCHIC POWER: FIRES OF COVENANT | |||
Drawing upon his pledges of duty and the bonds of his brotherhood, the psyker releases a fiery conflagration of death. | |||
'''Witch fire:''' ''Fires of Covenant'' has a warp charge value of 5. If manifested, select one enemy unit within Engagement Range of this '''PSYKER'''’s unit. Roll one D6 for each model in that enemy unit: for each roll of 4+, that enemy unit suffers 1 mortal wound (if the psyker manifesting this power has the Psychic Epitome Warlord Trait, the enemy unit suffers 1 additional mortal wound after all these dice rolls have been made). Each unit can only be selected for this psychic power once per turn. | |||
WARLORD TRAIT: OATH OF WITNESS (AURA) | |||
The warlord has witnessed the true cost of the corruption of Chaos among the vast throng of Humanity countless times. With a sacred vow of unquenchable valour made before his warriors, his determined presence is an illuminating beacon of hope. | |||
* Add 1 to this '''WARLORD'''’s Leadership characteristic. | |||
* While a friendly '''EXACTORS''' '''CORE''' unit is within 6" of this '''WARLORD''', Morale tests taken for that unit are automatically passed. | |||
== Silver Blades == | |||
The 8th Brotherhood are exemplars of studied excellence and versatile tactics. Their resilient and adaptable strategies ensure they can respond swiftly to the frenetic and illogical machinations of their daemonic adversaries. Their extensive training, beyond that of other brotherhoods, allows them to undertake rapid changes in doctrine. | |||
ADAPTIVE EXCORIATION1CP | |||
Silver Blades – Strategic Ploy Stratagem | |||
Countless prideful enemies have been cut down by the Silver Blades’ blistering firepower, having instantly turned an apparent withdrawal into retributive furore. | |||
Use this Stratagem in your Movement phase, when a '''SILVER''' '''BLADES''' '''CORE''' unit from your army Falls Back. That unit is still eligible to shoot this turn even though it Fell Back. | |||
PSYCHIC POWER: TEMPORAL ACCURACY | |||
The psyker reaches for the time-warping power of the immaterium, granting his battle-brothers the speed and foresight to target enemies even in the chaos and confusion of melee. | |||
'''Blessing:''' ''Temporal Accuracy'' has a warp charge value of 5. If manifested, until the start of your next Psychic phase, all storm bolters, master-crafted storm bolters, and Relics that replace either of these weapons, that models in this '''PSYKER'''’s unit are equipped with are treated as being Pistol 4 weapons with a range characteristic of 12". | |||
WARLORD TRAIT: MARTIAL PERFECTION | |||
Having undertaken the rigorous trials of initiation many times, this warlord is a master of many forms of combat and his lethal skill in close quarters has lined the Hall of Champions with countless trophies. | |||
* At the start of the Fight phase, if this '''WARLORD''' is within Engagement Range of any enemy units, it can fight first that phase. | |||
* Each time this '''WARLORD''' makes a melee attack, you can re-roll the hit roll. |