Drukhari Special Rules: Difference between revisions

Created page with " == Dark Eldar Special Rules == === Combat Drugs === {| class="wikitable" |Though they drastically shorten the life expectancy of the user, chemical stimulants are widely used to heighten combat performance. |} After determining Warlord Traits, but before deployment, roll a D6 and look up the result on the Combat Drugs table. All friendly models that have the Combat Drugs special rule receive the characteristic bonus listed on the table for the duration of the battle...."
 
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|'''6'''
|'''6'''
|'''Splintermind:''' +1 Leadership  
|'''Splintermind:''' +1 Leadership  
|}
|}
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=== Power from Pain ===
{| class="wikitable"
|As Dark Eldar feed on the souls of their foes, they become imbued with supernatural might, eventually turning into killing machines.
|}
At the start of each game turn, look up the game turn number on the Power from Pain table. All models with the Power from Pain special rule gain the special rules listed on the table, in addition to any other special rules they have.
==== Power from Pain Table ====
{| class="wikitable"
|
{| class="wikitable"
|'''Turn'''
|'''Special Rules'''
|-
|'''1'''
|None.
|-
|'''2'''
|Feel No Pain (6+).
|-
|'''3'''
|Feel No Pain.
|-
|'''4'''
|Feel No Pain, Furious Charge.
|-
|'''5'''
|Feel No Pain, Furious Charge, Fearless.
|-
|'''6+'''
|Feel No Pain, Furious Charge, Fearless, Rage.
|}
|}
|}
|}
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=== Calcific Spears ===
=== Calcific Spears ===
If a non-vehicle model is removed as a casualty due to an unsaved Wound caused by this weapon, that model’s unit immediately suffers D6 additional hits. These hits are Randomly Allocated and have the Ignores Cover special rule. The Strength of these hits is equal to the Toughness characteristic of the model removed as a casualty, and they are resolved at AP`-`.
If a non-vehicle model is removed as a casualty due to an unsaved Wound caused by this weapon, center the blast template over the removed model. All models underneath the template suffer an extra hit. The Strength of these hits is equal to the Toughness characteristic of the model removed as a casualty, and they are resolved at AP`-`.
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=== Murderous Assault ===
=== Murderous Assault ===
Drazhar gains a bonus Attack, made at the same Initiative step, each time he rolls a 6 To Wound in close combat. These bonus Attacks do not themselves generate any further bonus Attacks.
Drazhar gains a bonus Attack, made at the same Initiative step, each time he rolls a 4+ To Wound in close combat. These bonus Attacks do not themselves generate any further bonus Attacks.
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