Dakkasaur's WAAAGH!!!

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Overview

Predominantly Bad Moons, like the warboss Dakkasaur Gitblasta himself, Dakkasaur's WAAAGH also has a decent amount of Evil Sunz speed freaks along with minor amounts of other clans present. Carved out of the disparate rabble of Orkamedes, Dakkasaur's WAAAGH is preparing a full blown invasion of the Eternum sector, even using advanced tactics like kommandoz infiltrating Battlefleet Eternum prometheum stations to sabotage and blow up whatever ships they can get their hands on, or attacking a Rotbelcher invasion fleet's pillage filled ships.

The WAAAGH!!! is semi unique in that the orks seem to prefer fighting 'dem spikey sicky boyz and dem green blastabots', though they'll also raid Imperial worlds without a second thought. Dakkasaur in particular is fond of bashing Necron forces and adding whatever salvage he can find to his personal vehicles or his mount Orkageddon. Likewise, the WAAAGH isn't fazed by the Death Guard's contagions (likely due to them believing themselves immune and the WAAAGH gestalt weakening the warp empowered diseases, and turning whatever fleshy bits remain into squig patches. Reflecting Dakkasaur's tastes, the WAAAGH makes use of large numbers of vehicles and flash gitz, though regular boys and grots are still common. He also trusts more in Kommandoz, and kommando units like the Orkglorious Bastorks have become the bane of all other factions in Eternam. Dakkasaur's WAAAGH!!! has found a good scrap with both the Rotbelchers and the Heralds of Supremacy, and, to the Imperium's relief, has sent the bulk of his greentide to fight them.

"I'z a jen'rez boss, and datz why you 'umies gitz getz da live 'n serf da biggest 'n greatest WAAAGH! since 'da Beast." - Dakkasaur 'recruiting' civilian survivors of a particularly messy speed freakz race. Dakkasaur is a clever warboss, and even understands simple logistics and some concepts of morale. As such, instead of getting boyz to dig and 'do all dat borin' stuff', he has captured Imperials and cultists and forced them into labor. Generations of former Imperials have been working under the watchful eyes of Dakkasaur's runtherders, and the WAAAGH! has a small number of digganobs as a result. Begrudgingly tolerated by most of the orks, Dakkasaur has seen the value of having something that looks like a humie and any humie slave that manages to krump someone hard enough or act downright Orky will find themselves pushed into infiltrating Imperial space to help Kommandoz and other forward elements.

Orkamedes

"'Da orkrocacy haz da expan' for da sake of da expandin' orkrocacy" - Dakkasaur pontificating with his warbosses Dakkasaur, for some unknown reason even to him, has an obsession with having an Ork state - as with all Ork imperatives, this is not a sophisticated state, but instead of leaving a world forever for more lootin' n fightin' his WAAAGH! captures it for more fightin' n' brewin' in massive arenas built by the enslaved populace, or more drinkin' n smokin' from the massive amounts of fungus beer and fungal cigars produced by the hordes of grots and diggaz-which result in more fightin'. In fact, these arenas are so popular that several of the WAAAGH!!!'s targets were merely selected for the nasty enemies and fauna of the world, and Ork gladitorz fight for teef and the right to be the Orkiest. Their skills transfer over to the battlefield, and Rusork 'Kro has become one of the Imperium's most wanted targets. To keep all da boyz in line, Dakkasaur has created a sort of feudal anarchy, where his underling bosses who rule continents have their underling bosses who rules regions, all the way down to Ork 'cities' and even Ork 'neighborhoods'. Filled with fightin', these regions are nonetheless kept in line by Dakkasaur's 'ministorks' who each have their own kommandoz, who serve as 'juj, jurork, and exsakut'er' for any boss who thinks he's the Orkiest. The most fightiest and loyal Orks are given a formal title by Dakkasaur, on top of loadsa teef from the latest rebellion, and these ministorks' of 'fightin', 'lootin', 'orkyness', 'speed', 'teef', 'muckin' bout', 'speshull ops', 'dakka', 'teknologee' and 'stratagee' have served him well. His 2nd in command, the mekboss Cogtan Trubashoota, is in charge of corralling all the mekboys for larger projects, and thus the WAAAGH!!! possesses large numbers of vehicles and stompas.

Dakkasaur's Mount 'Orkageddon'

One of the last of its kind, orks captured this particularly nasty beast to fight in their arenas as a grand challenge. Gitblasta, before he was a warboss and known as Dakkasaur, was forced to compete in the arena by the world's former leader, survived long enough to challenge the beast. The fight was brutal, and several times both combatants looked finished, when eventually Gitblasta bested the beast. Lying wounded, instead of doing what all the orks expected and finishing the beast, Gitblasta instead tied his shoota to the beast, mounted it, and declared 'I'z da fightiest and smartererest Ork ya eva saw'-at this moment, the beast rose with all its wounds healed and began rampaging through the stands with Gitblasta shooting and carving his way to the warboss Grimner the Brutal. After a brutal fight, Gitblasta chopped the warboss's head off, earning his freedom and making him the new warboss over the newly named Dakkasaur's WAAAGH!. Dakkasaur has kept his mount since, upgrading it with all manner of shootas and loot, even tying the former warboss's head to it (who, being a cybork who was a little too augmented, survived as a head just fine). 'Da head of profesee' has served Dakkasaur well, although he taped a note under the head that reminds him to 'Alwayz do da opposit o' wat dis git tellz ya'. The beasts miraculous recovery after being mounted was believed to show Dakkasaur had Gork and Mork's direct blessing, and this has resulted an almost cult like following of Dakkasaur. His current mount may be the Orkiest thing for several sectors, the armor made up of looted Imperial, Chaos, and even Necron parts, and snazzguns adorning it have torn into many a foe, and the beasts diehard loyalty to Dakkasaur has given him a fighty friend he can always rely on. Dakkasaur is currently, perhaps futilely, searching for more of his mount's kind in an effort to make a super army of them.

Da Orkazishan

The name of the kommandoz that are most loyal to Dakkasaur, da Orkazishan is made up of different squads who ensure that no upstarts threaten his hegemony. On the battlefield, these kommandoz appear out of nowhere to take out high value targets, before sneaking back to the Ork lines to stick a cutta into a nob who got ideas to make a move against Dakkasaur. Although rarely a kommando may get the same idea, most squads are loyal after watching one of their buddies get ventilated and eaten by Orkageddon.

Diplomacy

"'Da greatest n' fightiest n' smarterest n' genres n' orksaful n' cunnin n' krumpiest Dakkasaur haz sent us to make a deal with you 'umies. Giv us sum ov dem wagonz wif da dakka, n giv us sum ov dem shipz wif da speed n blastas, n giv us sum ov da 'umies ya dont like n' a good place to krump sum ova gitz n' we'z'll spare youz gits" - The ork diplomat Speaka ov da WAAAGH!

Surprisingly Dakkasaur has an incredibly basic understanding of diplomacy, and realized by threatening to attack 'umies he can get free stuff over n over again as long as he goes and attacks another world before returning. As such, his WAAAGH! has amassed quite the collection of looted Leman Russes, looted ships, large numbers of human menials (and political rivals of the rulers of that world), and even looted tech priests. While incredibly perilous, more radical Ordo Xenos inquisitors have even bribed Dakkasaur to attack some spikey gitz in exchange for particularly snazzy guns and snazzy vehicles, even a stolen knight or two. Realizing the value of a bunch of humies working to build 'da good stuff' constantly (on top of fresh shipments of umie slaves), the WAAAGH! has even vandalized the world 'Hadley's Hope' in the former Phobos Anomoly, newly named Mork's Laff. In exchange for not being invaded and wiped out by the WAAAGH!, the world is expected to provide all the tanks, weapons, armor, and spare people it builds or raises. The WAAAGH! provides protection from the other inhabitants of the reaches in exchange-not anything formal however, just the collection ships being in the way of whatever force attempts an invasion and the Orks knowing the space above the world is a good scrap against all kinds of foes.