Baylix

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Revision as of 16:17, 30 July 2024 by Wmcclain (talk | contribs) (Created page with "{{Planets|Map=Galaxy_map_unknown.jpg|Map PX=|Planetary Image=Unknown.jpg|Planetary Image Px=|Name=Baylix|Segmentum=Tempestus|Sector=Eternum|Subsector=Makerus|System=Fahervari|Population=~800,000|Affiliation=Imperial|Class=Death World|Tithe Grade=Solutio Extremis}} == Overview == A fungal death world, Baylix is choked with spores that saturate both the fungal jungles and the oceans, themselves a soup of mycellia and fungal spores. Although officially there is no taint on...")
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Map Basic Data Planetary Image
px Name: Baylix px
Segmentum: Tempestus
Sector: Eternum
Subsector: Makerus
System: Fahervari
Population: ~800,000
Affiliation: Imperial
Class: Death World
Tithe Grade: Solutio Extremis

Overview

A fungal death world, Baylix is choked with spores that saturate both the fungal jungles and the oceans, themselves a soup of mycellia and fungal spores. Although officially there is no taint on the world, the non-natives sent to Baylix to work in its ancient promethium refineries have a significantly higher than average attrition rate, and even the Guard regiments sent to protect the refineries suffer from increased missing and deserters. The native Baylixians are deviated from the human base, with bulbous fish eyes and webbed appendages, though their predisposition to loyalty (to the point when a confessor ordered a 'fish head' native to stand in a Fung-ant nest it stayed put until the Fung-ants had completely devoured the native's legs) has earned them the Imperium's blind eye.

The fungal spores choke the air, though most humans are immune to the worst, a few are not - slowly crystallized by the fungus as their body's turn into reservoirs of fungal spores, eventually locking their joints and twisted them into puffballs while their brain is mostly untouched. The non-infectious fungi instead exude a psychoactive compound that causes terrifying hallucinations conjured from the sufferer's past, combined with the ancient (predating the Imperial creed) temples dotting the land, that somehow repel the rapacious fungal growth in a thirty feet deadzone around them has led Baylix to have a reputation of an evil world that preys on the mind. The Imperium has deemed this an acceptable risk due to the promethium reserves found beneath the fungal decay, and though the fish head natives are useless for Guard regiments they can find uses in simple, hidden labor - this results in a tithe of promethium and small amounts of manpower, though were Baylix to be invaded by the arch-enemy the Imperium would likely abandon her as the fungi is deadly enough without the pestilence the Rotbelchers and their minions bring to wherever they land.