Monstrous Creature

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Some creatures are just too big to fit into the ordinary Infantry unit category. These are towering giants that are capable of crushing a tank – like the Tyranid Carnifex, a creature bioengineered and evolved to become a living battering ram. While Monstrous Creatures use many of the Infantry rules, their size and destructive capability make them a lot more dangerous.


Shooting

Monstrous Creatures can fire all of their weapons each Shooting phase – they must, of course, fire at the same target. They may never Go to Ground, voluntarily or otherwise.


Vulnerabilities

Monstrous Creatures suffer 2 wounds instead of 1 wound when failing a save against a weapon that has a Strength characteristic equal to 2 more than its Toughness Characteristic. It instead suffers 3 wounds instead of 1 wound when failing a save against a weapon with a Strength Characteristic equal to 3 or higher than its Toughness characteristic.

Example: A Carnifex fails its save against an overcharged plasma gun that has Strength 8. Instead of deducting a single wound from the model, you would deduct 2 wounds instead. It then suffers a wound from a Lascannon that has Strength 9. This inflicts 3 wounds on that Carnifex.

Special Rules

Monstrous Creatures have the Fear, Hammer of Wrath, Move Through Cover, Relentless and Smash special rules.