PYROMANCY

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Pyromancy

A pyromancer is a master of fire and flame, a psyker who is able to create searing infernos out of thin air. Pyromancy is one of the most spectacular and destructive forms of psychic ability, and those who face a pyromancer in combat are oft reduced to nought but a pile of charred bones.

Flame Breath

(Primaris Power)

A torrent of psychic flames pour forth from the psyker’s eyes and mouth, engulfing the target.

Warp Сharge: 1

Flame Breath is a witchfire power with the following profile:

Range S AP Type
Template 5 4 Assault 1, Soul Blaze

1

Fiery Form

Bullets and shells pass straight through the pyromancer as he transforms into an incandescent being of living Warpfire, striking out at his foes and setting their very souls ablaze.

Warp Сharge: 1

Fiery Form is a blessing that targets the Psyker. Whilst the power is in effect, the Psyker gains a 4+ invulnerable save and his close combat attacks have the Soul Blaze special rule. Whilst the power is in effect, the Psyker re-rolls failed To Wound rolls inflicted by any further Pyromancy powers he manifests.


2

Fire Shield

With a sweep of his arms, the psyker throws up a towering wall of flame to protect his allies.

Warp Сharge: 1

Fire Shield is a blessing that targets a single friendly unit within 24". Whilst the power is in effect, the target unit has a 4+ cover save and all enemy units treat all terrain within 6" of the target as Dangerous Terrain (even open ground).


3

Spontaneous Combustion

Focussing his anger, the pyromancer can melt or incinerate his foe in a heartbeat. Yet when his rage boils over, the unfortunate victim’s body explodes in a blast of ash and roaring flame. Who can say how many will fall victim to his wrath before it is sated?

Warp Сharge: 1

Spontaneous Combustion is a focussed witchfire power with a range of 18". The target model suffers a Strength 6 AP3 hit with the Soul Blaze special rule. If the model is slain by this hit in the Psychic phase, centre the small blast marker over the target before removing him as a casualty. All other models under the marker suffer a Strength 5 AP4 hit with the Ignores Cover and Soul Blaze special rules.


4

Sunburst

The psyker sings a wild song whose notes were old when the universe was young. As he does so, an incandescent aura appears about him, growing ever brighter and hotter with every refrain. Only when the song is ended does the aura explode, discharging its pentup fury in a sudden, supernoval flash.

Warp Сharge: 1

Sunburst is a nova power with the following profile:

Range S AP Type
9" 4 5 Assault 2D6, Ignores Cover, Soul Blaze

5

Inferno

With an impatient gesture, the psyker sets the air itself aflame, creating a whirling pillar of fire to sweep through the ranks of his enemies.

Warp Сharge: 2

Inferno is a witchfire power with the following profile:

Range S AP Type
24" 4 5 Assault 1, Ignores Cover, Large Blast, Soul Blaze

6

Molten Beam

The pyromancer claps his hands together and turns them outward towards the foe. As he does so, a white-hot beam of blazing energy bursts from his palms. It melts armour to slag and vaporises flesh, leaving only ghastly shadows in its wake.

Warp Сharge: 2

Molten Beam is a beam with the following profile:

Range S AP Type
12" 8 1 Assault 1, Melta