All public logs
Combined display of all available logs of Eternum McEdition. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 18:41, 2 August 2024 Talonsin talk contribs created page Super-Heavy Flyer (Created page with "'''Super-heavy Flyers such as the Thunderhawk Gunship are huge flying vehicles armed with a terrifying array of weapons and bombs. They are often capable of transporting large numbers of troops and even heavily armoured vehicles. They dominate the skies above the battlefield, and are extremely hard for ground defences to bring down.''' Super-heavy Flyers are Flyers that have the additional rules and exceptions given below. ---- == Super-heavy == Super-heavy Flyers are...") Tag: Visual edit
- 18:40, 2 August 2024 Talonsin talk contribs created page Super-Heavy Walker (Created page with "'''Super-heavy Walkers such as Ork Stompas are towering behemoths, clad in incredibly thick armour and armed with devastating weaponry. They loom above the battlefield, striking down anything that gets in their way.''' Super-heavy Walkers are Walkers that have the additional rules and exceptions given below. ---- == Super-heavy == Super-heavy Walkers are Super-heavy vehicles and use the Super-heavy vehicle rules for Shooting, Vehicle Damage, Catastrophic Damage and Tra...") Tag: Visual edit
- 18:39, 2 August 2024 Talonsin talk contribs created page File:Stomptable.png
- 18:39, 2 August 2024 Talonsin talk contribs uploaded File:Stomptable.png
- 18:34, 2 August 2024 Talonsin talk contribs created page Super-Heavy Vehicle (Created page with "{| class="wikitable" |'''From the lumbering Baneblade tanks of the Astra Militarum to the forbidding Tesseract Vault of the Necrons, all of the war engines that fall into this category are huge armour-clad constructions that each carry enough firepower to vaporise, smash or incinerate an entire army.''' Super-heavy vehicles are vehicles that have the additional rules and exceptions given below. ---- == Movement == Regardless of their type, Super-heavy vehicles cannot us...") Tag: Visual edit
- 18:25, 2 August 2024 Talonsin talk contribs created page Walker (Created page with "Walkers are an unusual type of vehicle. Instead of wheels or tracks, they have mechanical limbs that allow them to stride forwards, ploughing through densely packed terrain with ease in order to bring their weapons to bear. Additional Characteristics Unlike other vehicles, Walkers have a Weapon Skill, Strength, Initiative and Attacks characteristic. Shown here is an example: M WS BS S F S R I A HP Unit Type Scout Sentinel 10" 3 3 5 10 10 10 3 1 2 Vehicl...")
- 16:56, 2 August 2024 Talonsin talk contribs created page Transport (Created page with "'''Some vehicles can carry infantry across the battlefield, providing speed and protection. Of course, if the transport is destroyed, the passengers risk being burnt alive in the explosion.''' Transports have several additional characteristics: Transport Capacity, Fire Points and Access Points. ---- == Transport Capacity == Each Transport vehicle has a maximum passenger capacity that can never be exceeded. '''A Transport can carry a single Infantry unit and/or any numb...") Tag: Visual edit
- 16:36, 2 August 2024 Talonsin talk contribs created page Tank (Created page with "'''Tanks can use their mass as a weapon, driving right into and through densely packed enemies. This often throws the opposing battle line into disarray, as having some monstrous metal behemoth coming straight at you is unnerving for anybody.''' == Ramming == Vehicles with the Tank subtype can declare that they are going to attempt to Ram an enemy vehicle in the movement phase, and then resolve the attempt in the Charge phase. '''To perform a Ram, first, turn the vehicl...") Tag: Visual edit
- 16:30, 2 August 2024 Talonsin talk contribs created page Skimmer (Created page with "'''Some highly advanced vehicles are fitted with anti-gravity drives that allow them to skim swiftly over tough terrain and intervening troops, making them perfect for surprise flanking attacks.''' == Skimmers and Measuring == Unlike most other vehicles, Skimmers have flying bases under their hull. However, distances are still measured to and from the Skimmer’s hull, with the exceptions of the vehicle’s weapons and Fire Points, which all work as normal. The base of...") Tag: Visual edit
- 16:28, 2 August 2024 Talonsin talk contribs created page Open-Topped (Created page with "'''Some vehicles have only a little armour, making them more vulnerable to damage because of their lightweight construction. However, such vehicles make for excellent assault transports as their passengers can disembark with much greater ease.''' == The Vehicle Damage Table == A lack of armour leaves vital parts of these vehicles vulnerable. If a vehicle is Open-topped, add 1 to any rolls made on the Vehicle Damage table (this is cumulative with other modifiers). == Op...") Tag: Visual edit
- 16:27, 2 August 2024 Talonsin talk contribs created page Heavy (Created page with "'''Heavy vehicles are particularly ponderous. They are less war machines than mobile fortresses – slow but very durable.''' == Moving Heavy Vehicles == Heavy vehicles can never advance. == Shooting with Heavy Vehicles == For the purposes of determining which weapons a Heavy vehicle can fire (and at what Ballistic Skill), Heavy vehicles are always treated as having remained Stationary.") Tag: Visual edit
- 16:11, 2 August 2024 Talonsin talk contribs created page Flyer (Created page with "'''The airspace above a battle is thronged with activity. Fighters and bomber craft hurtle through the skies, duelling with one another and providing fire support for the troops on the ground.''' ---- == Aerial Support == Flyers must begin the game as Reserves. Special rules that allow an owning player to move one or more of their units out of Reserves after deployment but before the game begins (for example the C’tan Shard power ‘Grand Illusion’) cannot be used t...") Tag: Visual edit
- 16:10, 2 August 2024 Talonsin talk contribs created page Fast (Created page with "'''Fast vehicles are the exact opposite to heavy vehicles – swift-moving and often fragile. They are commonly employed as initial strike elements or reconnaissance units.''' == Moving Fast Vehicles == Fast vehicles are swifter than the norm so, to represent this, can re-roll their Advance rolls but must keep the second result. Additionally, they roll 2d6 over 1d6 for advance rolls. == Shooting with Fast Vehicles == Fast vehicles that moved at Cruising Speed can fire...") Tag: Visual edit
- 16:08, 2 August 2024 Talonsin talk contribs created page Chariot (Created page with "'''Some Chariots are personal war machines for characters that prefer to lead their forces to battle from a suitably grandiose perch; others are brutal constructions designed for little purpose other than to crush their enemies beneath wickedly spiked wheels.''' A Chariot is an unusual unit with a dual profile – a non-vehicle profile for the rider of the Chariot (see below), and a vehicle profile for the Chariot itself. However, a Chariot is always treated as a single...") Tag: Visual edit
- 20:51, 31 July 2024 Talonsin talk contribs created page File:IGart.png
- 20:51, 31 July 2024 Talonsin talk contribs uploaded File:IGart.png
- 15:58, 31 July 2024 Talonsin talk contribs created page File:Forceorg allied.png
- 15:58, 31 July 2024 Talonsin talk contribs uploaded File:Forceorg allied.png
- 15:43, 31 July 2024 Talonsin talk contribs created page ARMY BUILDING RULES (asd) Tag: Visual edit
- 15:42, 31 July 2024 Talonsin talk contribs created page File:Forceorg combinedarms.png
- 15:42, 31 July 2024 Talonsin talk contribs uploaded File:Forceorg combinedarms.png
- 20:19, 30 July 2024 Talonsin talk contribs created page ASTARTES WARGEAR (Created page with " == Wargear List == These lists detail the points values of various items of wargear available to units in your army. Many unit entries in the army list that follows may include wargear options from one or more of these lists - in each instance, the army list entry will tell you (in bold) exactly which of these lists you may use. === Melee Weapons === A model may replace his boltgun, bolt pistol and/or Melee weapon with one of the following: {| class="wikitable" |Chains...") Tag: Visual edit
- 17:45, 25 July 2024 Talonsin talk contribs created page Appendix: Ranged and Melee Weapons (Created page with "= Ranged Weapons = == Auto-weapons == {| class="wikitable" |These robust weapons are automated, self-loading firearms that fire bursts of highvelocity, caseless shot. Auto-weapons come in a variety of forms, from the common autopistol to heavy support weapons like the punisher gatling cannon. |} {| class="wikitable" | |'''Range''' |'''S''' |'''AP''' |'''Type''' |- |Autopistol |12" |3 |<nowiki>-</nowiki> |[Pistol 1] |- |Autogun |24" |3 |<nowiki>-</nowiki> |[Rapid Fire 1]...") Tag: Visual edit
- 15:39, 25 July 2024 Talonsin talk contribs created page UNIVERSAL SPECIAL RULES - USR Reference (Created page with " = USR Reference = == Acute Senses == {| class="wikitable" |These warriors have superhuman senses, able to track a foe through all manner of terrain – such skills are invaluable when setting up an ambush. |} If a unit contains at least one model with this special rule, and that unit arrives on a random table edge (due to Outflank, or other special rules), then you can re-roll to see which table edge they arrive from. ---- == Adamantium Will == {| class="wikitable" |S...") Tag: Visual edit
- 20:54, 23 July 2024 Talonsin talk contribs created page DEATH GUARD ADDITIONAL WARGEAR (Created page with "=== Additional Wargear === ==== Balesword ==== {| class="wikitable" | |'''Range''' |'''S''' |'''AP''' |'''Type''' |- |Balesword |<nowiki>-</nowiki> |<nowiki>+1</nowiki> |3 |Melee, Plague |} ==== Blightlauncher ==== {| class="wikitable" | |'''Range''' |'''S''' |'''AP''' |'''Type''' |- |Blightlauncher |24” |6 |4 |Assault 2, Plague |- |Heavy Blightlauncher |36” |6 |4 |Heavy 1, Blast, Plague |} ==== Bubonic Axe ==== {| class="wikitable" | |'''Range''' |'''S''' |'''AP...") Tag: Visual edit
- 20:36, 23 July 2024 Talonsin talk contribs created page DEATH GUARD DATASHEETS (Created page with "The datasheets found below encompass any unique units that the Death Guard faction can take. Any profiles not listed here can be found in the 7th Edition codex for Chaos Space Marines or found on Wahapedia. Any datasheet found in Chaos Space Marines cannot take any options belonging to any of the other 3 Chaos Gods (Chaos Marks of Tzeentch for example). === HQ === ==== Lord of Contagion\Virulence ==== 105 Points {| class="wikitable" | | |'''M''' |'''WS''' |'''BS'''...") Tag: Visual edit
- 20:33, 19 July 2024 Talonsin talk contribs created page File:Dggg.png
- 20:33, 19 July 2024 Talonsin talk contribs uploaded File:Dggg.png
- 20:29, 19 July 2024 Talonsin talk contribs created page BUBONIC ASTARTES (Created page with "thumb|The resilient Plague Marines often form the primary battleline of all Death Guard forces. The '''Death Guard''' are one of the Traitor Legions of Chaos Space Marines. They worship and devote themselves exclusively to the Chaos God Nurgle and as a result of his mutational "gifts" they have become Plague Marines; Heretic Astartes who are eternally rotting away within their power armour and infected with every known form of disease and decay...") Tag: Visual edit
- 20:27, 19 July 2024 Talonsin talk contribs created page File:Deathguardguy.png
- 20:27, 19 July 2024 Talonsin talk contribs uploaded File:Deathguardguy.png
- 19:59, 19 July 2024 Talonsin talk contribs created page Repulsor Executioner (Created page with "center Category:Datasheets Category:AstartesDatasheets") Tag: Visual edit
- 19:59, 19 July 2024 Talonsin talk contribs created page File:RE.png
- 19:59, 19 July 2024 Talonsin talk contribs uploaded File:RE.png
- 19:58, 19 July 2024 Talonsin talk contribs created page Terminator Command Squad (Created page with "File:Tcs.png Category:Datasheets Category:AstartesDatasheets") Tag: Visual edit
- 19:58, 19 July 2024 Talonsin talk contribs created page File:Tcs.png
- 19:58, 19 July 2024 Talonsin talk contribs uploaded File:Tcs.png
- 19:57, 19 July 2024 Talonsin talk contribs created page Sternguard Veterans (Created page with "center Category:Datasheets Category:AstartesDatasheets") Tag: Visual edit
- 19:57, 19 July 2024 Talonsin talk contribs created page File:Sgv.png
- 19:57, 19 July 2024 Talonsin talk contribs uploaded File:Sgv.png
- 19:55, 19 July 2024 Talonsin talk contribs created page Redemptor Dreadnought (Created page with "File:Reddread.png Category:Datasheets Category:AstartesDatasheets") Tag: Visual edit
- 19:55, 19 July 2024 Talonsin talk contribs created page File:Reddread.png
- 19:55, 19 July 2024 Talonsin talk contribs uploaded File:Reddread.png
- 19:53, 19 July 2024 Talonsin talk contribs created page Deathwing Terminators (Created page with "File:Dwterminators.png Category:Datasheets Category:AstartesDatasheets") Tag: Visual edit
- 19:53, 19 July 2024 Talonsin talk contribs created page File:Dwterminators.png
- 19:53, 19 July 2024 Talonsin talk contribs uploaded File:Dwterminators.png
- 19:52, 19 July 2024 Talonsin talk contribs created page Deathwing Knights (Created page with "File:Dwknights.png") Tag: Visual edit
- 19:52, 19 July 2024 Talonsin talk contribs created page File:Dwknights.png
- 19:52, 19 July 2024 Talonsin talk contribs uploaded File:Dwknights.png
- 19:49, 19 July 2024 Talonsin talk contribs created page Crusader Squad (Created page with "File:Crusadersquad.png Category:Datasheets Category:AstartesDatasheets") Tag: Visual edit