HQ
Brother-Captain
| 150
|
|
|
M
|
WS
|
BS
|
S
|
T
|
W
|
I
|
A
|
Ld
|
Sv
|
Unit Type
|
| Brother-Captain
|
5"
|
6
|
5
|
4
|
4
|
3
|
5
|
3
|
10
|
2+
|
Infantry (Character)
|
| Grand Master
|
5"
|
6
|
5
|
4
|
4
|
3
|
5
|
4
|
10
|
2+
|
Infantry (Character)
|
|
Unit Composition: 1 Brother-Captain
|
| Wargear:
|
| • Terminator armour
|
| • Storm bolter
|
| • Nemesis force sword
|
| • Frag grenades
|
| • Krak grenades
|
| • Psyk-out grenades
|
| • Iron halo
|
|
|
| Psyker:
|
| Brother-Captains and Grand Masters generate their powers from the Daemonology (Sanctic), Dominus, Divination, Pyromancy, Telekinesis and Telepathy disciplines.
|
|
| Options:
|
|
| • May upgrade to a Grand Master
|
35 pts
|
| • May take items from the Melee Weapons, Terminator Special Weapons, Special Issue Wargear and/or Relics of Titan lists.
|
|
|
|
| Special Rules:
|
| • The Aegis
|
| • And They Shall Know No Fear
|
| • Independent Character
|
| • Preferred Enemy (Daemons)
|
| • Psyker (Mastery Level 1) (Brother-Captain only)
|
| • Psyker (Mastery Level 2) (Grand Master only)
|
| • Purity of Spirit
|
|
|
|
Brother-Captain Stern
| 185
|
|
|
M
|
WS
|
BS
|
S
|
T
|
W
|
I
|
A
|
Ld
|
Sv
|
Unit Type
|
| Brother-Captain Stern
|
5"
|
6
|
5
|
4
|
4
|
3
|
5
|
3
|
10
|
2+
|
Infantry (Character)
|
|
Unit Composition: 1 (Unique)
|
| Wargear:
|
| • Terminator armour
|
| • Storm bolter
|
| • Nemesis force sword
|
| • Frag grenades
|
| • Krak grenades
|
| • Psyk-out grenades
|
| • Iron halo
|
|
| Special Rules:
|
| • The Aegis
|
| • And They Shall Know No Fear
|
| • Independent Character
|
| • Preferred Enemy (Daemons)
|
| • Psyker (Mastery Level 2)
|
| • Purity of Spirit
|
| • The Strands of Fate
|
| • Zone of Banishment
|
|
| Warlord Traits:
|
| • Unyielding Anvil
|
|
|
| Psyker:
|
| Brother-Captain Stern knows the Banishment, Hammerhand and Sanctuary powers from the Daemonology (Sanctic) discipline.
|
|
Brotherhood Champion
| 150
|
|
|
M
|
WS
|
BS
|
S
|
T
|
W
|
I
|
A
|
Ld
|
Sv
|
Unit Type
|
| Brotherhood Champion
|
6"
|
6
|
4
|
4
|
4
|
2
|
5
|
2
|
10
|
2+
|
Infantry (Character)
|
|
Unit Composition: 1 Brotherhood Champion
|
| Wargear:
|
| • Artificer armour
|
| • Storm bolter
|
| • Master-crafted Nemesis force sword
|
| • Frag grenades
|
| • Krak grenades
|
| • Psyk-out grenades
|
| • Iron halo
|
|
| Special Rules:
|
| • The Aegis
|
| • And They Shall Know No Fear
|
| • Independent Character
|
| • Preferred Enemy (Daemons)
|
| • Psyker (Mastery Level 1)
|
| • Purity of Spirit
|
| • Heroic Sacrifice
|
| • The Perfect Warrior
|
|
| Psyker:
|
| Brotherhood Champions know the Banishment and Hammerhand powers from the Daemonology (Sanctic) discipline.
|
|
Castellan Crowe
| 175
|
|
|
M
|
WS
|
BS
|
S
|
T
|
W
|
I
|
A
|
Ld
|
Sv
|
Unit Type
|
| Castellan Crowe
|
6"
|
8
|
4
|
4
|
4
|
2
|
6
|
3
|
10
|
2+
|
Infantry (Character)
|
|
Unit Composition: 1 (Unique)
|
| Wargear:
|
| • Artificer armour
|
| • Storm bolter
|
| • Frag grenades
|
| • Krak grenades
|
| • Psyk-out grenades
|
| • Iron halo
|
|
|
| Relics of Titan:
|
| • The Blade of Antwyr
|
|
| Special Rules:
|
| • The Aegis
|
| • Fearless
|
| • Heroic Sacrifice
|
| • Independent Character
|
| • The Perfect Warrior
|
| • Preferred Enemy (Daemons)
|
| • Psyker (Mastery Level 2)
|
| • Purity of Spirit
|
| • Master Swordsman
|
|
| Warlord Traits:
|
| • Hammer of Righteousness
|
|
|
| Psyker:
|
| Castellan Crowe knows the Banishment, Hammerhand and Cleansing Flame powers from the Daemonology (Sanctic) discipline.
|
|
Librarian
| 110
|
|
|
M
|
WS
|
BS
|
S
|
T
|
W
|
I
|
A
|
Ld
|
Sv
|
Unit Type
|
| Librarian
|
5"
|
5
|
4
|
4
|
4
|
2
|
4
|
2
|
10
|
2+
|
Infantry (Character)
|
|
Unit Composition: 1 Librarian
|
| Wargear:
|
| • Terminator armour
|
| • Nemesis warding stave
|
| • Frag grenades
|
| • Krak grenades
|
| • Psyk-out grenades
|
| • Psychic hood
|
|
|
| Special Rules:
|
| • The Aegis
|
| • And They Shall Know No Fear
|
| • Independent Character
|
| • Preferred Enemy (Daemons)
|
| • Psyker (Mastery Level 2)
|
| • Purity of Spirit
|
|
|
| Psyker:
|
| Grey Knights Librarians generate their powers from the Daemonology (Sanctic), Dominus, Divination, Pyromancy, Telekinesis and Telepathy disciplines.
|
|
| Options:
|
|
| • May be upgraded to Psyker (Mastery Level 3)
|
25 pts
|
| • May take one of the following:
|
| - Storm bolter
|
5 pts
|
| - Combi-flamer, -melta or -plasma
|
10 pts
|
| • May replace Nemesis warding stave with one of the following:
|
| - Nemesis force sword, Nemesis force halberd or two Nemesis falchions
|
free
|
| - Nemesis Daemon hammer
|
5 pts
|
| • May take items from the Special Issue Wargear and/or Relics of Titan lists.
|
|
Techmarine
| 90
|
|
|
M
|
WS
|
BS
|
S
|
T
|
W
|
I
|
A
|
Ld
|
Sv
|
Unit Type
|
| Techmarine
|
6"
|
4
|
4
|
4
|
4
|
1
|
4
|
1
|
8
|
2+
|
Infantry (Character)
|
|
Unit Composition: 1 Techmarine
|
| Wargear:
|
| • Artificer armour
|
| • Boltgun
|
| • Power axe
|
| • Frag grenades
|
| • Krak grenades
|
| • Psyk-out grenades
|
| • Servo-harness
|
|
|
| Psyker:
|
| Techmarines know the Banishment and Hammerhand powers from the Daemonology (Sanctic) discipline.
|
|
| Options:
|
|
| • May replace servo-harness and boltgun with conversion beamer
|
20 pts
|
| • May replace boltgun with storm bolter
|
3 pts
|
| • May take items from the Melee Weapons, Special Issue Wargear and/or Relics of Titan lists.
|
|
|
|
| Special Rules:
|
| • The Aegis
|
| • And They Shall Know No Fear
|
| • Independent Character
|
| • Preferred Enemy (Daemons)
|
| • Psyker (Mastery Level 1)
|
| • Purity of Spirit
|
| • Adepts of the Armoury
|
| • Blessing of the Omnissiah
|
| • Bolster Defences
|
|
|
|
Grand Master Voldus
| 240
|
Grand Master Voldus can be included in any Armies of the Imperium Detachment, regardless of their Faction.
|
|
M
|
WS
|
BS
|
S
|
T
|
W
|
I
|
A
|
Ld
|
Sv
|
Unit Type
|
|
| Grand Master Voldus
|
5"
|
6
|
5
|
4
|
4
|
3
|
5
|
4
|
10
|
2+
|
Infantry (Character)
|
|
|
Unit Composition: 1 (Unique)
|
| Wargear:
|
| • Terminator armour
|
| • Storm bolter
|
| • Frag grenades
|
| • Krak grenades
|
| • Psyk-out grenades
|
| • Iron halo
|
|
| Relics of Titan:
|
| • Malleus Argyrum
|
|
|
| Warlord Traits:
|
| • Lore Master
|
|
|
| Psyker:
|
| Grand Master Voldus generates his powers from the Daemonology (Sanctic), Dominus, Divination, Fulmination, Geokinesis, Librarius, Pyromancy, Technomancy, Telekinesis and Telepathy disciplines.
|
|
| Special Rules:
|
| • The Aegis
|
| • And They Shall Know No Fear
|
| • Independent Character
|
| • Preferred Enemy (Daemons)
|
| • Psyker (Mastery Level 3)
|
| • Purity of Spirit
|
|
Troops
Strike Squad
| 110
|
|
|
M
|
WS
|
BS
|
S
|
T
|
W
|
I
|
A
|
Ld
|
Sv
|
Unit Type
|
| Grey Knight
|
6"
|
4
|
4
|
4
|
4
|
1
|
4
|
1
|
8
|
3+
|
Infantry
|
| Justicar
|
6"
|
4
|
4
|
4
|
4
|
1
|
4
|
2
|
9
|
3+
|
Infantry (Character)
|
|
Unit Composition: 4 Grey Knights, 1 Justicar
|
| Wargear:
|
| • Power armour
|
| • Storm bolter
|
| • Nemesis force sword
|
| • Frag grenades
|
| • Krak grenades
|
| • Psyk-out grenades
|
|
|
| Psyker:
|
| Strike Squads know the Banishment and Hammerhand powers from the Daemonology (Sanctic) discipline.
|
|
| Options:
|
|
| • May include up to five additional Grey Knights
|
20 pts/model
|
| • For every five models in the unit, one Grey Knight may take an item from the Special Weapons list.
|
| • Any Grey Knight may take items from the Melee Weapons list.
|
| • The Justicar may take items from the Melee Weapons and/or Special Issue Wargear lists.
|
| • The unit may select a Rhino or Razorback as a Dedicated Transport.
|
|
|
|
| Special Rules:
|
| • The Aegis
|
| • And They Shall Know No Fear
|
| • Brotherhood of Psykers (Mastery Level 1)
|
| • Combat Squads
|
| • Deep Strike
|
| • Preferred Enemy (Daemons)
|
| • Purity of Spirit
|
|
|
|
Terminator Squad
| 165
|
|
|
M
|
WS
|
BS
|
S
|
T
|
W
|
I
|
A
|
Ld
|
Sv
|
Unit Type
|
| Grey Knight Terminator
|
5"
|
4
|
4
|
4
|
4
|
1
|
4
|
2
|
9
|
2+
|
Infantry
|
| Terminator Justicar
|
5"
|
4
|
4
|
4
|
4
|
1
|
4
|
2
|
9
|
2+
|
Infantry (Character)
|
|
Unit Composition: 4 Grey Knight Terminators, 1 Terminator Justicar
|
| Wargear:
|
| • Terminator armour
|
| • Storm bolter
|
| • Nemesis force sword
|
| • Frag grenades
|
| • Krak grenades
|
| • Psyk-out grenades
|
|
|
| Psyker:
|
| Grey Knight Terminator Squads know the Banishment and Hammerhand powers from the Daemonology (Sanctic) discipline.
|
|
| Options:
|
|
| • May include up to five additional Grey Knight Terminators
|
33 pts/model
|
| • For every five models in the unit, one Grey Knight Terminator may take an item from the Terminator Special Weapons list.
|
| • Any Grey Knight Terminator may take items from the Melee Weapons list.
|
| • The Terminator Justicar may take items from the Melee Weapons and/or Special Issue Wargear lists.
|
| • The unit may select a Land Raider, Land Raider Crusader or Land Raider Redeemer as a Dedicated Transport.
|
|
|
|
| Special Rules:
|
| • The Aegis
|
| • And They Shall Know No Fear
|
| • Brotherhood of Psykers (Mastery Level 1)
|
| • Combat Squads
|
| • Preferred Enemy (Daemons)
|
| • Purity of Spirit
|
|
|
|
Elites
Dreadnought
| 125
|
|
|
M
|
WS
|
BS
|
S
|
F
|
S
|
R
|
I
|
A
|
HP
|
Unit Type
|
| Dreadnought
|
6"
|
4
|
4
|
6
|
12
|
12
|
10
|
4
|
4
|
3
|
Vehicle (Walker)
|
| Venerable Dreadnought
|
6"
|
5
|
5
|
6
|
12
|
12
|
10
|
4
|
4
|
3
|
Vehicle (Walker)
|
|
Unit Composition: 1 Dreadnought
|
| Wargear:
|
| • Multi-melta
|
| • Power fist with built-in storm bolter
|
| • Searchlight
|
| • Smoke launchers
|
|
|
| Special Rules:
|
| • The Aegis
|
| • Preferred Enemy (Daemons)
|
| • Psychic Pilot (Mastery Level 1)
|
| • Purity of Spirit
|
| • Venerable
|
|
|
| Psyker:
|
| Dreadnoughts and Venerable Dreadnoughts know the Banishment and Sanctuary powers from the Daemonology (Sanctic) discipline.
|
|
| Options:
|
|
| • May replace storm bolter with heavy flamer
|
10 pts
|
| • May replace power fist and built-in storm bolter with one of the following:
|
| - Missile launcher
|
10 pts
|
| - Twin-linked autocannon
|
15 pts
|
| • May take extra armour
|
10 pts
|
| • May upgrade to a Venerable Dreadnought
|
25 pts
|
| • May take items from the Dreadnought Weapons list.
|
|
Paladin Squad
| 165
|
|
|
M
|
WS
|
BS
|
S
|
T
|
W
|
I
|
A
|
Ld
|
Sv
|
Unit Type
|
| Paladin
|
5"
|
5
|
4
|
4
|
4
|
2
|
4
|
2
|
9
|
2+
|
Infantry
|
| Apothecary
|
5"
|
5
|
4
|
4
|
4
|
2
|
4
|
2
|
9
|
2+
|
Infantry (Character)
|
|
Unit Composition: 3 Paladins
|
| Wargear:
|
| • Terminator armour
|
| • Storm bolter
|
| • Nemesis force sword
|
| • Frag grenades
|
| • Krak grenades
|
| • Psyk-out grenades
|
|
|
| Special Rules:
|
| • The Aegis
|
| • And They Shall Know No Fear
|
| • Brotherhood of Psykers (Mastery Level 1)
|
| • Combat Squads
|
| • Preferred Enemy (Daemons)
|
| • Purity of Spirit
|
|
|
| Psyker:
|
| Paladin Squads know the Banishment and Hammerhand powers from the Daemonology (Sanctic) discipline.
|
|
| Options:
|
|
| • May include up to seven additional Paladins
|
55 pts/model
|
| • May upgrade one Paladin to an Apothecary, replacing his storm bolter with a narthecium
|
20 pts
|
| • One Paladin may replace his melee weapon with one of the following:
|
| - Brotherhood banner
|
25 pts
|
| - The Nemesis Banner (one per army)
|
35 pts
|
| • For every five models in the unit, two Paladins may take items from the Terminator Special Weapons list.
|
| • Any model may take items from the Melee Weapons and Special Issue Wargear lists.
|
| • The unit may select a Land Raider, Land Raider Crusader or Land Raider Redeemer as a Dedicated Transport.
|
|
Purifier Squad
| 125
|
|
|
M
|
WS
|
BS
|
S
|
T
|
W
|
I
|
A
|
Ld
|
Sv
|
Unit Type
|
| Purifier
|
6"
|
4
|
4
|
4
|
4
|
1
|
4
|
2
|
9
|
3+
|
Infantry
|
| Knight of the Flame
|
6"
|
4
|
4
|
4
|
4
|
1
|
4
|
2
|
9
|
3+
|
Infantry (Character)
|
|
Unit Composition: 4 Purifiers, 1 Knight of the Flame
|
| Wargear:
|
| • Power armour
|
| • Storm bolter
|
| • Nemesis force sword
|
| • Frag grenades
|
| • Krak grenades
|
| • Psyk-out grenades
|
|
|
| Psyker:
|
| Purifiers know the Banishment, Hammerhand and Cleansing Flame powers from the Daemonology (Sanctic) discipline.
|
|
| Options:
|
|
| • May include up to five additional Purifiers
|
25 pts/model
|
| • For every five models in the unit, two Purifiers may take an item from the Special Weapons list.
|
| • Any Purifier may take items from the Melee Weapons list.
|
| • The Knight of the Flame may take items from the Melee Weapons and/or Special Issue Wargear lists.
|
| • The unit may select a Rhino or Razorback as a Dedicated Transport.
|
|
|
|
| Special Rules:
|
| • The Aegis
|
| • Brotherhood of Psykers (Mastery Level 2)
|
| • Combat Squads
|
| • Fearless
|
| • Preferred Enemy (Daemons)
|
| • Purity of Spirit
|
| • Purifying Flame
|
|
|
|
Fast Attack
Interceptor Squad
| 130
|
|
|
M
|
WS
|
BS
|
S
|
T
|
W
|
I
|
A
|
Ld
|
Sv
|
Unit Type
|
|
| Interceptor
|
12"
|
4
|
4
|
4
|
4
|
1
|
4
|
1
|
8
|
3+
|
Jump Infantry
|
|
| Interceptor Justicar
|
12"
|
4
|
4
|
4
|
4
|
1
|
4
|
2
|
9
|
3+
|
Jump Infantry (Character)
|
|
|
Unit Composition: 4 Interceptors, 1 Interceptor Justicar
|
| Wargear:
|
| • Power armour
|
| • Storm bolter
|
| • Nemesis force sword
|
| • Personal teleporter
|
| • Frag grenades
|
| • Krak grenades
|
| • Psyk-out grenades
|
|
|
| Psyker:
|
| Interceptor Squads know the Banishment and Hammerhand powers from the Daemonology (Sanctic) discipline.
|
|
| Options:
|
|
| • May include up to five additional Interceptors
|
24 pts/model
|
| • For every five models in the unit, one Interceptor may take items from the Special Weapons list.
|
| • Any Interceptor may take items from the Melee Weapons list.
|
| • The Interceptor Justicar may take items from the Melee Weapons and/or Special Issue Wargear lists.
|
|
|
|
| Special Rules:
|
| • The Aegis
|
| • And They Shall Know No Fear
|
| • Brotherhood of Psykers (Mastery Level 1)
|
| • Combat Squads
|
| • Preferred Enemy (Daemons)
|
| • Purity of Spirit
|
|
|
|
Razorback
| 55
|
|
|
M
|
BS
|
F
|
S
|
R
|
HP
|
Unit Type
|
| Razorback
|
10"
|
4
|
11
|
11
|
10
|
3
|
Vehicle (Tank, Transport)
|
|
Unit Composition: 1 Razorback
|
| Wargear:
|
| • Twin-linked heavy bolter
|
| • Searchlight
|
| • Smoke launchers
|
|
| Options:
|
|
| • May replace twin-linked heavy bolter with one of the following:
|
| - Twin-linked heavy flamer
|
free
|
| - Twin-linked assault cannon
|
20 pts
|
| - Twin-linked lascannon
|
20 pts
|
| - Lascannon and twin-linked plasma gun
|
20 pts
|
| • May take items from the Grey Knights Vehicle Equipment list.
|
|
Transport Capacity: Six models. It cannot carry models with the Bulky, Very Bulky or Extremely Bulky special rules.
Fire Points: None.
Access Points: The Razorback has one Access Point on each side of the hull and one at the rear.
Rhino
| 35
|
|
|
M
|
BS
|
F
|
S
|
R
|
HP
|
Unit Type
|
| Rhino
|
10"
|
4
|
11
|
11
|
10
|
3
|
Vehicle (Tank, Transport)
|
|
Unit Composition: 1 Rhino
|
| Wargear:
|
| • Storm bolter
|
| • Searchlight
|
| • Smoke launchers
|
|
|
| Special Rules:
|
| • Repair
|
|
| Options:
|
|
| • May take items from the Grey Knights Vehicle Equipment list.
|
|
Transport Capacity: Ten models. It cannot carry models with the Bulky, Very Bulky or Extremely Bulky special rules.
Fire Points: Two models can fire from the Rhino’s top hatch.
Access Points: The Rhino has one Access Point on each side of the hull and one at the rear.
Stormraven Gunship
| 200
|
|
|
M
|
BS
|
F
|
S
|
R
|
HP
|
Unit Type
|
| Stormraven Gunship
|
20"-40"
|
4
|
12
|
12
|
12
|
3
|
Vehicle (Flyer, Hover,Transport)
|
|
Unit Composition: 1 Stormraven Gunship
|
| Wargear:
|
| • Twin-linked assault cannon
|
| • Twin-linked heavy bolter
|
| • Four stormstrike missiles
|
| • Ceramite plating
|
|
|
| Special Rules:
|
| • Assault Vehicle
|
| • Power of the Machine Spirit
|
| • Skies of Fury
|
|
| Options:
|
|
| • May replace its twin-linked assault cannon with one of the following:
|
| - Twin-linked plasma cannon
|
free
|
| - Twin-linked lascannon
|
free
|
| • May replace its twin-linked heavy bolter with one of the following:
|
| - Twin-linked multi-melta
|
free
|
| - Typhoon missile launcher
|
25 pts
|
| • May replace its two side Access Points with side sponsons with hurricane bolters
|
30 pts
|
| • May take any of the following:
|
| - Searchlight
|
1 pts
|
| - Extra armour
|
5 pts
|
| - Locator beacon
|
10 pts
|
|
Transport Capacity: The Stormraven Gunship can carry two separate units: one unit of up to 12 models in its cabin, plus a single Dreadnought (or Venerable Dreadnought) in its rear grapples. If a Zooming Stormraven Gunship is wrecked or suffers an Explodes! result, the embarked Dreadnought suffers a Strength 10 hit on its rear armour; if the Stormraven Gunship is Hovering, the hit is Strength 4 instead. The Stormraven Gunship can carry Jump Infantry.
Fire Points: None.
Access Points: A Stormraven Gunship has one Access Point at the front of its hull, one on either side and one at the rear.
Heavy Support
Land Raider
| 250
|
|
|
M
|
BS
|
F
|
S
|
R
|
HP
|
Unit Type
|
| Land Raider
|
10"
|
4
|
14
|
14
|
14
|
4
|
Vehicle (Tank, Transport)
|
|
Unit Composition: 1 Land Raider
|
| Wargear:
|
| • Twin-linked heavy bolter
|
| • Two twin-linked lascannons
|
| • Searchlight
|
| • Smoke launchers
|
|
|
| Special Rules:
|
| • Assault Vehicle
|
| • Power of the Machine Spirit
|
|
| Options:
|
|
| • May take a multi-melta
|
10 pts
|
| • May take items from the Grey Knights Vehicle Equipment list.
|
|
Transport Capacity: Ten models.
Fire Points: None.
Access Points: A Land Raider has one Access Point on each side of the hull and one at the front.
Land Raider Crusader
| 250
|
|
|
M
|
BS
|
F
|
S
|
R
|
HP
|
Unit Type
|
| Land Raider Crusader
|
10"
|
4
|
14
|
14
|
14
|
4
|
Vehicle (Tank, Transport)
|
|
Unit Composition: 1 Land Raider Crusader
|
| Wargear:
|
| • Twin-linked assault cannon
|
| • Two hurricane bolters
|
| • Frag assault launchers
|
| • Searchlight
|
| • Smoke launchers
|
|
| Options:
|
|
| • May take a multi-melta
|
10 pts
|
| • May take items from the Grey Knights Vehicle Equipment list.
|
|
|
|
| Special Rules:
|
| • Assault Vehicle
|
| • Power of the Machine Spirit
|
|
|
|
Transport Capacity: Sixteen models.
Fire Points: None.
Access Points: A Land Raider Crusader has one Access Point on each side of the hull and one at the front.
Land Raider Redeemer
| 240
|
|
|
M
|
BS
|
F
|
S
|
R
|
HP
|
Unit Type
|
| Land Raider Redeemer
|
10"
|
4
|
14
|
14
|
14
|
4
|
Vehicle (Tank, Transport)
|
|
Unit Composition: 1 Land Raider Redeemer
|
| Wargear:
|
| • Twin-linked assault cannon
|
| • Two flamestorm cannons
|
| • Frag assault launchers
|
| • Searchlight
|
| • Smoke launchers
|
|
| Options:
|
|
| • May take a multi-melta
|
10 pts
|
| • May take items from the Grey Knights Vehicle Equipment list.
|
|
|
|
| Special Rules:
|
| • Assault Vehicle
|
| • Power of the Machine Spirit
|
|
|
|
Transport Capacity: Twelve models.
Fire Points: None.
Access Points: A Land Raider Redeemer has one Access Point on each side of the hull and one at the front.
Nemesis Dreadknight
| 130
|
|
|
M
|
WS
|
BS
|
S
|
T
|
W
|
I
|
A
|
Ld
|
Sv
|
Unit Type
|
| Nemesis Dreadknight
|
9"
|
5
|
4
|
6
|
6
|
4
|
4
|
3
|
10
|
2+
|
Monstrous Creature (Character)
|
|
Unit Composition: 1 Nemesis Dreadknight
|
| Wargear:
|
| • Two power fists
|
|
|
| Special Rules:
|
| • The Aegis
|
| • And They Shall Know No Fear
|
| • Deep Strike
|
| • Preferred Enemy (Daemons)
|
| • Psyker (Mastery Level 1)
|
| • Purity of Spirit
|
| • Force Shielding
|
|
|
| Psyker:
|
| Nemesis Dreadknights know the Banishment and Sanctuary powers from the Daemonology (Sanctic) discipline.
|
|
| Options:
|
|
| • May take a personal teleporter
|
30 pts
|
| • May take up to two weapons from the following list (each weapon can be taken only once):
|
| - Heavy incinerator
|
20 pts
|
| - Gatling psilencer
|
30 pts
|
| - Heavy psycannon
|
35 pts
|
| • May replace one power fist with one of the following:
|
| - Nemesis Daemon hammer
|
5 pts
|
| - Nemesis greatsword
|
10 pts
|
|
Purgation Squad
| 110
|
|
|
M
|
WS
|
BS
|
S
|
T
|
W
|
I
|
A
|
Ld
|
Sv
|
Unit Type
|
| Purgator
|
6"
|
4
|
4
|
4
|
4
|
1
|
4
|
1
|
8
|
3+
|
Infantry
|
| Purgator Justicar
|
6"
|
4
|
4
|
4
|
4
|
1
|
4
|
2
|
9
|
3+
|
Infantry (Character)
|
|
Unit Composition: 4 Purgators, 1 Purgator Justicar
|
| Wargear:
|
| • Power armour
|
| • Storm bolter
|
| • Nemesis force sword
|
| • Frag grenades
|
| • Krak grenades
|
| • Psyk-out grenades
|
|
|
| Psyker:
|
| Purgation Squads know the Banishment and Hammerhand powers from the Daemonology (Sanctic) discipline.
|
|
| Options:
|
|
| • May include up to five additional Purgators
|
20 pts/model
|
| • Up to four Purgators may take items from the Special Weapons list.
|
| • Any Purgator may take items from the Melee Weapons list.
|
| • The Purgator Justicar may take items from the Melee Weapons and/or Special Issue Wargear lists.
|
| • The unit may select a Rhino or Razorback as a Dedicated Transport.
|
|
|
|
| Special Rules:
|
| • The Aegis
|
| • And They Shall Know No Fear
|
| • Brotherhood of Psykers (Mastery Level 1)
|
| • Combat Squads
|
| • Night Vision
|
| • Preferred Enemy (Daemons)
|
| • Purity of Spirit
|
|
|
|
Lords of War
Kaldor Draigo
| 245
|
|
|
M
|
WS
|
BS
|
S
|
T
|
W
|
I
|
A
|
Ld
|
Sv
|
Unit Type
|
|
| Kaldor Draigo
|
5"
|
6
|
5
|
4
|
4
|
4
|
5
|
4
|
10
|
2+
|
Infantry (Character)
|
|
|
Unit Composition: 1 (Unique)
|
| Wargear:
|
| • Terminator armour
|
| • Storm bolter
|
| • Frag grenades
|
| • Krak grenades
|
| • Psyk-out grenades
|
| • Iron halo
|
| • Storm shield
|
|
| Relics of Titan:
|
| • The Titansword
|
|
|
| Warlord Traits:
|
| • Daemon-slayer
|
|
|
| Psyker:
|
| Kaldor Draigo knows the Banishment, Gate of Infinity, Hammerhand and Purge Soul psychic powers from the Daemonology (Sanctic) discipline.
|
|
| Special Rules:
|
| • The Aegis
|
| • Eternal Warrior
|
| • Fearless
|
| • Independent Character
|
| • Preferred Enemy (Daemons)
|
| • Psyker (Mastery Level 2)
|
| • Purity of Spirit
|
|