Dark Angels Datasheets

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HQS

Azrael

150
M WS BS S T W I A Ld Sv Unit Type
Azrael 6” 6 5 4 4 6 5 6 10 2+ Infantry (Character)

Unit Composition: 1 (Unique)

Wargear:
• Master-crafted combi-plasma
• Bolt pistol
• Frag grenades
• Krak grenades
Relics of Caliban:
• Sword of Secrets
• Lion Helm
Special Rules:
• Deathwing
• Inner Circle
• Grim Resolve
• Independent Character
• Master Tactician
• Rites of Battle
• Supreme Strategist

Belial

125
M WS BS S T W I A Ld Sv Unit Type
Belial 5” 6 5 4 4 6 5 5 10 2+ Infantry (Character)

Unit Composition: 1 (Unique)

Wargear:
• Terminator armour
• Storm bolter
• Iron halo
• Teleport homer
Relics of Caliban:
• Sword of Silence
Warlord Traits:
• The Hunt
Options:
• May replace storm bolter and Sword of Silence with two lightning claws or a thunder hammer and storm shield free
Special Rules:
• Deathwing
• Grim Resolve
• Independent Character
• Marked for Retribution
• Tactical Precision
• Inner Circle

Company Master

70
M WS BS S T W I A Ld Sv Unit Type
Company Master 6” 6 5 4 4 5 5 5 10 3+ Infantry (Character)

Unit Composition: 1 Company Master

Wargear:
• Bolt pistol
• Chainsword
• Frag grenades
• Krak grenades
• Iron halo
Special Rules:
• Inner Circle
• Grim Resolve
• Independent Character
Options:
• May replace chainsword with a relic blade 25 pts
• May take a storm shield 15 pts
• May take artificer armour 20 pts
• May take items from the Melee Weapons, Ranged Weapons, Special Issue Wargear and/or Relics of Caliban lists.
• May replace bolt pistol, chainsword, frag and krak grenades with Terminator armour, storm bolter and power sword 30 pts
• A Company Master in Terminator armour may replace his power sword with a relic blade 10 pts
• A Company Master in Terminator armour may take items from the Terminator Weapons, Special Issue Wargear and/or Relics of Caliban lists.

Company Lieutenant

50
M WS BS S T W I A Ld Sv Unit Type
Lieutenant 6” 5 5 4 4 5 5 3 10 3+ Infantry (Character)

Unit Composition: 1 Lieutenant

Wargear:
• Bolt pistol
• Chainsword
• Frag grenades
• Krak grenades
Special Rules:
• Inner Circle
• Grim Resolve
• Independent Character
Tactical Precision
Options:
• May take a Jump Pack 25 pts
• May take a storm shield 15 pts
• May take items from the Melee Weapons, Ranged Weapons, Special Issue Wargear and/or Relics of Caliban lists.

Tactical Precision: This model and its unit gain the [Precision Shots] and [Precision Strikes] keyword.



Ezekiel

110
M WS BS S T W I A Ld Sv Unit Type
Ezekiel 6” 5 5 4 4 3 5 3 10 2+ Infantry (Character)

Unit Composition: 1 (Unique)

Wargear:
• Master-crafted bolt pistol
• Master-crafted force sword
• Frag grenades
• Krak grenades
• Psychic hood
Relics of Caliban:
• Book of Salvation
Special Rules:
• Deathwing
• Inner Circle
• Grim Resolve
• Independent Character
• Psyker (Mastery Level 3)
Warlord Traits:
• Courage of the First Legion
Psyker:
Ezekiel generates his powers from the Daemonology, Divination (Sanctic), Interromancy, Pyromancy, Telekinesis and Telepathy disciplines.

Ravenwing Talonmaster

145
M BS F S R HP Unit Type
Talonmaster 18” 5 11 11 10 3 Vehicle (Fast, Skimmer, Character)

Unit Composition: 1 (Unique*)

Wargear:
• Twin-linked assault cannon
• Twin-linked heavy bolter
• Iron halo
• Power Sword (Ravenwing Talonmaster)
Special Rules:
• Deep Strike
• Grim Resolve
• Ravenwing
• Scout
• Skilled Rider
• Inner Circle

Power Sword: At the end of the Movement phase, nominate one enemy unit not locked in combat that this model has moved over that turn. That unit takes 3+D3 hits resolved at Strength 5 AP3, using Random Allocation. These hits have the Ignores Cover special rule, but do not benefit from any of the model’s other special rules. Against vehicles, these hits are resolved against the target’s rear armour.


Sammael

140
M WS BS S T W I A Ld Sv Unit Type
Sammael 15” 6 5 4 6 6 5 5 10 3+ Jetbike (Character)

Unit Composition: 1 (Unique*)

Wargear:
• Bolt pistol
• Plasma cannon
• Twin-linked storm bolter
• Frag grenades
• Krak grenades
• Iron halo
• Teleport homer
Relics of Caliban:
• Raven Sword
Warlord Traits:
• Rapid Manoeuvre
Special Rules:
• Eternal Warrior
• Fearless
• Grim Resolve
• Hatred (Chaos Space Marines)
• Hit & Run
• Independent Character
• Ravenwing
• Scout
• Skilled Rider
• Swift Vengeance

Elites

Company Veterans

95
WS BS S T W I A Ld Sv Unit Type
Veteran 4 4 4 4 2 4 3 9 3+ Infantry
Veteran Sergeant 4 4 4 4 2 4 4 9 3+ Infantry (Character)

Unit Composition: 4 Veterans, 1 Veteran Sergeant

Wargear:
• Auto Boltgun
• Bolt pistol
• Frag grenades
• Krak grenades
• Special issue ammunition
Special Rules:
• And They Shall Know No Fear
• Combat Squads
Options:
• May include up to five additional Veterans 19 pts/model
• Any model may take items from the Melee Weapons and/or Ranged Weapons lists.
• For every five models in the squad, one Veteran may take an item from the Special Weapons list.
• One Veteran may take an item from the Heavy Weapons list.
• Any model may take melta bombs 5 pts/model
• Any model may take one of the following:
  - Combat shield 5 pts/model
  - Storm shield 10 pts/model

Inner Circle Companions

105
M WS BS S T W I A Ld Sv Unit Type
Inner Circle Companion 6” 5 4 4 4 3 4 4 10 3+ Infantry

Unit Composition: 3 Inner Circle Companions

Wargear:
• Bolt pistol
• Relic Blade
• Frag grenades
• Krak grenades
Special Rules:
• And They Shall Know No Fear
• Combat Squads
• Grim Resolve
• Deathwing
• Inner Circle
• Crusader
Options:
• May include up to three additional Inner Circle Companions 35 pts/model
• The unit may take a perfidious relic of the Unforgiven 15 pts

Deathwing Command Squad

165
M WS BS S T W I A Ld Sv Unit Type
Deathwing Terminator 5” 4 4 4 4 3 4 3 9 2+ Infantry
Deathwing Sergeant 5” 4 4 4 4 3 4 4 9 2+ Infantry (Character)
Deathwing Apothecary 5” 4 4 4 4 3 4 3 9 2+ Infantry (Independent Character)
Deathwing Champion 5” 5 4 4 4 3 4 4 9 2+ Infantry (Independent Character)

Unit Composition: 5 Deathwing Terminators

Wargear:
• Terminator armour
• Storm bolter
• Power fist
Special Rules:
• Deathwing
• Grim Resolve
• Honour or Death (Deathwing Champion only)
• Split Fire
Options:
• One Deathwing Terminator may be upgraded to a Deathwing Sergeant, replacing his power fist with a power sword free
• One Deathwing Terminator in the army may take:
  - Deathwing Company Banner 20 pts
  - Sacred Standard 35 pts
• One Deathwing Terminator in the army may be upgraded to the Deathwing Champion, replacing all of his weapons with the Halberd of Caliban 5 pts
• One Deathwing Terminator in the army may be upgraded to the Deathwing Apothecary, replacing his power fist with a narthecium 5 pts
• Any Deathwing Terminator may replace all of his weapons with:
  - Two lightning claws free
  - Thunder hammer and storm shield 10 pts/model
• Any Deathwing Terminator may replace his power fist with a chainfist 5 pts/model
• One Deathwing Terminator may take an item from the Terminator Heavy Weapons list, with the exception that the Cyclone Missile Launcher can be taken in addition with the heavy weapon..
• The unit may take a perfidious relic of the Unforgiven

Deathwing Knights

215
M WS BS S T W I A Ld Sv Unit Type
Deathwing Knight 5” 5 4 4 4 3 4 3 9 2+ Infantry
Knight Master 5” 5 4 4 4 3 4 4 9 2+ Infantry (Character)

Unit Composition: 4 Deathwing Knights, 1 Knight Master

Wargear:
• Terminator armour
• Mace of absolution (Deathwing Knight only)
• Flail of the Unforgiven (Knight Master only)
• Storm shield
Options:
• May include up to five additional Deathwing Knights 43 pts/model
• May replace a Mace of Absolution or Flail of the Unforgiven with a Blade of Caliban. If it does so, it receives the [Bonus Attack 1] keyword.
• The unit may take a perfidious relic of the Unforgiven
Special Rules:
• Deathwing
• Grim Resolve
• Hammer of Wrath
• Precision Strikes
Fortress of Shields

Fortress of Shields: While 2 or more models in this unit are within base contact with one another, the entire squad is treated as having +1 Toughness.


Deathwing Terminator Squad

165
M WS BS S T W I A Ld Sv Unit Type
Deathwing Terminator 5” 4 4 4 4 1 4 3 9 2+ Infantry
Deathwing Sergeant 5” 4 4 4 4 1 4 4 9 2+ Infantry (Character)

Unit Composition: 4 Deathwing Terminators, 1 Deathwing Sergeant

Wargear:
• Terminator armour
• Storm bolter
• Power fist (Deathwing Terminator only)
• Power sword (Deathwing Sergeant only)
Special Rules:
• Deathwing
• Grim Resolve
• Split Fire
Options:
• May include up to five additional Deathwing Terminators 33 pts/model
• Any model may replace all of its weapons with:
  - Two lightning claws free
  - Thunder hammer and storm shield 10 pts/model
• Any model may replace its power fist with a chainfist 5 pts/model
• For every five models in the squad, one Deathwing Terminator may take an item from the Terminator Heavy Weapons list, with the exception that the Cyclone Missile Launcher can be taken in addition with the heavy weapon..
• The unit may take a perfidious relic of the Unforgiven

Ravenwing Command Squad

102
M WS BS S T W I A Ld Sv Unit Type
Ravenwing Black Knight 14” 4 4 4 5 3 4 3 9 3+ Bike
Ravenwing Apothecary 14” 4 4 4 5 3 4 3 9 3+ Bike (Independent Character)
Ravenwing Champion 14” 5 4 4 5 3 4 4 9 3+ Bike (Independent Character)

Unit Composition: 3 Ravenwing Black Knights

Wargear:
• Bolt pistol
• Plasma talon
• Corvus hammer
• Frag grenades
• Krak grenades
• Teleport homer
Special Rules:
• And They Shall Know No Fear
• Grim Resolve
• Honour or Death (Ravenwing Champion only)
• Hit & Run
• Ravenwing
• Scout
• Skilled Rider
Options:
• May include up to three additional Ravenwing Black Knights 34 pts/model
• One Ravenwing Black Knight in the army may take:
  - Ravenwing Company Banner 20 pts
  - Sacred Standard 35 pts
• Up to two Ravenwing Black Knights may replace their plasma talon with a Ravenwing grenade launcher free
• One Ravenwing Black Knight in the army may be upgraded to the Ravenwing Apothecary, taking a narthecium 30 pts
• One Ravenwing Black Knight in the army may be upgraded to the Ravenwing Champion, replacing his corvus hammer with a Blade of Caliban 5 pts

Fast Attack

Nephilim Jetfighter

142
M BS F S R HP Unit Type
Nephilim Jetfighter 20”-50” 4 11 11 11 3 Vehicle (Flyer)

Unit Composition: 1 Nephilim Jetfighter

Wargear:
• Twin-linked heavy bolter
• Avenger mega bolter
• Six blacksword missiles
Options:
• May replace avenger mega bolter with a twin-linked lascannon 5 pts
Special Rules:
• Missile Lock
• Ravenwing
• Strafing Run
• Unrelenting Hunter

Ravenwing Bike Squad

75
M WS BS S T W I A Ld Sv Unit Type
Ravenwing Biker 14” 4 4 4 5 3 4 2 8 3+ Bike
Ravenwing Sergeant 14” 4 4 4 5 3 4 3 8 3+ Bike (Character)
Ravenwing Veteran Sgt. 14” 4 4 4 5 3 4 3 9 3+ Bike (Character)

Unit Composition: 2 Ravenwing Bikers, 1 Ravenwing Sergeant

Wargear:
• Bolt pistol or chainsword
• Heavy bolter (Attack Bike only)
• Frag grenades
• Krak grenades
• Space marine bike
• Teleport homer
Special Rules:
• And They Shall Know No Fear
• Combat Squads
• Grim Resolve
• Hit & Run
• Ravenwing
• Scout 1
Options:
• May include up to three additional Ravenwing Bikers 25 pts/model
• Up to two Ravenwing Bikers may each take one item from the Special Weapons list.
• May upgrade the Ravenwing Sergeant to a Ravenwing Veteran Sergeant 10 pts
• The Ravenwing Sergeant or Ravenwing Veteran Sergeant may:
  - Take items from the Melee Weapons and/or Ranged Weapons lists.
  - Take melta bombs 5 pts
• May include one Ravenwing Attack Bike 45 pts
  - The Ravenwing Attack Bike may replace its heavy bolter with a multi-melta 10 pts

Ravenwing Black Knights

120
M WS BS S T W I A Ld Sv Unit Type
Ravenwing Black Knight 14” 4 4 4 5 3 4 3 9 3+ Bike
Ravenwing Huntmaster 14” 4 4 4 5 3 4 4 9 3+ Bike (Character)

Unit Composition: 2 Ravenwing Black Knights, 1 Ravenwing Huntmaster

Wargear:
• Bolt pistol
• Plasma talon
• Corvus hammer
• Frag grenades
• Krak grenades
• Teleport homer
Options:
• May include up to seven additional Ravenwing Black Knights 40 pts/model
• For every three models in the unit, one Ravenwing Black Knight may replace his plasma talon with a Ravenwing grenade launcher free
• The Ravenwing Huntmaster may replace his corvus hammer with a power weapon 12 pts
• The Ravenwing Huntmaster may take melta bombs 5 pts
Special Rules:
• And They Shall Know No Fear
• Grim Resolve
• Hit & Run
• Ravenwing
• Scout
• Skilled Rider

Ravenwing Dark Talon

160
M BS F S R HP Unit Type
Ravenwing Dark Talon 20-50” 4 11 11 11 3 Vehicle (Flyer, Hover)

Unit Composition: 1 Ravenwing Dark Talon

Wargear:
• Two hurricane bolters
• Rift cannon
• Stasis bomb
Special Rules:
• Ravenwing
• Strafing Run

Ravenwing Darkshroud

80
M BS F S R HP Unit Type
Ravenwing Darkshroud 12” 4 10 10 10 3 Vehicle (Fast, Skimmer)

Unit Composition: 1 Ravenwing Darkshroud

Wargear:
• Heavy bolter
Options:
• May replace heavy bolter with an assault cannon 15 pts
Special Rules:
• Deep Strike
• Ravenwing
• Scout
• Shrouded
• Icon of Old Caliban

Ravenwing Land Speeders

50
M BS F S R HP Unit Type
Ravenwing Land Speeder 14” 4 10 10 10 2 Vehicle (Fast, Skimmer)

Unit Composition: 1 Ravenwing Land Speeder

Wargear:
• Heavy bolter
Special Rules:
• Deep Strike
• Ravenwing
Options:
• May include up to four additional Ravenwing Land Speeders 50 pts/model
• Any Ravenwing Land Speeder may replace its heavy bolter with one of the following:
  - Heavy flamer free
  - Multi-melta 10 pts
• Any Ravenwing Land Speeder may take one of the following:
  - Heavy bolter 5 pts/model
  - Heavy flamer 5 pts/model
  - Multi-melta 15 pts/model
  - Assault cannon 20 pts/model
  - Typhoon missile launcher 25 pts/model

Heavy Support

Ravenwing Land Speeder Vengeance

120
M BS F S R HP Unit Type
Land Speeder Vengeance 12” 4 10 10 10 3 Vehicle (Fast, Skimmer)

Unit Composition: 1 Land Speeder Vengeance

Wargear:
• Heavy bolter
• Plasma storm battery
Special Rules:
• Deep Strike
• Ravenwing
Options:
• May replace heavy bolter with an assault cannon 15 pts