HQS
Azrael
150
|
|
M
|
WS
|
BS
|
S
|
T
|
W
|
I
|
A
|
Ld
|
Sv
|
Unit Type
|
|
Azrael
|
6”
|
6
|
5
|
4
|
4
|
6
|
5
|
6
|
10
|
2+
|
Infantry (Character)
|
|
|
Unit Composition: 1 (Unique)
|
Wargear:
|
• Master-crafted combi-plasma
|
• Bolt pistol
|
• Frag grenades
|
• Krak grenades
|
|
Relics of Caliban:
|
• Sword of Secrets
|
• Lion Helm
|
|
Special Rules:
|
• Deathwing
|
• Inner Circle
|
• Grim Resolve
|
• Independent Character
|
• Master Tactician
|
• Rites of Battle
|
• Supreme Strategist
|
|
Belial
125
|
|
M
|
WS
|
BS
|
S
|
T
|
W
|
I
|
A
|
Ld
|
Sv
|
Unit Type
|
|
Belial
|
5”
|
6
|
5
|
4
|
4
|
6
|
5
|
5
|
10
|
2+
|
Infantry (Character)
|
|
|
Unit Composition: 1 (Unique)
|
Wargear:
|
• Terminator armour
|
• Storm bolter
|
• Iron halo
|
• Teleport homer
|
|
Relics of Caliban:
|
• Sword of Silence
|
|
Warlord Traits:
|
• The Hunt
|
|
Options:
|
|
• May replace storm bolter and Sword of Silence with two lightning claws or a thunder hammer and storm shield
|
free
|
|
|
Special Rules:
|
• Deathwing
|
• Grim Resolve
|
• Independent Character
|
• Marked for Retribution
|
• Tactical Precision
|
• Inner Circle
|
|
|
|
|
Company Master
70
|
|
M
|
WS
|
BS
|
S
|
T
|
W
|
I
|
A
|
Ld
|
Sv
|
Unit Type
|
|
Company Master
|
6”
|
6
|
5
|
4
|
4
|
5
|
5
|
5
|
10
|
3+
|
Infantry (Character)
|
|
|
Unit Composition: 1 Company Master
|
Wargear:
|
• Bolt pistol
|
• Chainsword
|
• Frag grenades
|
• Krak grenades
|
• Iron halo
|
|
Special Rules:
|
• Inner Circle
|
• Grim Resolve
|
• Independent Character
|
|
|
Options:
|
|
• May replace chainsword with a relic blade
|
25 pts
|
• May take a storm shield
|
15 pts
|
• May take artificer armour
|
20 pts
|
• May take items from the Melee Weapons, Ranged Weapons, Special Issue Wargear and/or Relics of Caliban lists.
|
• May replace bolt pistol, chainsword, frag and krak grenades with Terminator armour, storm bolter and power sword
|
30 pts
|
• A Company Master in Terminator armour may replace his power sword with a relic blade
|
10 pts
|
• A Company Master in Terminator armour may take items from the Terminator Weapons, Special Issue Wargear and/or Relics of Caliban lists.
|
|
Company Lieutenant
50
|
|
M
|
WS
|
BS
|
S
|
T
|
W
|
I
|
A
|
Ld
|
Sv
|
Unit Type
|
|
Lieutenant
|
6”
|
5
|
5
|
4
|
4
|
5
|
5
|
3
|
10
|
3+
|
Infantry (Character)
|
|
|
Unit Composition: 1 Lieutenant
|
Wargear:
|
• Bolt pistol
|
• Chainsword
|
• Frag grenades
|
• Krak grenades
|
|
Special Rules:
|
• Inner Circle
|
• Grim Resolve
|
• Independent Character
|
• Tactical Precision
|
|
Options:
|
|
• May take a Jump Pack
|
25 pts
|
• May take a storm shield
|
15 pts
|
• May take items from the Melee Weapons, Ranged Weapons, Special Issue Wargear and/or Relics of Caliban lists.
|
|
Tactical Precision: This model and its unit gain the [Precision Shots] and [Precision Strikes] keyword.
Ezekiel
110
|
|
M
|
WS
|
BS
|
S
|
T
|
W
|
I
|
A
|
Ld
|
Sv
|
Unit Type
|
|
Ezekiel
|
6”
|
5
|
5
|
4
|
4
|
3
|
5
|
3
|
10
|
2+
|
Infantry (Character)
|
|
|
Unit Composition: 1 (Unique)
|
Wargear:
|
• Master-crafted bolt pistol
|
• Master-crafted force sword
|
• Frag grenades
|
• Krak grenades
|
• Psychic hood
|
|
Relics of Caliban:
|
• Book of Salvation
|
|
Special Rules:
|
• Deathwing
|
• Inner Circle
|
• Grim Resolve
|
• Independent Character
|
• Psyker (Mastery Level 3)
|
|
Warlord Traits:
|
• Courage of the First Legion
|
|
Psyker:
|
Ezekiel generates his powers from the Daemonology, Divination (Sanctic), Interromancy, Pyromancy, Telekinesis and Telepathy disciplines.
|
|
Ravenwing Talonmaster
145
|
|
M
|
BS
|
F
|
S
|
R
|
HP
|
Unit Type
|
|
Talonmaster
|
18”
|
5
|
11
|
11
|
10
|
3
|
Vehicle (Fast, Skimmer, Character)
|
|
|
Unit Composition: 1 (Unique*)
|
Wargear:
|
• Twin-linked assault cannon
|
• Twin-linked heavy bolter
|
• Iron halo
|
• Power Sword (Ravenwing Talonmaster)
|
|
Special Rules:
|
• Deep Strike
|
• Grim Resolve
|
• Ravenwing
|
• Scout
|
• Skilled Rider
|
• Inner Circle
|
|
Power Sword: At the end of the Movement phase, nominate one enemy unit not locked in combat that this model has moved over that turn. That unit takes 3+D3 hits resolved at Strength 5 AP3, using Random Allocation. These hits have the Ignores Cover special rule, but do not benefit from any of the model’s other special rules. Against vehicles, these hits are resolved against the target’s rear armour.
Sammael
140
|
|
M
|
WS
|
BS
|
S
|
T
|
W
|
I
|
A
|
Ld
|
Sv
|
Unit Type
|
|
Sammael
|
15”
|
6
|
5
|
4
|
6
|
6
|
5
|
5
|
10
|
3+
|
Jetbike (Character)
|
|
|
Unit Composition: 1 (Unique*)
|
Wargear:
|
• Bolt pistol
|
• Plasma cannon
|
• Twin-linked storm bolter
|
• Frag grenades
|
• Krak grenades
|
• Iron halo
|
• Teleport homer
|
|
Relics of Caliban:
|
• Raven Sword
|
|
Warlord Traits:
|
• Rapid Manoeuvre
|
|
Special Rules:
|
• Eternal Warrior
|
• Fearless
|
• Grim Resolve
|
• Hatred (Chaos Space Marines)
|
• Hit & Run
|
• Independent Character
|
• Ravenwing
|
• Scout
|
• Skilled Rider
|
• Swift Vengeance
|
|
Elites
Company Veterans
95
|
|
WS
|
BS
|
S
|
T
|
W
|
I
|
A
|
Ld
|
Sv
|
Unit Type
|
|
Veteran
|
4
|
4
|
4
|
4
|
2
|
4
|
3
|
9
|
3+
|
Infantry
|
|
Veteran Sergeant
|
4
|
4
|
4
|
4
|
2
|
4
|
4
|
9
|
3+
|
Infantry (Character)
|
|
|
Unit Composition: 4 Veterans, 1 Veteran Sergeant
|
Wargear:
|
• Auto Boltgun
|
• Bolt pistol
|
• Frag grenades
|
• Krak grenades
|
• Special issue ammunition
|
|
Special Rules:
|
• And They Shall Know No Fear
|
• Combat Squads
|
|
Options:
|
|
• May include up to five additional Veterans
|
19 pts/model
|
• Any model may take items from the Melee Weapons and/or Ranged Weapons lists.
|
• For every five models in the squad, one Veteran may take an item from the Special Weapons list.
|
• One Veteran may take an item from the Heavy Weapons list.
|
• Any model may take melta bombs
|
5 pts/model
|
• Any model may take one of the following:
|
- Combat shield
|
5 pts/model
|
- Storm shield
|
10 pts/model
|
|
Inner Circle Companions
105
|
|
M
|
WS
|
BS
|
S
|
T
|
W
|
I
|
A
|
Ld
|
Sv
|
Unit Type
|
|
Inner Circle Companion
|
6”
|
5
|
4
|
4
|
4
|
3
|
4
|
4
|
10
|
3+
|
Infantry
|
|
|
Unit Composition: 3 Inner Circle Companions
|
Wargear:
|
• Bolt pistol
|
• Relic Blade
|
• Frag grenades
|
• Krak grenades
|
|
Special Rules:
|
• And They Shall Know No Fear
|
• Combat Squads
|
• Grim Resolve
|
• Deathwing
|
• Inner Circle
|
• Crusader
|
|
Options:
|
|
• May include up to three additional Inner Circle Companions
|
35 pts/model
|
• The unit may take a perfidious relic of the Unforgiven
|
15 pts
|
|
Deathwing Command Squad
165
|
|
M
|
WS
|
BS
|
S
|
T
|
W
|
I
|
A
|
Ld
|
Sv
|
Unit Type
|
|
Deathwing Terminator
|
5”
|
4
|
4
|
4
|
4
|
3
|
4
|
3
|
9
|
2+
|
Infantry
|
|
Deathwing Sergeant
|
5”
|
4
|
4
|
4
|
4
|
3
|
4
|
4
|
9
|
2+
|
Infantry (Character)
|
|
Deathwing Apothecary
|
5”
|
4
|
4
|
4
|
4
|
3
|
4
|
3
|
9
|
2+
|
Infantry (Independent Character)
|
|
Deathwing Champion
|
5”
|
5
|
4
|
4
|
4
|
3
|
4
|
4
|
9
|
2+
|
Infantry (Independent Character)
|
|
|
Unit Composition: 5 Deathwing Terminators
|
Wargear:
|
• Terminator armour
|
• Storm bolter
|
• Power fist
|
|
Special Rules:
|
• Deathwing
|
• Grim Resolve
|
• Honour or Death (Deathwing Champion only)
|
• Split Fire
|
|
Options:
|
|
• One Deathwing Terminator may be upgraded to a Deathwing Sergeant, replacing his power fist with a power sword
|
free
|
• One Deathwing Terminator in the army may take:
|
- Deathwing Company Banner
|
20 pts
|
- Sacred Standard
|
35 pts
|
• One Deathwing Terminator in the army may be upgraded to the Deathwing Champion, replacing all of his weapons with the Halberd of Caliban
|
5 pts
|
• One Deathwing Terminator in the army may be upgraded to the Deathwing Apothecary, replacing his power fist with a narthecium
|
5 pts
|
• Any Deathwing Terminator may replace all of his weapons with:
|
- Two lightning claws
|
free
|
- Thunder hammer and storm shield
|
10 pts/model
|
• Any Deathwing Terminator may replace his power fist with a chainfist
|
5 pts/model
|
• One Deathwing Terminator may take an item from the Terminator Heavy Weapons list, with the exception that the Cyclone Missile Launcher can be taken in addition with the heavy weapon..
|
• The unit may take a perfidious relic of the Unforgiven
|
|
|
Deathwing Knights
215
|
|
M
|
WS
|
BS
|
S
|
T
|
W
|
I
|
A
|
Ld
|
Sv
|
Unit Type
|
|
Deathwing Knight
|
5”
|
5
|
4
|
4
|
4
|
3
|
4
|
3
|
9
|
2+
|
Infantry
|
|
Knight Master
|
5”
|
5
|
4
|
4
|
4
|
3
|
4
|
4
|
9
|
2+
|
Infantry (Character)
|
|
|
Unit Composition: 4 Deathwing Knights, 1 Knight Master
|
Wargear:
|
• Terminator armour
|
• Mace of absolution (Deathwing Knight only)
|
• Flail of the Unforgiven (Knight Master only)
|
• Storm shield
|
|
Options:
|
|
• May include up to five additional Deathwing Knights
|
43 pts/model
|
• May replace a Mace of Absolution or Flail of the Unforgiven with a Blade of Caliban. If it does so, it receives the [Bonus Attack 1] keyword.
|
|
• The unit may take a perfidious relic of the Unforgiven
|
|
|
|
Special Rules:
|
• Deathwing
|
• Grim Resolve
|
• Hammer of Wrath
|
• Precision Strikes
|
• Fortress of Shields
|
|
|
|
|
Fortress of Shields: While 2 or more models in this unit are within base contact with one another, the entire squad is treated as having +1 Toughness.
Deathwing Terminator Squad
165
|
|
M
|
WS
|
BS
|
S
|
T
|
W
|
I
|
A
|
Ld
|
Sv
|
Unit Type
|
|
Deathwing Terminator
|
5”
|
4
|
4
|
4
|
4
|
1
|
4
|
3
|
9
|
2+
|
Infantry
|
|
Deathwing Sergeant
|
5”
|
4
|
4
|
4
|
4
|
1
|
4
|
4
|
9
|
2+
|
Infantry (Character)
|
|
|
Unit Composition: 4 Deathwing Terminators, 1 Deathwing Sergeant
|
Wargear:
|
• Terminator armour
|
• Storm bolter
|
• Power fist (Deathwing Terminator only)
|
• Power sword (Deathwing Sergeant only)
|
|
Special Rules:
|
• Deathwing
|
• Grim Resolve
|
• Split Fire
|
|
Options:
|
|
• May include up to five additional Deathwing Terminators
|
33 pts/model
|
• Any model may replace all of its weapons with:
|
- Two lightning claws
|
free
|
- Thunder hammer and storm shield
|
10 pts/model
|
• Any model may replace its power fist with a chainfist
|
5 pts/model
|
• For every five models in the squad, one Deathwing Terminator may take an item from the Terminator Heavy Weapons list, with the exception that the Cyclone Missile Launcher can be taken in addition with the heavy weapon..
|
• The unit may take a perfidious relic of the Unforgiven
|
|
|
Ravenwing Command Squad
102
|
|
M
|
WS
|
BS
|
S
|
T
|
W
|
I
|
A
|
Ld
|
Sv
|
Unit Type
|
|
Ravenwing Black Knight
|
14”
|
4
|
4
|
4
|
5
|
3
|
4
|
3
|
9
|
3+
|
Bike
|
|
Ravenwing Apothecary
|
14”
|
4
|
4
|
4
|
5
|
3
|
4
|
3
|
9
|
3+
|
Bike (Independent Character)
|
|
Ravenwing Champion
|
14”
|
5
|
4
|
4
|
5
|
3
|
4
|
4
|
9
|
3+
|
Bike (Independent Character)
|
|
|
Unit Composition: 3 Ravenwing Black Knights
|
Wargear:
|
• Bolt pistol
|
• Plasma talon
|
• Corvus hammer
|
• Frag grenades
|
• Krak grenades
|
• Teleport homer
|
|
Special Rules:
|
• And They Shall Know No Fear
|
• Grim Resolve
|
• Honour or Death (Ravenwing Champion only)
|
• Hit & Run
|
• Ravenwing
|
• Scout
|
• Skilled Rider
|
|
Options:
|
|
• May include up to three additional Ravenwing Black Knights
|
34 pts/model
|
• One Ravenwing Black Knight in the army may take:
|
- Ravenwing Company Banner
|
20 pts
|
- Sacred Standard
|
35 pts
|
• Up to two Ravenwing Black Knights may replace their plasma talon with a Ravenwing grenade launcher
|
free
|
• One Ravenwing Black Knight in the army may be upgraded to the Ravenwing Apothecary, taking a narthecium
|
30 pts
|
• One Ravenwing Black Knight in the army may be upgraded to the Ravenwing Champion, replacing his corvus hammer with a Blade of Caliban
|
5 pts
|
|
Fast Attack
Nephilim Jetfighter
142
|
|
M
|
BS
|
F
|
S
|
R
|
HP
|
Unit Type
|
|
Nephilim Jetfighter
|
20”-50”
|
4
|
11
|
11
|
11
|
3
|
Vehicle (Flyer)
|
|
|
Unit Composition: 1 Nephilim Jetfighter
|
Wargear:
|
• Twin-linked heavy bolter
|
• Avenger mega bolter
|
• Six blacksword missiles
|
|
Options:
|
|
• May replace avenger mega bolter with a twin-linked lascannon
|
5 pts
|
|
|
Special Rules:
|
• Missile Lock
|
• Ravenwing
|
• Strafing Run
|
• Unrelenting Hunter
|
|
|
|
|
Ravenwing Bike Squad
75
|
|
M
|
WS
|
BS
|
S
|
T
|
W
|
I
|
A
|
Ld
|
Sv
|
Unit Type
|
|
Ravenwing Biker
|
14”
|
4
|
4
|
4
|
5
|
3
|
4
|
2
|
8
|
3+
|
Bike
|
|
Ravenwing Sergeant
|
14”
|
4
|
4
|
4
|
5
|
3
|
4
|
3
|
8
|
3+
|
Bike (Character)
|
|
Ravenwing Veteran Sgt.
|
14”
|
4
|
4
|
4
|
5
|
3
|
4
|
3
|
9
|
3+
|
Bike (Character)
|
|
|
Unit Composition: 2 Ravenwing Bikers, 1 Ravenwing Sergeant
|
Wargear:
|
• Bolt pistol or chainsword
|
• Heavy bolter (Attack Bike only)
|
• Frag grenades
|
• Krak grenades
|
• Space marine bike
|
• Teleport homer
|
|
Special Rules:
|
• And They Shall Know No Fear
|
• Combat Squads
|
• Grim Resolve
|
• Hit & Run
|
• Ravenwing
|
• Scout 1
|
|
Options:
|
|
• May include up to three additional Ravenwing Bikers
|
25 pts/model
|
• Up to two Ravenwing Bikers may each take one item from the Special Weapons list.
|
• May upgrade the Ravenwing Sergeant to a Ravenwing Veteran Sergeant
|
10 pts
|
• The Ravenwing Sergeant or Ravenwing Veteran Sergeant may:
|
- Take items from the Melee Weapons and/or Ranged Weapons lists.
|
- Take melta bombs
|
5 pts
|
• May include one Ravenwing Attack Bike
|
45 pts
|
- The Ravenwing Attack Bike may replace its heavy bolter with a multi-melta
|
10 pts
|
|
Ravenwing Black Knights
120
|
|
M
|
WS
|
BS
|
S
|
T
|
W
|
I
|
A
|
Ld
|
Sv
|
Unit Type
|
|
Ravenwing Black Knight
|
14”
|
4
|
4
|
4
|
5
|
3
|
4
|
3
|
9
|
3+
|
Bike
|
|
Ravenwing Huntmaster
|
14”
|
4
|
4
|
4
|
5
|
3
|
4
|
4
|
9
|
3+
|
Bike (Character)
|
|
|
Unit Composition: 2 Ravenwing Black Knights, 1 Ravenwing Huntmaster
|
Wargear:
|
• Bolt pistol
|
• Plasma talon
|
• Corvus hammer
|
• Frag grenades
|
• Krak grenades
|
• Teleport homer
|
|
Options:
|
|
• May include up to seven additional Ravenwing Black Knights
|
40 pts/model
|
• For every three models in the unit, one Ravenwing Black Knight may replace his plasma talon with a Ravenwing grenade launcher
|
free
|
• The Ravenwing Huntmaster may replace his corvus hammer with a power weapon
|
12 pts
|
• The Ravenwing Huntmaster may take melta bombs
|
5 pts
|
|
|
Special Rules:
|
• And They Shall Know No Fear
|
• Grim Resolve
|
• Hit & Run
|
• Ravenwing
|
• Scout
|
• Skilled Rider
|
|
|
|
|
Ravenwing Dark Talon
160
|
|
M
|
BS
|
F
|
S
|
R
|
HP
|
Unit Type
|
|
Ravenwing Dark Talon
|
20-50”
|
4
|
11
|
11
|
11
|
3
|
Vehicle (Flyer, Hover)
|
|
|
Unit Composition: 1 Ravenwing Dark Talon
|
Wargear:
|
• Two hurricane bolters
|
• Rift cannon
|
• Stasis bomb
|
|
Special Rules:
|
• Ravenwing
|
• Strafing Run
|
|
Ravenwing Darkshroud
80
|
|
M
|
BS
|
F
|
S
|
R
|
HP
|
Unit Type
|
|
Ravenwing Darkshroud
|
12”
|
4
|
10
|
10
|
10
|
3
|
Vehicle (Fast, Skimmer)
|
|
|
Unit Composition: 1 Ravenwing Darkshroud
|
|
Options:
|
|
• May replace heavy bolter with an assault cannon
|
15 pts
|
|
|
Special Rules:
|
• Deep Strike
|
• Ravenwing
|
• Scout
|
• Shrouded
|
• Icon of Old Caliban
|
|
|
|
|
Ravenwing Land Speeders
50
|
|
M
|
BS
|
F
|
S
|
R
|
HP
|
Unit Type
|
|
Ravenwing Land Speeder
|
14”
|
4
|
10
|
10
|
10
|
2
|
Vehicle (Fast, Skimmer)
|
|
|
Unit Composition: 1 Ravenwing Land Speeder
|
Wargear:
|
• Heavy bolter
|
|
Special Rules:
|
• Deep Strike
|
• Ravenwing
|
|
Options:
|
|
• May include up to four additional Ravenwing Land Speeders
|
50 pts/model
|
• Any Ravenwing Land Speeder may replace its heavy bolter with one of the following:
|
- Heavy flamer
|
free
|
- Multi-melta
|
10 pts
|
• Any Ravenwing Land Speeder may take one of the following:
|
- Heavy bolter
|
5 pts/model
|
- Heavy flamer
|
5 pts/model
|
- Multi-melta
|
15 pts/model
|
- Assault cannon
|
20 pts/model
|
- Typhoon missile launcher
|
25 pts/model
|
|
Heavy Support
Ravenwing Land Speeder Vengeance
120
|
|
M
|
BS
|
F
|
S
|
R
|
HP
|
Unit Type
|
|
Land Speeder Vengeance
|
12”
|
4
|
10
|
10
|
10
|
3
|
Vehicle (Fast, Skimmer)
|
|
|
Unit Composition: 1 Land Speeder Vengeance
|
Wargear:
|
• Heavy bolter
|
• Plasma storm battery
|
|
Special Rules:
|
• Deep Strike
|
• Ravenwing
|
|
Options:
|
|
• May replace heavy bolter with an assault cannon
|
15 pts
|
|