Tyranid Datasheets

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HQ

Deathleaper

130
M WS BS S T W I A Ld Sv Unit Type
Deathleaper 8" 9 3 6 4 4 7 4 10 5+ Infantry (Character)

Unit Composition: 1 (Unique)

Weapons and Biomorphs:
• Rending claws
• Scything talons
• Flesh hooks
Warlord Traits:
• Mind Eater
Special Rules:
• Chameleonic Skin
• Deep Strike
• Fear
• Fleet
• Hit & Run
• Infiltrate
• Instinctive Behaviour (Lurk)
• ‘It’s after me!’
• Move Through Cover
• Pheromone Trail
• Stealth
• Very Bulky
• ‘Where is it?’

Hive Tyrant

165
M WS BS S T W I A Ld Sv Unit Type
Hive Tyrant 8" 8 4 6 6 6 5 5 10 3+ Monstrous Creature (Character)

Unit Composition: 1 Hive Tyrant

Weapons and Biomorphs:
• Two pairs of scything talons
Special Rules:
• Psyker (Mastery Level 2)
• Shadow in the Warp
• Synapse Creature
Psyker:
A Hive Tyrant generates its psychic powers from the Powers of the Hive Mind.
Options:
• May take items from the Monstrous Bio-cannons, Melee Bio-weapons, Biomorphs, Thorax Biomorphs and Tyranid Bio-artefacts lists.
• May take any of the following upgrades:
  - Indescribable Horror 10 pts
  - Old Adversary 15 pts
  - Hive Commander 20 pts
• May take any of the following:
  - Prehensile pincer 10 pts
  - Wings 35 pts

Old One Eye

220
M WS BS S T W I A Ld Sv Unit Type
Old One Eye 8" 3 3 10 6 6 2 4 8 3+ Monstrous Creature (Character)

Unit Composition: 1 (Unique)

Weapons and Biomorphs:
• Crushing claws
• Scything talons
• Thresher scythe
• Regeneration
Special Rules:
• Alpha Leader
• Berserk Rampage
• Fearless
• Instinctive Behaviour (Feed)
• Living Battering Ram
Warlord Traits:
• Adaptive Biology

Tervigon

195
M WS BS S T W I A Ld Sv Unit Type
Tervigon 6" 3 3 5 6 7 2 3 10 3+ Monstrous Creature

Unit Composition: 1 Tervigon

Weapons and Biomorphs:
• Stinger salvo
• Scything talons
Special Rules:
• Brood Progenitor
• Psyker (Mastery Level 1)
• Shadow in the Warp
• Spawn Termagants
• Synapse Creature
• Synaptic Backlash
Options:
• May take items from the Biomorphs, Thorax Biomorphs and Tyranid Bio-artefacts lists.
• May replace scything talons with crushing claws 15 pts
• May replace stinger salvo with cluster spines 5 pts
Psyker:
A Tervigon generates its psychic powers from the Powers of the Hive Mind.

The Swarmlord

285
M WS BS S T W I A Ld Sv Unit Type
The Swarmlord 8" 9 4 6 6 7 6 7 10 3+ Monstrous Creature (Character)

Unit Composition: 1 (Unique)

Bio-artefacts:
• Two pairs of Bone Sabres
Warlord Traits:
• Synaptic Lynchpin
Special Rules:
• Alien Cunning
• Psyker (Mastery Level 3)
• Shadow in the Warp
• Swarm Leader
• Synapse Creature
Psyker:
The Swarmlord generates its psychic powers from the Powers of the Hive Mind.

Tyranid Prime

125
M WS BS S T W I A Ld Sv Unit Type
Tyranid Prime 6" 6 4 5 5 4 5 4 10 3+ Infantry (Character)

Unit Composition: 1 Tyranid Prime

Weapons and Biomorphs:
• Devourer
• Scything talons
Options:
• May take items from the Basic Bio-weapons, Melee Bio-weapons, Biomorphs and Tyranid Bio-artefacts lists.
• May take flesh hooks 5 pts
Special Rules:
• Alpha Warrior
• Independent Character
• Shadow in the Warp
• Synapse Creature
• Very Bulky

Tyrant Guard Brood

50 You may include one Tyrant Guard Brood for each Hive Tyrant (including The Swarmlord) in your army. These broods do not use up a Force Organisation slot.
M WS BS S T W I A Ld Sv Unit Type
Tyrant Guard 5" 5 3 5 6 3 4 2 7 3+ Infantry

Unit Composition: 1 Tyrant Guard

Weapons and Biomorphs:
• Rending claws
• Scything talons
Special Rules:
• Blind Rampage
• Instinctive Behaviour (Feed)
• Shieldwall
• Very Bulky
Options:
• May include up to two additional Tyrant Guard 50 pts/model
• Any model may replace its scything talons with one of the following:
  - Crushing claws 20 pts/model
  - Lash whip and bonesword 20 pts/model
• The unit may take any of the following biomorphs:
  - Toxin sacs 3 pts/model
  - Adrenal glands 5 pts/model

Troops

Genestealer Brood

70
M WS BS S T W I A Ld Sv Unit Type
Genestealer 8" 6 - 4 4 1 6 4 10 5+ Infantry
Broodlord 8" 7 - 5 5 3 7 5 10 4+ Infantry (Character)

Unit Composition: 5 Genestealers

Weapons and Biomorphs:
• Rending claws
Special Rules:
• Bulky (Broodlord only)
• Fleet
• Infiltrate
• Move Through Cover
• Psyker (Mastery Level 1) (Broodlord only)
Psyker:
A Broodlord always knows The Horror psychic power.
Options:
• May include up to fifteen additional Genestealers 14 pts/model
• Any model may take scything talons 4 pts/model
• All Genestealers in the unit may take any of the following biomorphs:
  - Adrenal glands 2 pts/model
  - Toxin sacs 3 pts/model
• May add a Broodlord 60 pts
• A Broodlord may take items from the Biomorphs list.

Hormagaunt Brood

50
M WS BS S T W I A Ld Sv Unit Type
Hormagaunt 10" 3 3 3 3 1 5 3 6 6+ Infantry

Unit Composition: 10 Hormagaunts

Weapons and Biomorphs:
• Scything talons
Special Rules:
• Bounding Leap
• Fleet
• Instinctive Behaviour (Feed)
• Move Through Cover
Options:
• May include up to twenty additional Hormagaunts 5 pts/model
• The unit may take any of the following biomorphs:
  - Adrenal glands 2 pts/model
  - Toxin sacs 3 pts/model

Ripper Swarm Brood

39
M WS BS S T W I A Ld Sv Unit Type
Ripper Swarm 6" 2 2 3 3 3 2 4 5 6+ Infantry

Unit Composition: 3 Ripper Swarms

Special Rules:
• Fearless
• Instinctive Behaviour (Feed)
• Swarms
Options:
• May include up to six additional Ripper Swarms 13 pts/base
• The unit may take spinefists 4 pts/base
• The unit may take any of the following biomorphs:
  - Toxin sacs 4 pts/base
  - Adrenal glands 6 pts/base
• The unit may purchase the Deep Strike special rule 2 pts/base

Termagant Brood

40
M WS BS S T W I A Ld Sv Unit Type
Termagant 6" 3 3 3 3 1 4 1 6 6+ Infantry

Unit Composition: 10 Termagants

Weapons and Biomorphs:
• Fleshborer
Special Rules:
• Instinctive Behaviour (Lurk)
• Move Through Cover
• The Scuttling Swarm
Options:
• May include up to twenty additional Termagants 4 pts/model
• For every ten Termagants, one may replace its fleshborer with a strangleweb 5 pts/model
• Any model may replace its fleshborer with one of the following:
  - Spinefists free
  - Spike rifle free
  - Devourer 4 pts/model
• The unit may take any of the following biomorphs:
  - Adrenal glands 2 pts/model
  - Toxin sacs 2 pts/model

Tyranid Warrior Brood

90
M WS BS S T W I A Ld Sv Unit Type
Tyranid Warrior 6" 5 3 4 4 3 4 3 10 4+ Infantry

Unit Composition: 3 Tyranid Warriors

Weapons and Biomorphs:
• Devourer
• Scything talons
Special Rules:
• Shadow in the Warp
• Synapse Creature
• Very Bulky
Options:
• May include up to six additional Tyranid Warriors 30 pts/model
• One model in the unit may take an item from the Basic Bio-cannons list.
• Any model may take items from the Basic Bio-weapons and Melee Bio-weapons lists.
• The unit may take any of the following biomorphs:
  - Toxin sacs 3 pts/model
  - Flesh hooks 4 pts/model
  - Adrenal glands 5 pts/model

Phodian Hive Warriors

170
M WS BS S T W I A Ld Sv Unit Type
Phodian Hive Warrior 6" 5 3 4 4 3 4 5 10 4+ Infantry

Unit Composition: 3 Phodian Hive Warriors (Unique)

Weapons and Biomorphs:
• All models in the unit have toxin sacs and adrenal glands.
• One model is equipped with a pair of scything talons and a venom cannon.
• One model is equipped with a pair of scything talons and a pair of boneswords.
• One model is equipped with a pair of rending claws and a lash whip and bonesword.
Special Rules:
• Shadow in the Warp
• Synapse Creature
• Very Bulky
• Infested Ruins

Mucolid Spore Cluster

15
M WS BS S T W I A Ld Sv Unit Type
Mucolid Spore 4" - - 1 3 3 3 - 3 - Infantry

Unit Composition: 1 Mucolid Spore

Special Rules:
• Deep Strike
• Fearless
• Shrouded
• Massive Floating Bomb
• Skyblast
Options:
• May include up to two additional Mucolid Spores 15 pts/model

Elites

Haruspex

160
M WS BS S T W I A Ld Sv Unit Type
Haruspex 8" 3 3 6 6 8 3 3 7 3+ Monstrous Creature

Unit Composition: 1 Haruspex

Weapons and Biomorphs:
• Grasping tongue
• Crushing claws
• Acid blood
Options:
• May take items from the Biomorphs list.
• May take a thresher scythe 10 pts
Special Rules:
• Fearless
• Feeder-beast
• Instinctive Behaviour (Feed)
• Rapacious Hunger

Hive Guard Brood

55
M WS BS S T W I A Ld Sv Unit Type
Hive Guard 6" 4 3 5 6 3 2 2 7 4+ Infantry

Unit Composition: 1 Hive Guard

Weapons and Biomorphs:
• Impaler Cannon
Special Rules:
• Instinctive Behaviour (Hunt)
• Very Bulky
Options:
• May include up to two additional Hive Guard 55 pts/model
• Any model may replace its impaler cannon with a shockcannon 5 pts/model
• The unit may take any of the following biomorphs:
  - Toxin sacs 3 pts/model
  - Adrenal glands 5 pts/model

Lictor Brood

50
M WS BS S T W I A Ld Sv Unit Type
Lictor 10" 6 3 6 4 3 6 3 10 5+ Infantry

Unit Composition: 1 Lictor

Weapons and Biomorphs:
• Rending claws
• Scything talons
• Flesh hooks
Options:
• May include up to two additional Lictors 50 pts/model
Special Rules:
• Chameleonic Skin
• Deep Strike
• Fear
• Fleet
• Hit & Run
• Infiltrate
• Instinctive Behaviour (Lurk)
• Move Through Cover
• Pheromone Trail
• Stealth
• Very Bulky

Pyrovore Brood

40
M WS BS S T W I A Ld Sv Unit Type
Pyrovore 5" 3 3 4 4 3 2 2 6 4+ Infantry

Unit Composition: 1 Pyrovore

Weapons and Biomorphs:
• Flamespurt
• Acid Blood
• Acid Maw
Options:
• May include up to two additional Pyrovores 40 pts/model
Special Rules:
• Instinctive Behaviour (Feed)
• Very Bulky
• Volatile

Venomthrope Brood

45
M WS BS S T W I A Ld Sv Unit Type
Venomthrope 8" 3 3 4 4 2 3 2 6 5+ Infantry

Unit Composition: 1 Venomthrope

Weapons and Biomorphs:
• Lash whips
• Toxic miasma
Options:
• May include up to two additional Venomthropes 45 pts/model
Special Rules:
• Instinctive Behaviour (Lurk)
• Poisoned (2+)
• Shrouded
• Spore Cloud
• Very Bulky

Zoanthrope Brood

50
M WS BS S T W I A Ld Sv Unit Type
Zoanthrope 8" 3 4 4 4 2 3 1 10 5+ Infantry

Unit Composition: 1 Zoanthrope

Special Rules:
• Brotherhood of Psykers
• Psychic Brood
• Shadow in the Warp
• Synapse Creature
• Very Bulky
• Warp Field
Options:
• May include up to two additional Zoanthropes 50 pts/model
Psyker:
A Zoanthrope Brood always knows the Warp Blast psychic power. The unit can generate one additional power from the Powers of the Hive Mind.

Maleceptor

205
M WS BS S T W I A Ld Sv Unit Type
Maleceptor 8" 3 3 6 6 7 3 3 10 4+ Monstrous Creature

Unit Composition: 1 Maleceptor

Weapons and Biomorphs:
• Scything Talons
Psyker:
A Maleceptor always knows the Psychic Overload psychic power. A Maleceptor generates its

remaining powers from the Powers of the Hive Mind.

Special Rules:
• Psyker (Mastery Level 2)
• Shadow in the Warp
• Synapse Creature
• Psychic Barrier

Zoanthrope Brood

50
M WS BS S T W I A Ld Sv Unit Type
Zoanthrope 8" 3 4 4 4 2 3 1 10 5+ Infantry
Neurothrope 8" 3 4 4 4 2 3 1 10 5+ Infantry (Character)

Unit Composition: 1 Zoanthrope

Special Rules:
• Brotherhood of Psykers (Mastery Level 2)
• Shadow in the Warp
• Synapse Creature
• Very Bulky
• Psychic Brood
• Warp Field
Options:
• May include up to five additional Zoanthropes 50 pts/model
• If the unit numbers three models or more, one Zoanthrope may be upgraded to a Neurothrope 25 pts
Psyker:
A Zoanthrope Brood knows the Warp Blast psychic power. The unit generates one additional power from the Powers of the Hive Mind. A brood which includes a Neurothrope knows Spirit Leech in addition to its other psychic powers so long as the Neurothrope is alive.

Fast Attack

Gargoyle Brood

60
M WS BS S T W I A Ld Sv Unit Type
Gargoyle 12" 3 3 3 3 1 4 1 6 6+ Jump Infantry

Unit Composition: 10 Gargoyles

Weapons and Biomorphs:
• Fleshborer
• Blinding venom
Special Rules:
• Instinctive Behaviour (Hunt)
Options:
• May include up to twenty additional Gargoyles 6 pts/model
• The unit may take any of the following biomorphs:
  - Adrenal glands 2 pts/model
  - Toxin sacs 2 pts/model

Harpy

135
M WS BS S T W I A Ld Sv Unit Type
Harpy 15"-40" 3 3 5 5 7 5 3 10 4+ Flying Monstrous Creature

Unit Composition: 1 Harpy

Weapons and Biomorphs:
• Twin-linked stranglethorn cannon
• Scything talons
• Spore mine cysts
Special Rules:
• Fearless
• Instinctive Behaviour (Hunt)
• Sonic Screech
Options:
• May replace twin-linked stranglethorn cannon with twin-linked heavy venom cannon 5 pts
• May take one of the following:
  - Stinger salvo 10 pts
  - Cluster spines 15 pts
• May take items from the Biomorphs list.

Hive Crone

155
M WS BS S T W I A Ld Sv Unit Type
Hive Crone 15"-40" 3 3 5 5 7 5 3 10 4+ Flying Monstrous Creature

Unit Composition: 1 Hive Crone

Weapons and Biomorphs:
• Drool Cannon
• Four tentaclids
• Scything talons
Special Rules:
• Fearless
• Instinctive Behaviour (Feed)
• Raking Strike
Options:
• May take one of the following:
  - Stinger salvo 10 pts
  - Cluster spines 15 pts
• May take items from the Biomorphs list.

Ravener Brood

90
M WS BS S T W I A Ld Sv Unit Type
Ravener 8" 5 3 4 4 3 5 3 6 5+ Beast

Unit Composition: 3 Raveners

Weapons and Biomorphs:
• Two pairs of scything talons
Special Rules:
• Deep Strike
• Instinctive Behaviour (Feed)
• Very Bulky
Options:
• May include up to six additional Raveners 30 pts/model
• Any Ravener may exchange one pair of scything talons for rending claws 5 pts/model
• Any Ravener may take one of the following:
  - Spinefists 3 pts/model
  - Devourer 5 pts/model
  - Deathspitter 10 pts/model
• One Ravener Brood in the army may add The Red Terror 85 pts

The Red Terror

85
M WS BS S T W I A Ld Sv Unit Type
The Red Terror 10" 6 3 5 5 5 5 7 8 4+ Beast (Character)

Unit Composition: 1 (Unique)

Weapons and Biomorphs:
• Two pairs of scything talons
• Prehensile pincer
Special Rules:
• Deep Strike
• Instinctive Behaviour (Feed)
• Swallow Whole
• Very Bulky

Sky-slasher Swarm Brood

54
M WS BS S T W I A Ld Sv Unit Type
Sky-slasher Swarm 12" 2 2 3 3 3 2 4 5 6+ Jump Infantry

Unit Composition: 3 Sky-slasher Swarms

Special Rules:
• Fearless
• Instinctive Behaviour (Feed)
• Swarms
Options:
• May include up to six additional Sky-slasher Swarms 18 pts/base
• The unit may take spinefists 4 pts/base
• The unit may take any of the following biomorphs:
  - Toxin sacs 4 pts/base
  - Adrenal glands 5 pts/base

Spore Mine Cluster

15
M WS BS S T W I A Ld Sv Unit Type
Spore Mine 4" - - 1 1 1 1 - 1 - Infantry

Unit Composition: 3 Spore Mines

Special Rules:
• Deep Strike
• Fearless
• Floating Death
• Living Bomb
Options:
• May include up to three additional Spore Mines 5 pts/model

Tyranid Shrike Brood

90
M WS BS S T W I A Ld Sv Unit Type
Tyranid Shrike 12" 5 3 4 4 3 4 3 10 5+ Jump Infantry

Unit Composition: 3 Tyranid Shrikes

Weapons and Biomorphs:
• Devourer
• Scything talons
Special Rules:
• Shadow in the Warp
• Synapse Creature
• Very Bulky
Options:
• May include up to six additional Tyranid Shrikes 30 pts/model
• One model in the unit may take an item from the Basic Bio-cannons list.
• Any model may take items from the Basic Bio-weapons and Melee Bio-weapons lists.
• The unit may take any of the following biomorphs:
  - Adrenal glands 4 pts/model
  - Toxin sacs 3 pts/model
  - Flesh hooks 4 pts/model

Heavy Support

Biovore Brood

40
M WS BS S T W I A Ld Sv Unit Type
Biovore 5" 3 3 4 4 4 2 3 6 4+ Infantry

Unit Composition: 1 Biovore

Weapons and Biomorphs:
• Spore Mine launcher
Special Rules:
• Instinctive Behaviour (Hunt)
• Very Bulky
Options:
• May include up to two additional Biovores 40 pts/model

Carnifex Brood

120
M WS BS S T W I A Ld Sv Unit Type
Carnifex 8" 3 3 9 6 6 2 5 7 3+ Monstrous Creature

Unit Composition: 1 Carnifex

Weapons and Biomorphs:
• Two pairs of scything talons
Special Rules:
• Fearless
• Instinctive Behaviour (Feed)
• Living Battering Ram
Options:
• May include up to two additional Carnifexes 120 pts/model
• Any model may replace one pair of scything talons with crushing claws 15 pts/model
• Any model may take items from the Monstrous Bio-cannons and Biomorphs lists.
• Any model may take any of the following:
  - Spine banks 5 pts/model
  - Bio-plasma 20 pts/model
• Any model may take one of the following tail biomorphs:
  - Thresher scythe 10 pts/model
  - Bone mace 15 pts/model

Exocrine

170
WS BS S T W I A Ld Sv Unit Type
Exocrine 3 3 6 6 5 3 3 7 3+ Monstrous Creature

Unit Composition: 1 Exocrine

Weapons and Biomorphs:
• Bio-plasmic cannon
• Scything talons
Special Rules:
• Fearless
• Instinctive Behaviour (Hunt)
• Symbiotic Targeting
Options:
• May take items from the Biomorphs list.
• May take the thresher scythe tail biomorph 10 pts

Mawloc

140
M WS BS S T W I A Ld Sv Unit Type
Mawloc 10" 3 - 6 6 6 4 3 8 3+ Monstrous Creature

Unit Composition: 1 Mawloc

Special Rules:
• Burrow
• Deep Strike
• Fearless
• Hit & Run
• Instinctive Behaviour (Feed)
• Terror From the Deep
Options:
• May take items from the Biomorphs list.
• May take one of the following tail biomorphs:
  - Prehensile pincer 10 pts
  - Toxinspike 10 pts

Trygon

190
M WS BS S T W I A Ld Sv Unit Type
Trygon 10" 5 3 6 6 6 4 5 8 3+ Monstrous Creature

Unit Composition: 1 Trygon

Weapons and Biomorphs:
• Bio-electric pulse
• Two pairs of scything talons
Special Rules:
• Deep Strike
• Fearless
• Fleet
• Instinctive Behaviour (Feed)
• Subterranean Assault
Options:
• May take items from the Biomorphs list.
• May take one of the following tail biomorphs:
  - Prehensile pincer 10 pts
  - Toxinspike 10 pts

Trygon Prime

230
M WS BS S T W I A Ld Sv Unit Type
Trygon Prime 10" 5 3 6 6 6 4 5 10 3+ Monstrous Creature

Unit Composition: 1 Trygon Prime

Weapons and Biomorphs:
• Bio-electric pulse with containment spines
• Two pairs of scything talons
Special Rules:
• Deep Strike
• Fleet
• Shadow in the Warp
• Subterranean Assault
• Synapse Creature
Options:
• May take items from the Biomorphs and Tyranid Bio-artefacts lists.
• May take one of the following tail biomorphs:
  - Prehensile pincer 10 pts
  - Toxinspike 10 pts

Tyrannofex

175
M WS BS S T W I A Ld Sv Unit Type
Tyrannofex 9" 3 3 6 6 7 2 3 8 2+ Monstrous Creature (Character)

Unit Composition: 1 Tyrannofex

Weapons and Biomorphs:
• Acid Spray
• Stinger Salvo
Special Rules:
• Fearless
• Instinctive Behaviour (Hunt)
Options:
• May replace acid spray with one of the following:
  - Fleshborer hive 5 pts
  - Rupture cannon 30 pts
• May take items from the Biomorphs and Thorax Biomorphs lists.

The Beast of Phodia

170
M WS BS S T W I A Ld Sv Unit Type
The Beast of Phodia 8" 3 3 9 6 6 2 3 7 3+ Monstrous Creature

Unit Composition: 1 (Unique)

Weapons and Biomorphs:
• Bio-plasma
• Stranglethorn cannon
• Scything talons
Special Rules:
• Fearless
• Instinctive Behaviour (Feed)
• It Will Not Die
• Living Battering Ram

Sporocyst

75
WS BS S T W I A Ld Sv Unit Type
Sporocyst 2 2 5 5 6 3 3 8 4+ Monstrous Creature

Unit Composition: 1 Sporocyst

Weapons and Biomorphs:
• Five deathspitters
Special Rules:
• Fearless
• Infiltrate
• Instinctive Fire
• Immobile Pod
• Psychic Resonator
• Spore Node
Options:
• May replace all five deathspitters with one of the following:
  - Five barbed stranglers 25 pts
  - Five venom cannons 25 pts

Toxicrene

160
M WS BS S T W I A Ld Sv Unit Type
Toxicrene 8" 3 3 5 6 6 3 6 8 4+ Monstrous Creature

Unit Composition: 1 Toxicrene

Weapons and Biomorphs:
• Acid Blood
• Choking Cloud
• Lash Whips
• Toxic Miasma
Special Rules:
• Fearless
• Instinctive Behaviour (Feed)
• Poisoned (2+)
• Shrouded
• Hypertoxic

Tyrannocyte

75
M WS BS S T W I A Ld Sv Unit Type
Tyrannocyte 8" 2 2 5 5 6 3 3 8 4+ Monstrous Creature

Unit Composition: 1 Tyrannocyte

Weapons and Biomorphs:
• Five deathspitters
Special Rules:
• Deep Strike
• Fearless
• Drifting Death
• Instinctive Fire
• Transport Spore
Options:
• May replace all five deathspitters with one of the following:
  - Five barbed stranglers 25 pts
  - Five venom cannons 25 pts