Dark Angels Datasheets: Difference between revisions

No edit summary
 
(12 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{DISPLAYTITLE:Dark Angels Datasheets}}


== HQS ==
== HQS ==
Line 9: Line 10:
|
|
{| class="wikitable"
{| class="wikitable"
|
|
|
|'''M'''
|'''M'''
Line 24: Line 24:
|
|
|-
|-
|
|Azrael
|Azrael
|6”
|6”
Line 90: Line 89:
|
|
{| class="wikitable"
{| class="wikitable"
|
|
|
|'''M'''
|'''M'''
Line 105: Line 103:
|
|
|-
|-
|
|Belial
|Belial
|5”
|5”
Line 181: Line 178:
|}
|}
|}
|}
----


=== Chaplain ===
=== Company Master ===
{| class="wikitable"
{| class="wikitable"
|'''75'''
|'''70'''
|
|
{| class="wikitable"
{| class="wikitable"
|
|
{| class="wikitable"
{| class="wikitable"
|
|
|
|'''M'''
|'''M'''
Line 204: Line 201:
|
|
|-
|-
|
|Company Master
|Chaplain
|6”
|6”
|6
|5
|5
|4
|4
|4
|4
|4
|5
|5
|4
|5
|4
|5
|10
|10
|3+
|3+
Line 220: Line 216:
|}
|}
|}
|}
'''Unit Composition:''' 1 Chaplain
'''Unit Composition:''' 1 Company Master
|}
|}
{| class="wikitable"
{| class="wikitable"
Line 229: Line 225:
|• Bolt pistol
|• Bolt pistol
|-
|-
|• Crozius arcanum
|• Chainsword
|-
|-
|• Frag grenades
|• Frag grenades
Line 235: Line 231:
|• Krak grenades
|• Krak grenades
|-
|-
|• Rosarius
|• Iron halo
|}
|
{| class="wikitable"
|'''Options:'''
|
|-
| colspan="2" |• May take items from the '''Melee Weapons''', '''Ranged Weapons''' and/or '''Special Issue Wargear''' lists.
|-
|-
|• May take a Space Marine bike
|'''20''' pts
|-
|
|
|
|-
|-
|
{| class="wikitable"
|
{| class="wikitable"
|'''Special Rules:'''
|'''Special Rules:'''
|-
|• Inner Circle
|-
|-
|• Grim Resolve
|• Grim Resolve
Line 260: Line 243:
|• Independent Character
|• Independent Character
|-
|-
|• Zealot
|
|}
|}
|}
|
|
{| class="wikitable"
|'''Options:'''
|
|-
|• May replace chainsword with a relic blade
|'''25''' pts
|-
|• May take a storm shield
|'''15''' pts
|-
|• May take artificer armour
|'''20''' pts
|-
| colspan="2" |• May take items from the '''Melee Weapons''', '''Ranged Weapons''', '''Special Issue Wargear''' and/or '''Relics of Caliban''' lists.
|-
|• May replace bolt pistol, chainsword, frag and krak grenades with Terminator armour, storm bolter and power sword
|'''30''' pts
|-
|• A Company Master in Terminator armour may replace his power sword with a relic blade
|'''10''' pts
|-
| colspan="2" |• A Company Master in Terminator armour may take items from the '''Terminator Weapons''', '''Special Issue Wargear''' and/or '''Relics of Caliban''' lists.
|}
|}
|}
|}
----
=== Company Lieutenant ===
 
=== Company Master ===
{| class="wikitable"
{| class="wikitable"
|'''70'''
|'''50'''
|
|
{| class="wikitable"
{| class="wikitable"
|
|
{| class="wikitable"
{| class="wikitable"
|
|
|
|'''M'''
|'''M'''
Line 290: Line 291:
|
|
|-
|-
|
|Lieutenant
|Company Master
|6”
|6”
|6
|5
|5
|5
|4
|4
Line 299: Line 299:
|5
|5
|5
|5
|5
|3
|10
|10
|3+
|3+
Line 306: Line 306:
|}
|}
|}
|}
'''Unit Composition:''' 1 Company Master
'''Unit Composition:''' 1 Lieutenant
|}
|}
{| class="wikitable"
{| class="wikitable"
Line 320: Line 320:
|-
|-
|• Krak grenades
|• Krak grenades
|-
|• Iron halo
|-
|-
|
|
Line 333: Line 331:
|• Independent Character
|• Independent Character
|-
|-
|
|• '''Tactical Precision'''
|}
|}
|
|
Line 340: Line 338:
|
|
|-
|-
|• May replace chainsword with a relic blade
|• May take a Jump Pack
|'''25''' pts
|'''25''' pts
|-
|-
|• May take a storm shield
|• May take a storm shield
|'''15''' pts
|'''15''' pts
|-
|• May take artificer armour
|'''20''' pts
|-
|-
| colspan="2" |• May take items from the '''Melee Weapons''', '''Ranged Weapons''', '''Special Issue Wargear''' and/or '''Relics of Caliban''' lists.
| colspan="2" |• May take items from the '''Melee Weapons''', '''Ranged Weapons''', '''Special Issue Wargear''' and/or '''Relics of Caliban''' lists.
|-
|• May replace bolt pistol, chainsword, frag and krak grenades with Terminator armour, storm bolter and power sword
|'''30''' pts
|-
|• A Company Master in Terminator armour may replace his power sword with a relic blade
|'''10''' pts
|-
| colspan="2" |• A Company Master in Terminator armour may take items from the '''Terminator Weapons''', '''Special Issue Wargear''' and/or '''Relics of Caliban''' lists.
|}
|}
|}
|}
'''Tactical Precision:''' This model and its unit gain the [Precision Shots] and [Precision Strikes] keyword.
----
----
----


Line 369: Line 358:
|
|
{| class="wikitable"
{| class="wikitable"
|
|
|
|'''M'''
|'''M'''
Line 384: Line 372:
|
|
|-
|-
|
|Ezekiel
|Ezekiel
|6”
|6”
Line 450: Line 437:
|}
|}
|}
|}
----
----
----


=== Librarian ===
=== Ravenwing Talonmaster ===
{| class="wikitable"
{| class="wikitable"
|'''85'''
|'''145'''
|
|
{| class="wikitable"
{| class="wikitable"
|
|
{| class="wikitable"
{| class="wikitable"
|
|
|
|'''M'''
|'''M'''
|'''WS'''
|'''BS'''
|'''BS'''
|'''F'''
|'''S'''
|'''S'''
|'''T'''
|'''R'''
|'''W'''
|'''HP'''
|'''I'''
|'''A'''
|'''Ld'''
|'''Sv'''
|'''Unit Type'''
|'''Unit Type'''
|
|
|-
|-
|
|Talonmaster
|Librarian
|18”
|6”
|5
|5
|4
|11
|4
|11
|4
|10
|4
|4
|3
|3
|10
|Vehicle (Fast, Skimmer, Character)
|3+
|Infantry (Character)
|
|
|}
|}
|}
|}
'''Unit Composition:''' 1 Librarian
'''Unit Composition:''' 1 (Unique'''*''')
|}
|}
{| class="wikitable"
{| class="wikitable"
Line 498: Line 474:
|'''Wargear:'''
|'''Wargear:'''
|-
|-
|• Bolt pistol
|• Twin-linked assault cannon
|-
|-
|• Force weapon
|• Twin-linked heavy bolter
|-
|-
|• Frag grenades
|• Iron halo
|-
|• Krak grenades
|-
|• Psychic hood
|-
|-
|• Power Sword (Ravenwing Talonmaster)
|}
|
|
|-
{| class="wikitable"
|'''Special Rules:'''
|'''Special Rules:'''
|-
|-
|• Deathwing
|• Deep Strike
|-
|-
|• Grim Resolve
|• Grim Resolve
|-
|-
|• Independent Character
|• Ravenwing
|-
|-
|• Psyker (Mastery Level 2)
|• Scout
|-
|-
|
|• Skilled Rider
|-
|-
|'''Psyker:'''
|• Inner Circle
|-
|A Librarian generates his powers from the '''Daemonology''', '''Divination''', '''Interromancy''', '''Pyromancy''', '''Telekinesis''' and '''Telepathy''' disciplines.
|}
|
{| class="wikitable"
|'''Options:'''
|
|-
|• May upgrade to Psyker (Mastery Level 3)
|'''25''' pts
|-
| colspan="2" |• May take items from the '''Ranged Weapons''', '''Special Issue Wargear''' and/or '''Relics of Caliban''' lists.
|-
|• May take a Space Marine bike
|'''20''' pts
|-
|• If a Space Marine bike is not taken, a Librarian may replace his bolt pistol, frag and krak grenades with Terminator armour
|'''25''' pts
|-
| colspan="2" |• A Librarian in Terminator armour may take one of the following:
|-
|  - Storm bolter
|'''5''' pts
|-
|  - Combi-flamer, -melta or -plasma
|'''10''' pts
|-
| colspan="2" |• A Librarian in Terminator armour may take items from the '''Special Issue Wargear''' and/or '''Relics of Caliban''' lists.
|}
|}
|}
|}
'''Power Sword:''' At the end of the Movement phase, nominate one enemy unit not locked in combat that this model has moved over that turn. That unit takes 3+D3 hits resolved at Strength 5 AP3, using Random Allocation. These hits have the Ignores Cover special rule, but do not benefit from any of the model’s other special rules. Against vehicles, these hits are resolved against the target’s rear armour.
----
----


=== Ravenwing Talonmaster ===
=== Sammael ===
{| class="wikitable"
{| class="wikitable"
|'''145'''
|'''140'''
|
|
{| class="wikitable"
{| class="wikitable"
|
|
{| class="wikitable"
{| class="wikitable"
|
|
|
|'''M'''
|'''M'''
|'''WS'''
|'''BS'''
|'''BS'''
|'''F'''
|'''S'''
|'''S'''
|'''R'''
|'''T'''
|'''HP'''
|'''W'''
|'''Unit Type'''
|'''I'''
|'''A'''
|'''Ld'''
|'''Sv'''
|'''Unit Type'''
|
|
|-
|-
|
|Sammael
|Talonmaster
|15”
|18”
|6
|5
|4
|6
|6
|5
|5
|5
|11
|11
|10
|10
|3
|3+
|Vehicle (Fast, Skimmer, Character)
|Jetbike (Character)
|
|
|}
|}
|}
|}
'''Unit Composition:''' 1 (Unique'''*''')
'''Unit Composition:''' 1 (Unique'''*''')
'''*''' ''You may not include Sammael and Sableclaw in the same army.''
|}
|}
{| class="wikitable"
{| class="wikitable"
Line 594: Line 545:
|'''Wargear:'''
|'''Wargear:'''
|-
|-
|• Twin-linked assault cannon
|• Bolt pistol
|-
|-
|• Twin-linked heavy bolter
|• Plasma cannon
|-
|-
|• Iron halo
|• Twin-linked storm bolter
|-
|-
|• Power Sword (Ravenwing Talonmaster)
|• Frag grenades
|-
|-
|
|• Krak grenades
|-
|-
|
|• Iron halo
|-
|-
|• Teleport homer
|}
|
|
{| class="wikitable"
|'''Relics of Caliban:'''
|-
|• Raven Sword
|-
|
|-
|'''Warlord Traits:'''
|-
|• Rapid Manoeuvre
|}
|}
|
|
Line 612: Line 575:
|'''Special Rules:'''
|'''Special Rules:'''
|-
|-
|• Deep Strike
|• Eternal Warrior
|-
|• Fearless
|-
|-
|• Grim Resolve
|• Grim Resolve
|-
|• Hatred (Chaos Space Marines)
|-
|• Hit & Run
|-
|• Independent Character
|-
|-
|• Ravenwing
|• Ravenwing
Line 622: Line 593:
|• Skilled Rider
|• Skilled Rider
|-
|-
|• Inner Circle
|• Swift Vengeance
|}
|}
|
{| class="wikitable"
|'''Warlord Traits:'''
|-
|
|}
|}
|}
== Elites ==
Power Sword: At the end of the Movement phase, nominate one enemy unit not locked in combat that this model has moved over that turn. That unit takes D3+1 hits resolved at Strength 5 AP3, using Random Allocation. These hits have the Ignores Cover special rule, but do not benefit from any of the model’s other special rules. Against vehicles, these hits are resolved against the target’s rear armour.
----


=== Sammael ===
=== Company Veterans ===
{| class="wikitable"
{| class="wikitable"
|'''140'''
|'''95'''
|
|
{| class="wikitable"
{| class="wikitable"
Line 642: Line 606:
{| class="wikitable"
{| class="wikitable"
|
|
|
|'''M'''
|'''WS'''
|'''WS'''
|'''BS'''
|'''BS'''
Line 656: Line 618:
|
|
|-
|-
|Veteran
|4
|4
|4
|4
|2
|4
|3
|9
|3+
|Infantry
|
|
|Sammael
|-
|15”
|Veteran Sergeant
|6
|4
|5
|4
|4
|4
|2
|4
|4
|4
|6
|9
|6
|5
|5
|10
|3+
|3+
|Jetbike (Character)
|Infantry (Character)
|
|
|}
|}
|}
|}
'''Unit Composition:''' 1 (Unique'''*''')
'''Unit Composition:''' 4 Veterans, 1 Veteran Sergeant
|}
|}
{| class="wikitable"
{| class="wikitable"
Line 678: Line 651:
{| class="wikitable"
{| class="wikitable"
|'''Wargear:'''
|'''Wargear:'''
|-
|• Auto Boltgun
|-
|-
|• Bolt pistol
|• Bolt pistol
|-
|• Plasma cannon
|-
|• Twin-linked storm bolter
|-
|-
|• Frag grenades
|• Frag grenades
Line 689: Line 660:
|• Krak grenades
|• Krak grenades
|-
|-
|• Iron halo
|• Special issue ammunition
|-
|-
|• Teleport homer
|}
|
|
{| class="wikitable"
|'''Relics of Caliban:'''
|-
|-
|• Raven Sword
|'''Special Rules:'''
|-
|-
|
|• And They Shall Know No Fear
|-
|-
|'''Warlord Traits:'''
|• Combat Squads
|-
|• Rapid Manoeuvre
|}
|}
|
|
{| class="wikitable"
{| class="wikitable"
|'''Special Rules:'''
|'''Options:'''
|
|-
|-
|• Eternal Warrior
|• May include up to five additional Veterans
|'''19''' pts/model
|-
|-
|• Fearless
| colspan="2" |• Any model may take items from the '''Melee Weapons''' and/or '''Ranged Weapons''' lists.
|-
|-
|• Grim Resolve
| colspan="2" |• For every five models in the squad, one Veteran may take an item from the '''Special Weapons''' list.
|-
|-
|• Hatred (Chaos Space Marines)
| colspan="2" |• One Veteran may take an item from the '''Heavy Weapons''' list.
|-
|-
|• Hit & Run
|• Any model may take melta bombs
|'''5''' pts/model
|-
|-
|• Independent Character
| colspan="2" |• Any model may take one of the following:
|-
|-
|• Ravenwing
|  - Combat shield
|'''5''' pts/model
|-
|-
|• Scout
|  - Storm shield
|-
|'''10''' pts/model
|• Skilled Rider
|-
|• Swift Vengeance
|}
|}
|}
|}
----


=== Techmarine ===
=== Inner Circle Companions ===
{| class="wikitable"
{| class="wikitable"
|'''45'''
|'''105'''
|
|
{| class="wikitable"
{| class="wikitable"
|
|
{| class="wikitable"
{| class="wikitable"
|
|
|
|'''M'''
|'''M'''
Line 754: Line 718:
|
|
|-
|-
|
|Inner Circle Companion
|Techmarine
|6”
|6”
|4
|5
|5
|4
|4
|4
|4
|4
|4
|3
|4
|4
|3
|4
|9
|10
|2+
|3+
|Infantry (Character)
|Infantry
|
|
|-
|}
|}
'''Unit Composition:''' 3 Inner Circle Companions
|}
{| class="wikitable"
|
|
|Servitor
{| class="wikitable"
|6”
|'''Wargear:'''
|3
|3
|3
|3
|1
|3
|1
|8
|4+
|Infantry
|
|}
|}
'''Unit Composition:''' 1 Techmarine
|}
{| class="wikitable"
|
{| class="wikitable"
|'''Wargear (Servitor):'''
|-
|• Servo-arm
|-
|
|-
|'''Wargear (Techmarine):'''
|-
|-
|• Bolt pistol
|• Bolt pistol
|-
|-
|• Power axe
|• Relic Blade
|-
|-
|• Frag grenades
|• Frag grenades
|-
|-
|• Krak grenades
|• Krak grenades
|-
|• Servo-arm
|-
|-
|
|
|-
|-
|'''Special Rules (Servitor):'''
|'''Special Rules:'''
|-
|-
|• Mindlock
|• And They Shall Know No Fear
|-
|-
|
|• Combat Squads
|-
|'''Special Rules (Techmarine):'''
|-
|• And They Shall Know No Fear
|-
|-
|• Grim Resolve
|• Grim Resolve
|-
|-
|• Independent Character
|• Deathwing
|-
|-
|• Blessing of the Omnissiah
|• Inner Circle
|-
|-
|• Bolster Defences
|• Crusader
|}
|}
|
|
Line 833: Line 769:
|
|
|-
|-
|• Techmarine may take a Space Marine bike
|• May include up to three additional Inner Circle Companions
|'''20''' pts
|'''35''' pts/model
|-
|-
|• Techmarine may replace servo-arm with a servo-harness
|• The unit may take a perfidious relic of the Unforgiven
|'''25''' pts
|'''15''' pts
|-
| colspan="2" |• Techmarine may take items from the '''Melee Weapons''', '''Ranged Weapons''', and/or '''Special Issue Wargear''' lists.
|-
|• Techmarine may take up to five Servitors
|'''10''' pts each
|-
| colspan="2" |• Up to two Servitors may replace their servo-arm with one of the following:
|-
|  - Heavy bolter
|'''10''' pts/model
|-
|  - Multi-melta
|'''10''' pts/model
|-
|  - Plasma cannon
|'''20''' pts/model
|}
|}
|}
|}
----


== Troops ==
=== Deathwing Command Squad ===
 
=== Intercessor Squad ===
{| class="wikitable"
{| class="wikitable"
|'''70'''
|'''165'''
|
|
{| class="wikitable"
{| class="wikitable"
|
|
{| class="wikitable"
{| class="wikitable"
|
|
|
|'''M'''
|'''M'''
Line 881: Line 799:
|
|
|-
|-
|
|Deathwing Terminator
|Intercessor
|5”
|6”
|4
|4
|4
|4
|4
|4
|4
|4
|2
|3
|4
|4
|2
|3
|8
|9
|3+
|2+
|Infantry
|Infantry
|
|
|-
|-
|
|Deathwing Sergeant
|Intercessor Sergeant
|5”
|6”
|4
|4
|4
|4
|4
|4
|4
|4
|2
|3
|4
|4
|4
|3
|9
|8
|2+
|3+
|Infantry (Character)
|Infantry (Character)
|
|
|-
|-
|
|Deathwing Apothecary
|Veteran Sergeant
|5”
|6”
|4
|4
|4
|4
|4
|4
|4
|4
|2
|3
|4
|4
|4
|3
|9
|9
|3+
|2+
|Infantry (Character)
|Infantry (Independent Character)
|
|
|}
|}
'''Unit Composition:''' 4 Space Marines, 1 Space Marine Sergeant
|}
{| class="wikitable"
|
{| class="wikitable"
|'''Wargear:'''
|-
|-
|• Boltgun
|Deathwing Champion
|-
|5”
|• Bolt pistol
|5
|4
|4
|4
|3
|4
|4
|9
|2+
|Infantry (Independent Character)
|
|}
|}
'''Unit Composition:''' 5 Deathwing Terminators
|}
{| class="wikitable"
|
{| class="wikitable"
|'''Wargear:'''
|-
|• Terminator armour
|-
|-
|• Frag grenades
|• Storm bolter
|-
|-
|• Krak grenades
|• Power fist
|-
|-
|
|
Line 946: Line 873:
|'''Special Rules:'''
|'''Special Rules:'''
|-
|-
|• And They Shall Know No Fear
|• Deathwing
|-
|• Grim Resolve
|-
|-
|• Combat Squads
|• Honour or Death (Deathwing Champion only)
|-
|-
|• Grim Resolve
|• Split Fire
|}
|}
|
|
Line 957: Line 886:
|
|
|-
|-
|• May include up to five additional Space Marines
|• One Deathwing Terminator may be upgraded to a Deathwing Sergeant, replacing his power fist with a power sword
|'''14''' pts/model
|'''free'''
|-
| colspan="2" |• One Deathwing Terminator in the army may take:
|-
|  - Deathwing Company Banner
|'''20''' pts
|-
|  - Sacred Standard
|'''35''' pts
|-
|-
| colspan="2" |• If the squad numbers less than ten models, one Space Marine may take one item from either the '''Special Weapons''' or '''Heavy Weapons''' list.
|• One Deathwing Terminator in the army may be upgraded to the Deathwing Champion, replacing all of his weapons with the Halberd of Caliban
|'''5''' pts
|-
|-
| colspan="2" |• If the squad numbers ten models, one Space Marine may take one item from the '''Special Weapons''' list, and one other Space Marine may take one item from the '''Heavy Weapons''' list.
|• One Deathwing Terminator in the army may be upgraded to the Deathwing Apothecary, replacing his power fist with a narthecium
|'''5''' pts
|-
|-
|• Every model can be equipped with 1 '''auto bolter''' instead of 1 bolter.
| colspan="2" |• Any Deathwing Terminator may replace all of his weapons with:
|'''1''' pts/model
|-
|-
|• May upgrade the Space Marine Sergeant to a Veteran Sergeant
|  - Two lightning claws
|'''10''' pts
|'''free'''
|-
|  - Thunder hammer and storm shield
|'''10''' pts/model
|-
|-
| colspan="2" |• The Space Marine Sergeant or Veteran Sergeant may take items from the '''Melee Weapons''' and/or '''Ranged Weapons''' lists.
|• Any Deathwing Terminator may replace his power fist with a chainfist
|'''5''' pts/model
|-
|-
|• The Space Marine Sergeant or Veteran Sergeant may take melta bombs
| colspan="2" |• One Deathwing Terminator may take an item from the '''Terminator Heavy Weapons''' list, with the exception that the Cyclone Missile Launcher can be taken in addition with the heavy weapon..
|'''5''' pts
|-
|• The unit may take a perfidious relic of the Unforgiven
|
|}
|}
|}
|}
'''Auto Bolters''': Change the profile type to Assault 3 instead of Rapid Fire 1.
----


=== Incursor Squad ===
=== Deathwing Knights ===
{| class="wikitable"
{| class="wikitable"
|'''85'''
|'''215'''
|
|
{| class="wikitable"
{| class="wikitable"
|
|
{| class="wikitable"
{| class="wikitable"
|
|
|
|'''M'''
|'''M'''
Line 1,000: Line 943:
|
|
|-
|-
|
|Deathwing Knight
|Incursor
|5”
|6”
|5
|4
|4
|4
|4
|4
|4
|3
|4
|4
|2
|3
|4
|9
|2
|2+
|8
|3+
|Infantry
|Infantry
|
|
|-
|-
|
|Knight Master
|Incursor Sergeant
|5”
|6”
|5
|4
|4
|4
|4
|4
|4
|3
|4
|4
|2
|4
|4
|3
|9
|8
|2+
|3+
|Infantry (Character)
|Infantry (Character)
|
|
|}
|}
|}
|}
'''Unit Composition:''' 4 Incursors, 1 Incursor Sergeant
'''Unit Composition:''' 4 Deathwing Knights, 1 Knight Master
|}
|}
{| class="wikitable"
{| class="wikitable"
Line 1,038: Line 979:
|'''Wargear:'''
|'''Wargear:'''
|-
|-
|• '''Oculus''' Boltgun
|• Terminator armour
|-
|-
|• Bolt pistol
|• Mace of absolution (Deathwing Knight only)
|-
|-
|• '''Paired Combat Blades'''
|• Flail of the Unforgiven (Knight Master only)
|-
|-
|• Frag grenades
|• Storm shield
|}
|
{| class="wikitable"
|'''Options:'''
|
|-
|-
|• Krak grenades
|• May include up to five additional Deathwing Knights
|'''43''' pts/model
|-
|-
|• Smoke Grenade
|• May replace a Mace of Absolution or Flail of the Unforgiven with a Blade of Caliban. If it does so, it receives the [Bonus Attack 1] keyword.
|
|-
|-
|• The unit may take a perfidious relic of the Unforgiven
|
|
|-
|-
|
|
|-
|
{| class="wikitable"
|
{| class="wikitable"
|'''Special Rules:'''
|'''Special Rules:'''
|-
|-
|• And They Shall Know No Fear
|• Deathwing
|-
|-
|• Combat Squads
|• Grim Resolve
|-
|-
|• Grim Resolve
|• Hammer of Wrath
|-
|-
|• Infiltrate
|• Precision Strikes
|-
|-
|• Scout
|• '''Fortress of Shields'''
|}
|}
|}
|
|
{| class="wikitable"
|'''Options:'''
|
|-
|• May include up to five additional Incursors
|'''16''' pts/model
|-
|• May take a '''Haywire Mine.'''
|'''10''' pts
|-
|• The Incursor Sergeant may take melta bombs
|'''5''' pts
|}
|}
|}
|}
'''Oculus Bolters:''' When resolving an attack made with this weapon, the target does not receive the benefit of cover.  
'''Fortress of Shields''': While 2 or more models in this unit are within base contact with one another, the entire squad is treated as having +1 Toughness.
----


'''Paired Combat Blades''': This model’s close combat attacks are considered Twin-Linked..
=== Deathwing Terminator Squad ===
 
'''Haywire Mine''': In your Movement phase, one model from your army with a haywire mine that has not been primed can prime it. At any point during that model’s move, place one Primed Haywire Mine within 1" of it, more than 3" away from any enemy models and more than 6" away from any other Primed Haywire Mines. If an enemy unit moves within 3" of that Primed Haywire Mine, roll one D6; on a 2+ center a Blast template over the mine. Any models under the template suffer a hit as if from a Frag Grenade. If that unit is a VEHICLE, it suffers an automatic Krak Grenade hit instead. That Primed Haywire Mine is then removed from play.
 
The Primed Haywire Mine is represented by the Primed Haywire Mine model, but does not count as a model for any rules purposes.
 
=== Infiltrator Squad ===
{| class="wikitable"
{| class="wikitable"
|'''95'''
|'''165'''
|
|
{| class="wikitable"
{| class="wikitable"
|
|
{| class="wikitable"
{| class="wikitable"
|
|
|
|'''M'''
|'''M'''
Line 1,109: Line 1,048:
|
|
|-
|-
|
|Deathwing Terminator
|Infiltrator
|5”
|6”
|4
|4
|4
|4
|4
|4
|4
|4
|2
|1
|4
|4
|2
|3
|8
|9
|3+
|2+
|Infantry
|Infantry
|
|
|-
|-
|
|Deathwing Sergeant
|Infiltrator Sergeant
|5”
|6”
|4
|4
|4
|4
|4
|4
|4
|4
|2
|1
|4
|4
|4
|3
|9
|8
|2+
|3+
|Infantry (Character)
|Infantry (Character)
|
|
|}
|}
|}
|}
'''Unit Composition:''' 4 Infiltrator, 1 Infiltrator Sergeant
'''Unit Composition:''' 4 Deathwing Terminators, 1 Deathwing Sergeant
|}
|}
{| class="wikitable"
{| class="wikitable"
Line 1,147: Line 1,084:
|'''Wargear:'''
|'''Wargear:'''
|-
|-
|• '''Marksman''' Boltgun
|• Terminator armour
|-
|-
|• Bolt pistol
|• Storm bolter
|-
|-
|• Frag grenades
|• Power fist (Deathwing Terminator only)
|-
|-
|• Krak grenades
|• Power sword (Deathwing Sergeant only)
|-
|• Smoke Grenade
|-
|-
|
|
Line 1,161: Line 1,096:
|'''Special Rules:'''
|'''Special Rules:'''
|-
|-
|• And They Shall Know No Fear
|• Deathwing
|-
|• Combat Squads
|-
|-
|• Grim Resolve
|• Grim Resolve
|-
|-
|• Infiltrate
|• Split Fire
|-
|• Scout
|}
|}
|
|
Line 1,176: Line 1,107:
|
|
|-
|-
|• May include up to five additional Infiltrators
|• May include up to five additional Deathwing Terminators
|'''19''' pts/model
|'''33''' pts/model
|-
| colspan="2" |• Any model may replace all of its weapons with:
|-
|  - Two lightning claws
|'''free'''
|-
|  - Thunder hammer and storm shield
|'''10''' pts/model
|-
|-
|• May take '''Omniscramblers.'''
|• Any model may replace its power fist with a chainfist
|'''10''' pts
|'''5''' pts/model
|-
|-
|• May take a '''Helix Adept.'''
| colspan="2" |• For every five models in the squad, one Deathwing Terminator may take an item from the '''Terminator Heavy Weapons''' list, with the exception that the Cyclone Missile Launcher can be taken in addition with the heavy weapon..
|'''32''' pts
|-
|-
|• The Infiltrator Sergeant may take melta bombs
|• The unit may take a perfidious relic of the Unforgiven
|'''5''' pts
|
|}
|}
|}
|}
'''Marksman Boltguns''': When resolving a shooting attack with this weapon, they receive the Precision Shots special rule.
----


'''Omni-Scramblers''': Enemy units that are set up on the battlefield as reinforcements cannot be set up within 12" of this unit.
=== Ravenwing Command Squad ===
 
'''Helix Adept''': At the end of your Movement phase, this unit’s Infiltrator Helix Adept can provide medical attention to this unit. If this unit contains a model that has lost any wounds, that model regains 1 lost wound. Otherwise, if any models from this unit have been destroyed, roll one D6; on a 4+ you can return one destroyed model from this unit to the battlefield with 1 wound remaining, placing it within 3" of this unit’s Infiltrator Helix Adept and in unit coherency (if the model cannot be placed in this way, it is not returned to the battlefield). On a 4 or less, this unit’s Infiltrator Helix Adept cannot shoot this turn as it recovers the gene-seed of the fallen warrior. Each unit can only be provided medical attention once per turn.
 
=== Heavy Intercessor Squad ===
{| class="wikitable"
{| class="wikitable"
|'''100'''
|'''102'''
|
|
{| class="wikitable"
{| class="wikitable"
|
|
{| class="wikitable"
{| class="wikitable"
|
|
|
|'''M'''
|'''M'''
Line 1,217: Line 1,150:
|
|
|-
|-
|
|Ravenwing Black Knight
|Heavy Intercessor
|14”
|5”
|4
|4
|4
|4
Line 1,226: Line 1,158:
|3
|3
|4
|4
|2
|3
|8
|9
|3+
|3+
|Infantry
|Bike
|
|
|-
|-
|
|Ravenwing Apothecary
|Heavy Intercessor Sergeant
|14”
|5”
|4
|4
|4
|4
Line 1,242: Line 1,173:
|4
|4
|3
|3
|8
|9
|3+
|3+
|Infantry (Character)
|Bike (Independent Character)
|
|
|-
|-
|
|Ravenwing Champion
|Heavy Veteran Sergeant
|14”
|5”
|5
|4
|4
|4
|4
|4
Line 1,259: Line 1,189:
|9
|9
|3+
|3+
|Infantry (Character)
|Bike (Independent Character)
|
|
|}
|}
|}
|}
'''Unit Composition:''' 4 Space Marines, 1 Space Marine Sergeant
'''Unit Composition:''' 3 Ravenwing Black Knights
|}
|}
{| class="wikitable"
{| class="wikitable"
Line 1,270: Line 1,200:
|'''Wargear:'''
|'''Wargear:'''
|-
|-
|• '''Hellstorm''' Boltgun
|• Bolt pistol
|-
|-
|• Bolt pistol
|• Plasma talon
|-
|• Corvus hammer
|-
|-
|• Frag grenades
|• Frag grenades
|-
|-
|• Krak grenades
|• Krak grenades
|-
|• Teleport homer
|-
|-
|
|
Line 1,284: Line 1,218:
|• And They Shall Know No Fear
|• And They Shall Know No Fear
|-
|-
|• Combat Squads
|• Grim Resolve
|-
|• Honour or Death (Ravenwing Champion only)
|-
|-
|• Grim Resolve
|• Hit & Run
|}
|-
|• Ravenwing
|-
|• Scout
|-
|• Skilled Rider
|}
|
|
{| class="wikitable"
{| class="wikitable"
Line 1,293: Line 1,235:
|
|
|-
|-
|• May include up to five additional Space Marines
|• May include up to three additional Ravenwing Black Knights
|'''20''' pts/model
|'''34''' pts/model
|-
| colspan="2" |• One Ravenwing Black Knight in the army may take:
|-
|-
|• For every 5 models in this unit, 1 Heavy Intercessor’s Hellstorm Boltgun can be replaced with 1 Heavy bolter.
|  - Ravenwing Company Banner
|'''8''' pts/model
|'''20''' pts
|-
|-
|○ May also take hellfire shells
|  - Sacred Standard
|'''5 pts'''
|'''35''' pts
|-
|-
|• May upgrade the Space Marine Sergeant to a Veteran Sergeant
|• Up to two Ravenwing Black Knights may replace their plasma talon with a Ravenwing grenade launcher
|'''10''' pts
|'''free'''
|-
|-
| colspan="2" |• The Space Marine Sergeant or Veteran Sergeant may take items from the '''Melee Weapons''' and/or '''Ranged Weapons''' lists.
|• One Ravenwing Black Knight in the army may be upgraded to the Ravenwing Apothecary, taking a narthecium
|'''30''' pts
|-
|-
|• The Space Marine Sergeant or Veteran Sergeant may take melta bombs
|• One Ravenwing Black Knight in the army may be upgraded to the Ravenwing Champion, replacing his corvus hammer with a Blade of Caliban
|'''5''' pts
|'''5''' pts
|}
|}
|}
|}
'''Hellstorm Boltgun'''
 
== Fast Attack ==
 
=== Nephilim Jetfighter ===
{| class="wikitable"
{| class="wikitable"
|The boltgun, or bolter, fires small missiles known as ‘bolts’. Each self-propelled bolt explodes with devastating effect once it has penetrated its target. There are many variations of boltguns, from the short-barreled bolt pistol to the Vulcan mega-bolter often mounted on Titans and other super-heavy vehicles.
|'''142'''
|}
|
{| class="wikitable"
|
{| class="wikitable"
{| class="wikitable"
|
|
|'''Range'''
|'''M'''
|'''BS'''
|'''F'''
|'''S'''
|'''S'''
|'''AP'''
|'''R'''
|'''Type'''
|'''HP'''
|'''Unit Type'''
|
|-
|-
|Hellstorm Boltgun
|Nephilim Jetfighter
|24"
|20”-50”
|5
|4
|5
|11
|Rapid Fire 2
|11
|11
|3
|Vehicle (Flyer)
|
|}
|}
'''Unit Composition:''' 1 Nephilim Jetfighter
|}
|}
== Elites ==
=== Bladeguard Veterans ===
{| class="wikitable"
{| class="wikitable"
|'''96'''
|
|
{| class="wikitable"
{| class="wikitable"
|'''Wargear:'''
|-
|• Twin-linked heavy bolter
|-
|• Avenger mega bolter
|-
|• Six blacksword missiles
|}
|
|
{| class="wikitable"
{| class="wikitable"
|'''Options:'''
|
|-
|• May replace avenger mega bolter with a twin-linked lascannon
|'''5''' pts
|-
|
|
|
|-
|
{| class="wikitable"
|
{| class="wikitable"
|'''Special Rules:'''
|-
|• Missile Lock
|-
|• Ravenwing
|-
|• Strafing Run
|-
|• Unrelenting Hunter
|}
|}
|
|}
|}
----
=== Ravenwing Bike Squad ===
{| class="wikitable"
|'''75'''
|
{| class="wikitable"
|
{| class="wikitable"
|
|
|'''M'''
|'''M'''
Line 1,353: Line 1,351:
|
|
|-
|-
|
|Ravenwing Biker
|Bladeguard Veteran
|14”
|6”
|5
|4
|4
|4
|4
|4
|4
|5
|3
|3
|4
|4
|2
|8
|3+
|Bike
|
|-
|Ravenwing Sergeant
|14”
|4
|4
|4
|5
|3
|3
|9
|4
|3
|8
|3+
|3+
|Infantry
|Bike (Character)
|
|
|-
|-
|
|Ravenwing Veteran Sgt.
|Bladeguard Veteran Sergeant
|14”
|6”
|5
|4
|4
|4
|4
|4
|4
|5
|3
|3
|4
|4
|4
|3
|10
|9
|3+
|3+
|Infantry (Character)
|Bike (Character)
|
|
|}
|}
|}
|}
'''Unit Composition:''' 2 Bladeguard Veterans, 1 Bladeguard Veteran Sergeant
'''Unit Composition:''' 2 Ravenwing Bikers, 1 Ravenwing Sergeant
|}
|}
{| class="wikitable"
{| class="wikitable"
Line 1,391: Line 1,401:
|'''Wargear:'''
|'''Wargear:'''
|-
|-
|• Bolt pistol
|• Bolt pistol or chainsword
|-
|-
|• Power Sword
|• Heavy bolter (Attack Bike only)
|-
|• Storm Shield
|-
|-
|• Frag grenades
|• Frag grenades
|-
|-
|• Krak grenades
|• Krak grenades
|-
|• Space marine bike
|-
|• Teleport homer
|-
|-
|
|
Line 1,411: Line 1,423:
|• Grim Resolve
|• Grim Resolve
|-
|-
|• Deathwing
|• Hit & Run
|-
|• Ravenwing
|-
|-
|• Inner Circle
|• Scout 1
|}
|}
|
|
Line 1,420: Line 1,434:
|
|
|-
|-
|• May include up to seven additional Bladeguard Veterans
|• May include up to three additional Ravenwing Bikers
|'''32''' pts/model
|'''25''' pts/model
|-
| colspan="2" |• Up to two Ravenwing Bikers may each take one item from the '''Special Weapons''' list.
|-
|-
|• Any model may replace its power weapon with a relic blade
|• May upgrade the Ravenwing Sergeant to a Ravenwing Veteran Sergeant
|'''10''' pts/model
|'''10''' pts
|-
| colspan="2" |• The Ravenwing Sergeant or Ravenwing Veteran Sergeant may:
|-
| colspan="2" |  - Take items from the '''Melee Weapons''' and/or '''Ranged Weapons''' lists.
|-
|-
|• The Bladeguard Veteran Sergeant may replace his Bolt Pistol with a Plasma Pistol
|  - Take melta bombs
|'''5''' pts
|'''5''' pts
|-
|-
| colspan="2" |• One Honour Guard may take an item from the '''Space Marine Standards''' list.
|• May include one Ravenwing Attack Bike
|'''45''' pts
|-
|-
|The unit may take a perfidious relic of the Unforgiven
|  - The Ravenwing Attack Bike may replace its heavy bolter with a multi-melta
|'''15''' pts
|'''10''' pts
|}
|}
|}
|}
----


=== Company Veterans ===
=== Ravenwing Black Knights ===
{| class="wikitable"
{| class="wikitable"
|'''95'''
|'''120'''
|
|
{| class="wikitable"
{| class="wikitable"
Line 1,444: Line 1,466:
{| class="wikitable"
{| class="wikitable"
|
|
|
|'''M'''
|'''WS'''
|'''WS'''
|'''BS'''
|'''BS'''
Line 1,457: Line 1,479:
|
|
|-
|-
|
|Ravenwing Black Knight
|Veteran
|14”
|4
|4
|4
|4
|4
|4
|4
|5
|2
|3
|4
|4
|3
|3
|9
|9
|3+
|3+
|Infantry
|Bike
|
|
|-
|-
|
|Ravenwing Huntmaster
|Veteran Sergeant
|14”
|4
|4
|4
|4
|4
|4
|4
|5
|2
|3
|4
|4
|4
|4
|9
|9
|3+
|3+
|Infantry (Character)
|Bike (Character)
|
|
|}
|}
|}
|}
'''Unit Composition:''' 4 Veterans, 1 Veteran Sergeant
'''Unit Composition:''' 2 Ravenwing Black Knights, 1 Ravenwing Huntmaster
|}
|}
{| class="wikitable"
{| class="wikitable"
Line 1,493: Line 1,515:
|'''Wargear:'''
|'''Wargear:'''
|-
|-
|• Auto Boltgun
|• Bolt pistol
|-
|• Plasma talon
|-
|-
|• Bolt pistol
|• Corvus hammer
|-
|-
|• Frag grenades
|• Frag grenades
Line 1,501: Line 1,525:
|• Krak grenades
|• Krak grenades
|-
|-
|• Special issue ammunition
|• Teleport homer
|-
|}
|
{| class="wikitable"
|'''Options:'''
|
|
|-
|-
|'''Special Rules:'''
|• May include up to seven additional Ravenwing Black Knights
|'''40''' pts/model
|-
|-
|• And They Shall Know No Fear
|• For every three models in the unit, one Ravenwing Black Knight may replace his plasma talon with a Ravenwing grenade launcher
|'''free'''
|-
|• The Ravenwing Huntmaster may replace his corvus hammer with a power weapon
|'''12''' pts
|-
|• The Ravenwing Huntmaster may take melta bombs
|'''5''' pts
|-
|-
|• Combat Squads
|
|
|-
|-
|• Grim Resolve
|}
|
|
{| class="wikitable"
{| class="wikitable"
|'''Options:'''
|
|
{| class="wikitable"
|'''Special Rules:'''
|-
|-
|• May include up to five additional Veterans
|• And They Shall Know No Fear
|'''19''' pts/model
|-
|-
| colspan="2" |• Any model may take items from the '''Melee Weapons''' and/or '''Ranged Weapons''' lists.
|• Grim Resolve
|-
|-
| colspan="2" |• For every five models in the squad, one Veteran may take an item from the '''Special Weapons''' list.
|• Hit & Run
|-
|-
| colspan="2" |• One Veteran may take an item from the '''Heavy Weapons''' list.
|• Ravenwing
|-
|-
|• Any model may take melta bombs
|• Scout
|'''5''' pts/model
|-
|-
| colspan="2" |• Any model may take one of the following:
|• Skilled Rider
|-
|}
|  - Combat shield
|}
|'''5''' pts/model
|
|-
|  - Storm shield
|'''10''' pts/model
|}
|}
|}
|}
----


=== Inner Circle Companions ===
=== Ravenwing Dark Talon ===
{| class="wikitable"
{| class="wikitable"
|'''105'''
|'''160'''
|
|
{| class="wikitable"
{| class="wikitable"
|
|
{| class="wikitable"
{| class="wikitable"
|
|
|
|'''M'''
|'''M'''
|'''WS'''
|'''BS'''
|'''BS'''
|'''F'''
|'''S'''
|'''S'''
|'''T'''
|'''R'''
|'''W'''
|'''HP'''
|'''I'''
|'''A'''
|'''Ld'''
|'''Sv'''
|'''Unit Type'''
|'''Unit Type'''
|
|
|-
|-
|
|Ravenwing Dark Talon
|Inner Circle Companion
|20-50”
|6”
|5
|4
|4
|4
|4
|11
|11
|11
|3
|3
|4
|Vehicle (Flyer, Hover)
|4
|10
|3+
|Infantry
|
|
|}
|}
|}
|}
'''Unit Composition:''' 3 Inner Circle Companions
'''Unit Composition:''' 1 Ravenwing Dark Talon
|}
|}
{| class="wikitable"
{| class="wikitable"
Line 1,585: Line 1,606:
|'''Wargear:'''
|'''Wargear:'''
|-
|-
|• Bolt pistol
|• Two hurricane bolters
|-
|-
|• Relic Blade
|• Rift cannon
|-
|• Frag grenades
|-
|• Krak grenades
|-
|-
|• Stasis bomb
|}
|
|
|-
{| class="wikitable"
|'''Special Rules:'''
|'''Special Rules:'''
|-
|-
|• And They Shall Know No Fear
|• Ravenwing
|-
|-
|• Combat Squads
|• Strafing Run
|-
|}
|• Grim Resolve
|-
|• Deathwing
|-
|• Inner Circle
|-
|• Crusader
|}
|}
|
----
 
=== Ravenwing Darkshroud ===
{| class="wikitable"
{| class="wikitable"
|'''Options:'''
|'''80'''
|
|-
|• May include up to three additional Inner Circle Companions
|'''35''' pts/model
|-
|• The unit may take a perfidious relic of the Unforgiven
|'''15''' pts
|}
|}
 
=== Invictor Warsuit ===
{| class="wikitable"
|'''131'''
|
|
{| class="wikitable"
{| class="wikitable"
|
|
{| class="wikitable"
{| class="wikitable"
|
|
|
|'''M'''
|'''M'''
|'''WS'''
|'''BS'''
|'''BS'''
|'''S'''
|'''F'''
|'''F'''
|'''S'''
|'''S'''
|'''R'''
|'''R'''
|'''I'''
|'''A'''
|'''HP'''
|'''HP'''
|'''Unit Type'''
|'''Unit Type'''
|
|
|-
|-
|
|Ravenwing Darkshroud
|Invictor Warsuit
|12”
|10”
|4
|4
|4
|6
|11
|11
|10
|10
|4
|10
|4
|10
|3
|3
|Vehicle (Walker)
|Vehicle (Fast, Skimmer)
|
|
|}
|}
|}
|}
'''Unit Composition:''' 1 Dreadnought
'''Unit Composition:''' 1 Ravenwing Darkshroud
|}
|}
{| class="wikitable"
{| class="wikitable"
Line 1,667: Line 1,658:
|'''Wargear:'''
|'''Wargear:'''
|-
|-
|• Inferno Cannon
|• Heavy bolter
|-
|}
|• Power fist
|
|-
{| class="wikitable"
|• 2 Heavy Stubbers
|'''Options:'''
|
|-
|-
|• Searchlight
|• May replace heavy bolter with an assault cannon
|'''15''' pts
|-
|-
|• Smoke launchers
|
|-
|
|• Fragstorm Assault Launcher
|-
|-
|
|
|-
{| class="wikitable"
|
{| class="wikitable"
|'''Special Rules:'''
|'''Special Rules:'''
|-
|-
|• Grim Resolve
|• Deep Strike
|-
|-
|• '''Combat Support'''
|• Ravenwing
|-
|-
|• Infiltrate
|• Scout
|-
|-
|• Scout
|• Shrouded
|-
|• Icon of Old Caliban
|}
|}
|}
|
|
{| class="wikitable"
|'''Options:'''
|
|-
|• Any model may replace its built-in Inferno Cannon with a Twin-Linked Autocannon
|'''10''' pts/model
|-
|• Any model may take extra armor
|'''10''' pts/model
|}
|}
|}
|}
'''Combat Support: ''' Once per turn, in your opponent’s Shooting phase, when a friendly ADEPTUS ASTARTES PHOBOS INFANTRY unit within 6" of this model is selected as the target of an attack, one model from your army with this ability can use it. If it does, after that enemy unit has finished making its attacks, that model can shoot with one weapon of your choosing as if it were your Shooting phase, but when resolving those attacks it can only target that enemy unit [and only if it is an eligible target).
----


=== Deathwing Command Squad ===
=== Ravenwing Land Speeders ===
{| class="wikitable"
{| class="wikitable"
|'''165'''
|'''50'''
|
|
{| class="wikitable"
{| class="wikitable"
|
|
{| class="wikitable"
{| class="wikitable"
|
|
|
|'''M'''
|'''M'''
|'''WS'''
|'''BS'''
|'''BS'''
|'''F'''
|'''S'''
|'''S'''
|'''T'''
|'''R'''
|'''W'''
|'''HP'''
|'''I'''
|'''A'''
|'''Ld'''
|'''Sv'''
|'''Unit Type'''
|'''Unit Type'''
|
|
|-
|-
|
|Ravenwing Land Speeder
|Deathwing Terminator
|14”
|5”
|4
|4
|4
|10
|4
|10
|4
|10
|3
|2
|4
|Vehicle (Fast, Skimmer)
|3
|9
|2+
|Infantry
|
|
|-
|}
|}
'''Unit Composition:''' 1 Ravenwing Land Speeder
|}
{| class="wikitable"
|
|
|Deathwing Sergeant
{| class="wikitable"
|5”
|'''Wargear:'''
|4
|-
|4
|• Heavy bolter
|4
|-
|4
|3
|4
|4
|9
|2+
|Infantry (Character)
|
|
|-
|-
|'''Special Rules:'''
|-
|• Deep Strike
|-
|• Ravenwing
|}
|
{| class="wikitable"
|'''Options:'''
|
|
|Deathwing Apothecary
|5”
|4
|4
|4
|4
|3
|4
|3
|9
|2+
|Infantry (Independent Character)
|
|-
|-
|
|• May include up to four additional Ravenwing Land Speeders
|Deathwing Champion
|'''50''' pts/model
|5”
|5
|4
|4
|4
|3
|4
|4
|9
|2+
|Infantry (Independent Character)
|
|}
|}
'''Unit Composition:''' 5 Deathwing Terminators
|}
{| class="wikitable"
|
{| class="wikitable"
|'''Wargear:'''
|-
|-
|• Terminator armour
| colspan="2" |• Any Ravenwing Land Speeder may replace its heavy bolter with one of the following:
|-
|-
|• Storm bolter
|  - Heavy flamer
|'''free'''
|-
|-
|• Power fist
|  - Multi-melta
|'''10''' pts
|-
|-
|
| colspan="2" |• Any Ravenwing Land Speeder may take one of the following:
|-
|-
|'''Special Rules:'''
|  - Heavy bolter
|'''5''' pts/model
|-
|-
|• Deathwing
|  - Heavy flamer
|'''5''' pts/model
|-
|-
|• Grim Resolve
|  - Multi-melta
|'''15''' pts/model
|-
|-
|• Honour or Death (Deathwing Champion only)
|  - Assault cannon
|'''20''' pts/model
|-
|-
|• Split Fire
|  - Typhoon missile launcher
|'''25''' pts/model
|}
|}
|}
== Heavy Support ==
=== Ravenwing Land Speeder Vengeance ===
{| class="wikitable"
|'''120'''
|
{| class="wikitable"
|
|
{| class="wikitable"
{| class="wikitable"
|'''Options:'''
|
|'''M'''
|'''BS'''
|'''F'''
|'''S'''
|'''R'''
|'''HP'''
|'''Unit Type'''
|
|
|-
|-
|• One Deathwing Terminator may be upgraded to a Deathwing Sergeant, replacing his power fist with a power sword
|Land Speeder Vengeance
|'''free'''
|12”
|4
|10
|10
|10
|3
|Vehicle (Fast, Skimmer)
|
|}
|}
'''Unit Composition:''' 1 Land Speeder Vengeance
|}
{| class="wikitable"
|
{| class="wikitable"
|'''Wargear:'''
|-
|-
| colspan="2" |• One Deathwing Terminator in the army may take:
|• Heavy bolter
|-
|-
|  - Deathwing Company Banner
|• Plasma storm battery
|'''20''' pts
|-
|-
|  - Sacred Standard
|
|'''35''' pts
|-
|-
|• One Deathwing Terminator in the army may be upgraded to the Deathwing Champion, replacing all of his weapons with the Halberd of Caliban
|'''Special Rules:'''
|'''5''' pts
|-
|-
|• One Deathwing Terminator in the army may be upgraded to the Deathwing Apothecary, replacing his power fist with a narthecium
|• Deep Strike
|'''5''' pts
|-
|-
| colspan="2" |• Any Deathwing Terminator may replace all of his weapons with:
|• Ravenwing
|-
|  - Two lightning claws
|'''free'''
|-
|  - Thunder hammer and storm shield
|'''10''' pts/model
|-
|• Any Deathwing Terminator may replace his power fist with a chainfist
|'''5''' pts/model
|-
| colspan="2" |• One Deathwing Terminator may take an item from the '''Terminator Heavy Weapons''' list, with the exception that the Cyclone Missile Launcher can be taken in addition with the heavy weapon..
|-
|• The unit may take a perfidious relic of the Unforgiven
|'''15''' pts
|}
|}
----
 
=== Deathwing Knights ===
{| class="wikitable"
|'''215'''
|
{| class="wikitable"
|
{| class="wikitable"
|
|
|'''M'''
|'''WS'''
|'''BS'''
|'''S'''
|'''T'''
|'''W'''
|'''I'''
|'''A'''
|'''Ld'''
|'''Sv'''
|'''Unit Type'''
|
|-
|
|Deathwing Knight
|5”
|5
|4
|4
|4
|3
|4
|3
|9
|2+
|Infantry
|
|-
|
|Knight Master
|5”
|5
|4
|4
|4
|3
|4
|4
|9
|2+
|Infantry (Character)
|
|}
|}
'''Unit Composition:''' 4 Deathwing Knights, 1 Knight Master
|}
{| class="wikitable"
|
{| class="wikitable"
|'''Wargear:'''
|-
|• Terminator armour
|-
|• Mace of absolution (Deathwing Knight only)
|-
|• Flail of the Unforgiven (Knight Master only)
|-
|• Storm shield
|}
|
{| class="wikitable"
|'''Options:'''
|
|-
|• May include up to five additional Deathwing Knights
|'''43''' pts/model
|-
|• May replace a Mace of Absolution or Flail of the Unforgiven with a Blade of Caliban. If it does so, it receives the Bonus Attack (1) Special Rule.
|
|-
|• The unit may take a perfidious relic of the Unforgiven
|'''15''' pts
|-
|
|
|-
|
{| class="wikitable"
|
{| class="wikitable"
|'''Special Rules:'''
|-
|• Deathwing
|-
|• Grim Resolve
|-
|• Hammer of Wrath
|-
|• Precision Strikes
|-
|• Fortress of Shields
|}
|}
|
|}
|}
----
 
=== Deathwing Terminator Squad ===
{| class="wikitable"
|'''165'''
|
{| class="wikitable"
|
{| class="wikitable"
|
|
|'''M'''
|'''WS'''
|'''BS'''
|'''S'''
|'''T'''
|'''W'''
|'''I'''
|'''A'''
|'''Ld'''
|'''Sv'''
|'''Unit Type'''
|
|-
|
|Deathwing Terminator
|5”
|4
|4
|4
|4
|1
|4
|3
|9
|2+
|Infantry
|
|-
|
|Deathwing Sergeant
|5”
|4
|4
|4
|4
|1
|4
|4
|9
|2+
|Infantry (Character)
|
|}
|}
'''Unit Composition:''' 4 Deathwing Terminators, 1 Deathwing Sergeant
|}
{| class="wikitable"
|
{| class="wikitable"
|'''Wargear:'''
|-
|• Terminator armour
|-
|• Storm bolter
|-
|• Power fist (Deathwing Terminator only)
|-
|• Power sword (Deathwing Sergeant only)
|-
|
|-
|'''Special Rules:'''
|-
|• Deathwing
|-
|• Grim Resolve
|-
|• Split Fire
|}
|
{| class="wikitable"
|'''Options:'''
|
|-
|• May include up to five additional Deathwing Terminators
|'''33''' pts/model
|-
| colspan="2" |• Any model may replace all of its weapons with:
|-
|  - Two lightning claws
|'''free'''
|-
|  - Thunder hammer and storm shield
|'''10''' pts/model
|-
|• Any model may replace its power fist with a chainfist
|'''5''' pts/model
|-
| colspan="2" |• For every five models in the squad, one Deathwing Terminator may take an item from the '''Terminator Heavy Weapons''' list, with the exception that the Cyclone Missile Launcher can be taken in addition with the heavy weapon..
|-
|• The unit may take a perfidious relic of the Unforgiven
|'''15''' pts
|}
|}
----
 
=== Redemptor Dreadnoughts ===
{| class="wikitable"
|'''125'''
|
{| class="wikitable"
|
{| class="wikitable"
|
|
|'''M'''
|'''WS'''
|'''BS'''
|'''S'''
|'''F'''
|'''S'''
|'''R'''
|'''I'''
|'''A'''
|'''HP'''
|'''Unit Type'''
|
|-
|
|Dreadnought
|8”
|4
|4
|6
|12
|12
|10
|4
|4
|3
|Vehicle (Walker)
|
|}
|}
'''Unit Composition:''' 1 Dreadnought
|}
{| class="wikitable"
|
{| class="wikitable"
|'''Wargear:'''
|-
|• Multi-melta
|-
|• Power fist with built-in '''Assault Cannon'''
|-
|• Searchlight
|-
|• Smoke launchers
|-
|• 2 Storm Bolters
|-
|• '''Icarus Rocket Pod'''
|-
|
|-
|'''Special Rules:'''
|-
|• Grim Resolve
|}
|
{| class="wikitable"
|'''Options:'''
|
|-
|• May include up to two additional Dreadnoughts
|'''100''' pts/model
|-
| colspan="2" |• Any model may take items from the '''Dreadnought Weapons''' list.
|-
| colspan="2" |• Any model may replace its power fist with built-in storm bolter with one of the following:
|-
|  - Missile launcher
|'''10''' pts/model
|-
|  - Twin-linked autocannon
|'''15''' pts/model
|-
|• Any model may replace its built-in storm bolter with a built-in heavy flamer
|'''10''' pts/model
|-
|• Any model may take extra armor
|'''10''' pts/model
|}
|}
----'''Icarus Rocket Pod'''
{| class="wikitable"
|
|'''Range'''
|'''S'''
|'''AP'''
|'''Type'''
|-
|Icarus Rocket Pod
|24"
|7
|4
|Heavy 3, Skyfire
|}
 
=== Reiver Squad ===
{| class="wikitable"
|'''80'''
|
{| class="wikitable"
|
{| class="wikitable"
|
|
|'''M'''
|'''WS'''
|'''BS'''
|'''S'''
|'''T'''
|'''W'''
|'''I'''
|'''A'''
|'''Ld'''
|'''Sv'''
|'''Unit Type'''
|
|-
|
|Reiver
|6”
|4
|4
|4
|4
|2
|4
|2
|8
|3+
|Infantry
|
|-
|
|Reiver Sergeant
|6”
|4
|4
|4
|4
|2
|4
|3
|8
|3+
|Infantry (Character)
|
|}
|}
'''Unit Composition:''' 4 Reiver, 1 Reiver Sergeant
|}
{| class="wikitable"
|
{| class="wikitable"
|'''Wargear:'''
|-
|• Boltgun
|-
|• Bolt pistol
|-
|• Frag grenades
|-
|• Krak grenades
|-
|• '''Shock''' Grenade
|-
|
|-
|'''Special Rules:'''
|-
|• And They Shall Know No Fear
|-
|• Combat Squads
|-
|• Grim Resolve
|-
|• Infiltrate
|-
|• Scout
|-
|• '''Terror Troops'''
|}
|
{| class="wikitable"
|'''Options:'''
|
|-
|• May include up to five additional Reivers
|'''16''' pts/model
|-
|• The Reiver Sergeant may take melta bombs
|'''5''' pts
|-
|• Every model can have a grapnel launcher.
|'''1''' pts/model
|-
|  • Any model may exchange their Boltgun for a '''Reiver Knife'''
|'''Free'''
|}
|}
'''Reiver Knife''': Close combat attacks receive the Bonus Attacks (1) special rule, and are treated as AP6.
 
'''Grapnel Launchers''': Ignore any vertical distance when this unit moves during the Movement or Charge phase.
 
'''Terror Troops''': Units with this special rule have the Fear special rule. In addition, subtract 1 from the LD characteristic for any enemy models within 3” of a model with this ability.
 
'''Shock Grenades:'''
{| class="wikitable"
|
|'''Range'''
|'''S'''
|'''AP'''
|'''Type'''
|-
|Shock Grenade
|8"
|2
|<nowiki>-</nowiki>
|Assault 1, Blast, '''Electroshock'''
|}
'''Electroshock''': Any model that suffers any unsaved wounds from this grenade cannot fire Overwatch in the resulting charge phase.
 
=== Ravenwing Command Squad ===
{| class="wikitable"
|'''102'''
|
{| class="wikitable"
|
{| class="wikitable"
|
|
|'''M'''
|'''WS'''
|'''BS'''
|'''S'''
|'''T'''
|'''W'''
|'''I'''
|'''A'''
|'''Ld'''
|'''Sv'''
|'''Unit Type'''
|
|-
|
|Ravenwing Black Knight
|14”
|4
|4
|4
|5
|3
|4
|3
|9
|3+
|Bike
|
|-
|
|Ravenwing Apothecary
|14”
|4
|4
|4
|5
|3
|4
|3
|9
|3+
|Bike (Independent Character)
|
|-
|
|Ravenwing Champion
|14”
|5
|4
|4
|5
|3
|4
|4
|9
|3+
|Bike (Independent Character)
|
|}
|}
'''Unit Composition:''' 3 Ravenwing Black Knights
|}
{| class="wikitable"
|
{| class="wikitable"
|'''Wargear:'''
|-
|• Bolt pistol
|-
|• Plasma talon
|-
|• Corvus hammer
|-
|• Frag grenades
|-
|• Krak grenades
|-
|• Teleport homer
|-
|
|-
|'''Special Rules:'''
|-
|• And They Shall Know No Fear
|-
|• Grim Resolve
|-
|• Honour or Death (Ravenwing Champion only)
|-
|• Hit & Run
|-
|• Ravenwing
|-
|• Scout
|-
|• Skilled Rider
|}
|
{| class="wikitable"
|'''Options:'''
|
|-
|• May include up to three additional Ravenwing Black Knights
|'''34''' pts/model
|-
| colspan="2" |• One Ravenwing Black Knight in the army may take:
|-
|  - Ravenwing Company Banner
|'''20''' pts
|-
|  - Sacred Standard
|'''35''' pts
|-
|• Up to two Ravenwing Black Knights may replace their plasma talon with a Ravenwing grenade launcher
|'''free'''
|-
|• One Ravenwing Black Knight in the army may be upgraded to the Ravenwing Apothecary, taking a narthecium
|'''30''' pts
|-
|• One Ravenwing Black Knight in the army may be upgraded to the Ravenwing Champion, replacing his corvus hammer with a Blade of Caliban
|'''5''' pts
|}
|}
 
=== Venerable Redemptor Dreadnoughts ===
{| class="wikitable"
|'''145'''
|
{| class="wikitable"
|
{| class="wikitable"
|
|
|'''M'''
|'''WS'''
|'''BS'''
|'''S'''
|'''F'''
|'''S'''
|'''R'''
|'''I'''
|'''A'''
|'''HP'''
|'''Unit Type'''
|
|-
|
|Venerable Dreadnought
|8”
|5
|5
|6
|12
|12
|10
|4
|4
|3
|Vehicle (Walker)
|
|}
|}
'''Unit Composition:''' 1 Dreadnought
|}
{| class="wikitable"
|
{| class="wikitable"
|'''Wargear:'''
|-
|• Multi-melta
|-
|• Power fist with built-in '''Assault Cannon'''
|-
|• Searchlight
|-
|• Smoke launchers
|-
|• 2 Storm Bolters
|-
|• '''Icarus Rocket Pod'''
|-
|
|-
|'''Special Rules:'''
|-
|• Grim Resolve
|-
|• Venerable
|-
|• Deathwing
|}
|
{| class="wikitable"
|'''Options:'''
|
|-
|• May include up to two additional Dreadnoughts
|'''100''' pts/model
|-
| colspan="2" |• Any model may take items from the '''Dreadnought Weapons''' list.
|-
| colspan="2" |• Any model may replace its power fist with built-in storm bolter with one of the following:
|-
|  - Missile launcher
|'''10''' pts/model
|-
|  - Twin-linked autocannon
|'''15''' pts/model
|-
|• Any model may replace its built-in storm bolter with a built-in heavy flamer
|'''10''' pts/model
|-
|• Any model may take extra armor
|'''10''' pts/model
|}
|}
'''Icarus Rocket Pod'''
{| class="wikitable"
|
|'''Range'''
|'''S'''
|'''AP'''
|'''Type'''
|-
|Icarus Rocket Pod
|24"
|7
|4
|Heavy 3, Skyfire
|}
 
== Fast Attack ==
 
=== Assault Squad ===
{| class="wikitable"
|'''60'''
|
{| class="wikitable"
|
{| class="wikitable"
|
|
|'''M'''
|'''WS'''
|'''BS'''
|'''S'''
|'''T'''
|'''W'''
|'''I'''
|'''A'''
|'''Ld'''
|'''Sv'''
|'''Unit Type'''
|
|-
|
|Space Marine
|6”
|4
|4
|4
|4
|2
|4
|2
|8
|3+
|Infantry
|
|-
|
|Space Marine Sergeant
|6”
|4
|4
|4
|4
|2
|4
|3
|8
|3+
|Infantry (Character)
|
|-
|
|Veteran Sergeant
|6”
|4
|4
|4
|4
|2
|4
|3
|9
|3+
|Infantry (Character)
|
|}
|}
'''Unit Composition:''' 4 Space Marines, 1 Space Marine Sergeant
|}
{| class="wikitable"
|
{| class="wikitable"
|'''Wargear:'''
|-
|• Bolt pistol
|-
|• Chainsword
|-
|• Frag grenades
|-
|• Krak grenades
|-
|
|-
|'''Special Rules:'''
|-
|• And They Shall Know No Fear
|-
|• Combat Squads
|-
|• Grim Resolve
|}
|
{| class="wikitable"
|'''Options:'''
|
|-
|• May include up to five additional Space Marines
|'''12''' pts/model
|-
|• The entire squad may take jump packs
|'''3''' pts/model
|-
| colspan="2" |• Up to two Space Marines may replace their bolt pistols with one of the following:
|-
|  - Flamer
|'''5''' pts/model
|-
|  - Plasma pistol
|'''15''' pts/model
|-
|• For every five models in the unit, one model may replace its bolt pistol and chainsword with an eviscerator
|'''25''' pts
|-
|• May upgrade the Space Marine Sergeant to a Veteran Sergeant
|'''10''' pts
|-
| colspan="2" |• The Space Marine Sergeant or Veteran Sergeant may take items from the '''Melee Weapons''' and/or '''Ranged Weapons''' lists.
|-
|• The Space Marine Sergeant or Veteran Sergeant may take a combat shield and/or melta bombs
|'''5''' pts each
|-
| colspan="2" |• If the squad does not take jump packs, it may then take a Drop Pod, Rhino or Razorback as a Dedicated Transport.
|}
|}
----
 
=== Inceptors ===
{| class="wikitable"
|'''120'''
|
{| class="wikitable"
|
{| class="wikitable"
|
|
|'''M'''
|'''WS'''
|'''BS'''
|'''S'''
|'''T'''
|'''W'''
|'''I'''
|'''A'''
|'''Ld'''
|'''Sv'''
|'''Unit Type'''
|
|-
|
|Inceptor
|10”
|4
|4
|4
|5
|3
|4
|2
|8
|3+
|Infantry
|
|-
|
|Inceptor Sergeant
|10”
|4
|4
|4
|5
|3
|4
|3
|8
|3+
|Infantry (Character)
|
|}
|}
'''Unit Composition:''' 2 Space Marines, 1 Space Marine Sergeant
|}
{| class="wikitable"
|
{| class="wikitable"
|'''Wargear:'''
|-
|• '''2 Auto''' Boltgun
|-
|
|-
|'''Special Rules:'''
|-
|• And They Shall Know No Fear
|-
|• Combat Squads
|-
|• Grim Resolve
|}
|
{| class="wikitable"
|'''Options:'''
|
|-
|• May include up to three additional Space Marines
|'''23''' pts/model
|-
|• The Space Marine Sergeant or Veteran Sergeant may change both of their Auto Boltguns for Plasma Guns
|'''5''' pts/model
|}
|}
'''Auto Bolters''': Change the profile type to Assault 3 instead of Rapid Fire 1.
 
=== Invader ATV ===
{| class="wikitable"
|'''61'''
|
{| class="wikitable"
|
{| class="wikitable"
|
|
|'''M'''
|'''WS'''
|'''BS'''
|'''S'''
|'''T'''
|'''W'''
|'''I'''
|'''A'''
|'''Ld'''
|'''Sv'''
|'''Unit Type'''
|
|-
|
|Invader ATV
|14”
|4
|4
|4
|5
|5
|4
|2
|8
|3+
|Bike
|
|}
|}
'''Unit Composition:''' 1 Ravenwing Invader ATV
|}
{| class="wikitable"
|
{| class="wikitable"
|'''Wargear:'''
|-
|• Twin-Linked Auto Bolters
|-
|• Assault Cannon
|-
|• Frag grenades
|-
|• Krak grenades
|-
|• Space marine bike
|-
|• Teleport homer
|}
|
{| class="wikitable"
|'''Options:'''
|
|-
|• Any Invader ATV may replace its Assault Cannon with a multi-melta
|'''10''' pts
|-
|
|
|-
|
{| class="wikitable"
|
{| class="wikitable"
|'''Special Rules:'''
|-
|• And They Shall Know No Fear
|-
|• Grim Resolve
|-
|• Hit & Run
|-
|• Ravenwing
|-
|• Scout
|}
|}
|
|}
|}
 
=== Nephilim Jetfighter ===
{| class="wikitable"
|'''142'''
|
{| class="wikitable"
|
{| class="wikitable"
|
|
|'''M'''
|'''BS'''
|'''F'''
|'''S'''
|'''R'''
|'''HP'''
|'''Unit Type'''
|
|-
|
|Nephilim Jetfighter
|20”-50”
|4
|11
|11
|11
|3
|Vehicle (Flyer)
|
|}
|}
'''Unit Composition:''' 1 Nephilim Jetfighter
|}
{| class="wikitable"
|
{| class="wikitable"
|'''Wargear:'''
|-
|• Twin-linked heavy bolter
|-
|• Avenger mega bolter
|-
|• Six blacksword missiles
|}
|
{| class="wikitable"
|'''Options:'''
|
|-
|• May replace avenger mega bolter with a twin-linked lascannon
|'''5''' pts
|-
|
|
|-
|
{| class="wikitable"
|
{| class="wikitable"
|'''Special Rules:'''
|-
|• Missile Lock
|-
|• Ravenwing
|-
|• Strafing Run
|-
|• Unrelenting Hunter
|}
|}
|
|}
|}
----
----
 
=== Ravenwing Bike Squad ===
{| class="wikitable"
|'''75'''
|
{| class="wikitable"
|
{| class="wikitable"
|
|
|'''M'''
|'''WS'''
|'''BS'''
|'''S'''
|'''T'''
|'''W'''
|'''I'''
|'''A'''
|'''Ld'''
|'''Sv'''
|'''Unit Type'''
|
|-
|
|Ravenwing Biker
|14”
|4
|4
|4
|5
|3
|4
|2
|8
|3+
|Bike
|
|-
|
|Ravenwing Sergeant
|14”
|4
|4
|4
|5
|3
|4
|3
|8
|3+
|Bike (Character)
|
|-
|
|Ravenwing Veteran Sgt.
|14”
|4
|4
|4
|5
|3
|4
|3
|9
|3+
|Bike (Character)
|
|}
|}
'''Unit Composition:''' 2 Ravenwing Bikers, 1 Ravenwing Sergeant
|}
{| class="wikitable"
|
{| class="wikitable"
|'''Wargear:'''
|-
|• Bolt pistol or chainsword
|-
|• Heavy bolter (Attack Bike only)
|-
|• Frag grenades
|-
|• Krak grenades
|-
|• Space marine bike
|-
|• Teleport homer
|-
|
|-
|'''Special Rules:'''
|-
|• And They Shall Know No Fear
|-
|• Combat Squads
|-
|• Grim Resolve
|-
|• Hit & Run
|-
|• Ravenwing
|-
|• Scout
|}
|
{| class="wikitable"
|'''Options:'''
|
|-
|• May include up to three additional Ravenwing Bikers
|'''25''' pts/model
|-
| colspan="2" |• Up to two Ravenwing Bikers may each take one item from the '''Special Weapons''' list.
|-
|• May upgrade the Ravenwing Sergeant to a Ravenwing Veteran Sergeant
|'''10''' pts
|-
| colspan="2" |• The Ravenwing Sergeant or Ravenwing Veteran Sergeant may:
|-
| colspan="2" |  - Take items from the '''Melee Weapons''' and/or '''Ranged Weapons''' lists.
|-
|  - Take melta bombs
|'''5''' pts
|-
|• May include one Ravenwing Attack Bike
|'''45''' pts
|-
|  - The Ravenwing Attack Bike may replace its heavy bolter with a multi-melta
|'''10''' pts
|}
|}
----
 
=== Ravenwing Black Knights ===
{| class="wikitable"
|'''120'''
|
{| class="wikitable"
|
{| class="wikitable"
|
|
|'''M'''
|'''WS'''
|'''BS'''
|'''S'''
|'''T'''
|'''W'''
|'''I'''
|'''A'''
|'''Ld'''
|'''Sv'''
|'''Unit Type'''
|
|-
|
|Ravenwing Black Knight
|14”
|4
|4
|4
|5
|3
|4
|3
|9
|3+
|Bike
|
|-
|
|Ravenwing Huntmaster
|14”
|4
|4
|4
|5
|3
|4
|4
|9
|3+
|Bike (Character)
|
|}
|}
'''Unit Composition:''' 2 Ravenwing Black Knights, 1 Ravenwing Huntmaster
|}
{| class="wikitable"
|
{| class="wikitable"
|'''Wargear:'''
|-
|• Bolt pistol
|-
|• Plasma talon
|-
|• Corvus hammer
|-
|• Frag grenades
|-
|• Krak grenades
|-
|• Teleport homer
|}
|
{| class="wikitable"
|'''Options:'''
|
|-
|• May include up to seven additional Ravenwing Black Knights
|'''40''' pts/model
|-
|• For every three models in the unit, one Ravenwing Black Knight may replace his plasma talon with a Ravenwing grenade launcher
|'''free'''
|-
|• The Ravenwing Huntmaster may replace his corvus hammer with a power weapon
|'''12''' pts
|-
|• The Ravenwing Huntmaster may take melta bombs
|'''5''' pts
|-
|
|
|-
|
{| class="wikitable"
|
{| class="wikitable"
|'''Special Rules:'''
|-
|• And They Shall Know No Fear
|-
|• Grim Resolve
|-
|• Hit & Run
|-
|• Ravenwing
|-
|• Scout
|-
|• Skilled Rider
|}
|}
|
|}
|}
----
 
=== Ravenwing Dark Talon ===
{| class="wikitable"
|'''160'''
|
{| class="wikitable"
|
{| class="wikitable"
|
|
|'''M'''
|'''BS'''
|'''F'''
|'''S'''
|'''R'''
|'''HP'''
|'''Unit Type'''
|
|-
|
|Ravenwing Dark Talon
|20-50”
|4
|11
|11
|11
|3
|Vehicle (Flyer, Hover)
|
|}
|}
'''Unit Composition:''' 1 Ravenwing Dark Talon
|}
{| class="wikitable"
|
{| class="wikitable"
|'''Wargear:'''
|-
|• Two hurricane bolters
|-
|• Rift cannon
|-
|• Stasis bomb
|}
|
{| class="wikitable"
|'''Special Rules:'''
|-
|• Ravenwing
|-
|• Strafing Run
|}
|}
----
 
=== Ravenwing Darkshroud ===
{| class="wikitable"
|'''80'''
|
{| class="wikitable"
|
{| class="wikitable"
|
|
|'''M'''
|'''BS'''
|'''F'''
|'''S'''
|'''R'''
|'''HP'''
|'''Unit Type'''
|
|-
|
|Ravenwing Darkshroud
|12”
|4
|10
|10
|10
|3
|Vehicle (Fast, Skimmer)
|
|}
|}
'''Unit Composition:''' 1 Ravenwing Darkshroud
|}
{| class="wikitable"
|
{| class="wikitable"
|'''Wargear:'''
|-
|• Heavy bolter
|}
|
{| class="wikitable"
|'''Options:'''
|
|-
|• May replace heavy bolter with an assault cannon
|'''15''' pts
|-
|
|
|-
|
{| class="wikitable"
|
{| class="wikitable"
|'''Special Rules:'''
|-
|• Deep Strike
|-
|• Ravenwing
|-
|• Scout
|-
|• Shrouded
|-
|• Icon of Old Caliban
|}
|}
|
|}
|}
----
 
=== Ravenwing Land Speeders ===
{| class="wikitable"
|'''50'''
|
{| class="wikitable"
|
{| class="wikitable"
|
|
|'''M'''
|'''BS'''
|'''F'''
|'''S'''
|'''R'''
|'''HP'''
|'''Unit Type'''
|
|-
|
|Ravenwing Land Speeder
|14”
|4
|10
|10
|10
|2
|Vehicle (Fast, Skimmer)
|
|}
|}
'''Unit Composition:''' 1 Ravenwing Land Speeder
|}
{| class="wikitable"
|
{| class="wikitable"
|'''Wargear:'''
|-
|• Heavy bolter
|-
|
|-
|'''Special Rules:'''
|-
|• Deep Strike
|-
|• Ravenwing
|-
|• Anti-grav Upwash
|}
|
{| class="wikitable"
|'''Options:'''
|
|-
|• May include up to four additional Ravenwing Land Speeders
|'''50''' pts/model
|-
| colspan="2" |• Any Ravenwing Land Speeder may replace its heavy bolter with one of the following:
|-
|  - Heavy flamer
|'''free'''
|-
|  - Multi-melta
|'''10''' pts
|-
| colspan="2" |• Any Ravenwing Land Speeder may take one of the following:
|-
|  - Heavy bolter
|'''5''' pts/model
|-
|  - Heavy flamer
|'''5''' pts/model
|-
|  - Multi-melta
|'''15''' pts/model
|-
|  - Assault cannon
|'''20''' pts/model
|-
|  - Typhoon missile launcher
|'''25''' pts/model
|}
|}
----
 
=== Razorback ===
{| class="wikitable"
|'''55'''
|
{| class="wikitable"
|
{| class="wikitable"
|
|
|'''M'''
|'''BS'''
|'''F'''
|'''S'''
|'''R'''
|'''HP'''
|'''Unit Type'''
|
|-
|
|Razorback
|10”
|4
|11
|11
|10
|3
|Vehicle (Tank, Transport)
|
|}
|}
'''Unit Composition:''' 1 Razorback
|}
{| class="wikitable"
|
{| class="wikitable"
|'''Wargear:'''
|-
|• Twin-linked heavy bolter
|-
|• Searchlight
|-
|• Smoke launchers
|}
|
{| class="wikitable"
|'''Options:'''
|
|-
| colspan="2" |• May take items from the '''Dark Angels Vehicle Equipment''' list.
|-
| colspan="2" |• May replace its twin-linked heavy bolter with one of the following:
|-
|  - Twin-linked heavy flamer
|'''free'''
|-
|  - Twin-linked assault cannon
|'''20''' pts
|-
|  - Twin-linked lascannon
|'''20''' pts
|-
|  - Lascannon and twin-linked plasma gun
|'''20''' pts
|}
|}
'''Transport Capacity:''' Six models. It cannot carry models with the Bulky, Very Bulky or Extremely Bulky special rules.
 
'''Fire Points:''' None.
 
'''Access Points:''' The Razorback has one Access Point on each side of the hull and one at the rear.
----
 
=== Rhino ===
{| class="wikitable"
|'''35'''
|
{| class="wikitable"
|
{| class="wikitable"
|
|
|'''M'''
|'''BS'''
|'''F'''
|'''S'''
|'''R'''
|'''HP'''
|'''Unit Type'''
|
|-
|
|Rhino
|10”
|4
|11
|11
|10
|3
|Vehicle (Tank, Transport)
|
|}
|}
'''Unit Composition:''' 1 Rhino
|}
{| class="wikitable"
|
{| class="wikitable"
|'''Wargear:'''
|-
|• Storm bolter
|-
|• Searchlight
|-
|• Smoke launchers
|-
|
|-
|'''Special Rules:'''
|-
|• Repair
|}
|
{| class="wikitable"
|'''Options:'''
|
|-
| colspan="2" |• May take items from the '''Dark Angels Vehicle Equipment''' list.
|}
|}
'''Transport Capacity:''' Ten models. It cannot carry models with the Bulky, Very Bulky or Extremely Bulky special rules.
 
'''Fire Points:''' Two models can fire from the Rhino’s top hatch.
 
'''Access Points:''' The Rhino has one Access Point on each side of the hull and one at the rear.
----
 
=== Storm Speeder ===
{| class="wikitable"
|'''105'''
|
{| class="wikitable"
|
{| class="wikitable"
|
|
|'''M'''
|'''BS'''
|'''F'''
|'''S'''
|'''R'''
|'''HP'''
|'''Unit Type'''
|
|-
|
|Ravenwing Land Speeder
|12”
|4
|11
|11
|10
|3
|Vehicle (Fast, Skimmer)
|
|}
|}
'''Unit Composition:''' 1 Ravenwing Storm Speeder
|}
{| class="wikitable"
|
{| class="wikitable"
|'''Wargear:'''
|-
|• 2 Fragstorm Grenade Launchers
|-
|• Assault Cannon
|-
|• Twin-Linked Heavy Stubber
|-
|
|-
|'''Special Rules:'''
|-
|• Deep Strike
|-
|• Ravenwing
|-
|• '''Targeting Guidance'''
|}
|
{| class="wikitable"
|'''Options:'''
|
|-
| colspan="2" |• May replace its Assault Cannon with one of the following:
|-
|  - Lascannon
|'''10''' pts
|-
|  - Melta Cannon
|'''15''' pts
|-
| colspan="2" |• May replace its Fragstorm Grenade Launchers with one of the following:
|-
|  - Krakstorm Grenade Launchers
|'''5''' pts/model
|-
|  - Stormfury Missiles
|'''5''' pts/model
|-
|• May replace its Twin Linked Heavy Stubber with one of the following:
|
|-
|  - Twin-Linked Icarus Rocket Pod
|'''10''' pts/model
|-
|  - Typhoon missile launcher
|'''25''' pts/model
|}
|}
'''Targeting Guidance''': Whenever a unit suffers any unsaved wounds that this model inflicted, friendly Dark Angel units receive a +1 to Hit that target until the end of the phase.
 
== Heavy Support ==
 
=== Devastator Squad ===
{| class="wikitable"
|'''42'''
|
{| class="wikitable"
|
{| class="wikitable"
|
|
|'''M'''
|'''WS'''
|'''BS'''
|'''S'''
|'''T'''
|'''W'''
|'''I'''
|'''A'''
|'''Ld'''
|'''Sv'''
|'''Unit Type'''
|
|-
|
|Space Marine
|6”
|4
|4
|4
|4
|2
|4
|2
|8
|3+
|Infantry
|
|-
|
|Space Marine Sergeant
|6”
|4
|4
|4
|4
|2
|4
|3
|8
|3+
|Infantry (Character)
|
|-
|
|Veteran Sergeant
|6”
|4
|4
|4
|4
|2
|4
|3
|9
|3+
|Infantry (Character)
|
|}
|}
'''Unit Composition:''' 2 Space Marines, 1 Space Marine Sergeant
|}
{| class="wikitable"
|
{| class="wikitable"
|'''Wargear:'''
|-
|• Boltgun
|-
|• Bolt pistol
|-
|• Frag grenades
|-
|• Krak grenades
|-
|• Signum (Space Marine Sergeant and Veteran Sergeant only)
|-
|
|-
|'''Special Rules:'''
|-
|• And They Shall Know No Fear
|-
|• Combat Squads
|-
|• Grim Resolve
|}
|
{| class="wikitable"
|'''Options:'''
|
|-
|• May include up to five additional Space Marines
|'''14''' pts/model
|-
| colspan="2" |• Up to five Space Marines may take items from the '''Heavy Weapons''' or Special Weapons list.
|-
|• The unit may take an armorium cherub
|'''5''' pts
|-
|• The unit may upgrade to Gravis Armor, increasing their T characteristic to 5 and W characteristic to 3.
|'''10''' pts/model
|-
|• May upgrade the Space Marine Sergeant to a Veteran Sergeant
|'''10''' pts
|-
| colspan="2" |• The Space Marine Sergeant or Veteran Sergeant may take items from the '''Melee Weapons''' and/or '''Ranged Weapons''' lists.
|-
|• The Space Marine Sergeant or Veteran Sergeant may take melta bombs
|'''5''' pts
|}
|}
----
 
=== Land Raider ===
{| class="wikitable"
|'''250'''
|
{| class="wikitable"
|
{| class="wikitable"
|
|
|'''M'''
|'''BS'''
|'''F'''
|'''S'''
|'''R'''
|'''HP'''
|'''Unit Type'''
|
|-
|
|Land Raider
|10”
|4
|14
|14
|14
|4
|Vehicle (Tank, Transport)
|
|}
|}
'''Unit Composition:''' 1 Land Raider
|}
{| class="wikitable"
|
{| class="wikitable"
|'''Wargear:'''
|-
|• Twin-linked heavy bolter
|-
|• Two twin-linked lascannons
|-
|• Searchlight
|-
|• Smoke launchers
|-
|
|-
|'''Special Rules:'''
|-
|• Assault Vehicle
|-
|• Power of the Machine Spirit
|}
|
{| class="wikitable"
|'''Options:'''
|
|-
|• May take a multi-melta
|'''10''' pts
|-
| colspan="2" |• May take items from the '''Dark Angels Vehicle Equipment''' list.
|}
|}
'''Transport Capacity:''' Ten models.
 
'''Fire Points:''' None.
 
'''Access Points:''' The Land Raider has one Access Point on each side of the hull and one at the front.
----
 
=== Land Raider Crusader ===
{| class="wikitable"
|'''250'''
|
{| class="wikitable"
|
{| class="wikitable"
|
|
|'''M'''
|'''BS'''
|'''F'''
|'''S'''
|'''R'''
|'''HP'''
|'''Unit Type'''
|
|-
|
|Land Raider Crusader
|10”
|4
|14
|14
|14
|4
|Vehicle (Tank, Transport)
|
|}
|}
'''Unit Composition:''' 1 Land Raider Crusader
|}
{| class="wikitable"
|
{| class="wikitable"
|'''Wargear:'''
|-
|• Twin-linked assault cannon
|-
|• Two hurricane bolters
|-
|• Frag assault launchers
|-
|• Searchlight
|-
|• Smoke launchers
|}
|
{| class="wikitable"
|'''Options:'''
|
|-
|• May take a multi-melta
|'''10''' pts
|-
| colspan="2" |• May take items from the '''Dark Angels Vehicle Equipment''' list.
|-
|
|
|-
|
{| class="wikitable"
|
{| class="wikitable"
|'''Special Rules:'''
|-
|• Assault Vehicle
|-
|• Power of the Machine Spirit
|}
|}
|
|}
|}
'''Transport Capacity:''' Sixteen models.
 
'''Fire Points:''' None.
 
'''Access Points:''' A Land Raider Crusader has one Access Point on each side of the hull and one at the front.
----
 
=== Land Raider Redeemer ===
{| class="wikitable"
|'''240'''
|
{| class="wikitable"
|
{| class="wikitable"
|
|
|'''M'''
|'''BS'''
|'''F'''
|'''S'''
|'''R'''
|'''HP'''
|'''Unit Type'''
|
|-
|
|Land Raider Redeemer
|10”
|4
|14
|14
|14
|4
|Vehicle (Tank, Transport)
|
|}
|}
'''Unit Composition:''' 1 Land Raider Redeemer
|}
{| class="wikitable"
|
{| class="wikitable"
|'''Wargear:'''
|-
|• Twin-linked assault cannon
|-
|• Two flamestorm cannons
|-
|• Frag assault launchers
|-
|• Searchlight
|-
|• Smoke launchers
|}
|
{| class="wikitable"
|'''Options:'''
|
|-
|• May take a multi-melta
|'''10''' pts
|-
| colspan="2" |• May take items from the '''Dark Angels Vehicle Equipment''' list.
|-
|
|
|-
|
{| class="wikitable"
|
{| class="wikitable"
|'''Special Rules:'''
|-
|• Assault Vehicle
|-
|• Power of the Machine Spirit
|}
|}
|
|}
|}
'''Transport Capacity:''' Twelve models.
 
'''Fire Points:''' None.
 
'''Access Points:''' A Land Raider Redeemer has one Access Point on each side of the hull and one at the front.
----
 
=== Predators ===
{| class="wikitable"
|'''75'''
|
{| class="wikitable"
|
{| class="wikitable"
|
|
|'''M'''
|'''BS'''
|'''F'''
|'''S'''
|'''R'''
|'''HP'''
|'''Unit Type'''
|
|-
|
|Predator
|10”
|4
|13
|11
|10
|3
|Vehicle (Tank)
|
|}
|}
'''Unit Composition:''' 1 Predator
|}
{| class="wikitable"
|
{| class="wikitable"
|'''Wargear:'''
|-
|• Autocannon
|-
|• Searchlight
|-
|• Smoke launchers
|-
|
|-
|'''Special Rules:'''
|-
|• Killshot
|}
|
{| class="wikitable"
|'''Options:'''
|
|-
|• May include up to two additional Predators
|'''75''' pts/model
|-
|• Any Predator may replace its autocannon with a twin-linked lascannon
|'''25''' pts/model
|-
| colspan="2" |• Any Predator may take two side sponsons which are both armed with one of the following:
|-
|  - Heavy bolters
|'''20''' pts/model
|-
|  - Lascannons
|'''40''' pts/model
|-
| colspan="2" |• Any Predator may take items from the '''Dark Angels Vehicle Equipment''' list.
|}
|}
----
 
=== Ravenwing Land Speeder Vengeance ===
{| class="wikitable"
|'''120'''
|
{| class="wikitable"
|
{| class="wikitable"
|
|
|'''M'''
|'''BS'''
|'''F'''
|'''S'''
|'''R'''
|'''HP'''
|'''Unit Type'''
|
|-
|
|Land Speeder Vengeance
|12”
|4
|10
|10
|10
|3
|Vehicle (Fast, Skimmer)
|
|}
|}
'''Unit Composition:''' 1 Land Speeder Vengeance
|}
{| class="wikitable"
|
{| class="wikitable"
|'''Wargear:'''
|-
|• Heavy bolter
|-
|• Plasma storm battery
|-
|
|-
|'''Special Rules:'''
|-
|• Deep Strike
|-
|• Ravenwing
|}
|
{| class="wikitable"
|'''Options:'''
|
|-
|• May replace heavy bolter with an assault cannon
|'''15''' pts
|}
|}
----
 
=== Repulsor Executioner ===
{| class="wikitable"
|'''285'''
|
{| class="wikitable"
|
{| class="wikitable"
|
|
|'''M'''
|'''BS'''
|'''F'''
|'''S'''
|'''R'''
|'''HP'''
|'''Unit Type'''
|
|-
|
|Repulsor Executioner
|10”
|4
|14
|14
|14
|4
|Vehicle (Tank, Transport)
|
|}
|}
'''Unit Composition:''' 1 Repulsor Executioner
|}
{| class="wikitable"
|
{| class="wikitable"
|'''Wargear:'''
|-
|• Twin-linked heavy bolter
|-
|• Las-Talon
|-
|• Two Storm Bolters
|-
|• Two Grenade Launchers
|-
|• Assault Cannon
|-
|  • Two Icarus Rocket Pods
|-
|• Twinlinked Icarus Heavy Stubber
|-
|• Searchlight
|-
|• Smoke launchers
|-
|
|-
|'''Special Rules:'''
|-
|• Assault Vehicle
|-
|• Power of the Machine Spirit
|-
|• '''Aquilon Optics'''
|}
|
{| class="wikitable"
|'''Options:'''
|
|-
|• May take a multi-melta
|'''10''' pts
|-
|• May take a Heavy Stubber
|'''5''' pts
|-
| colspan="2" |• May take items from the '''Dark Angels Vehicle Equipment''' list.
|}
|}
'''Transport Capacity:''' Ten models.
 
'''Fire Points:''' None.
 
'''Access Points:''' The Repulsor has one Access Point on each side of the hull and one at the back.
 
'''Aquilan Optics''': In a turn in which the vehicle neither moves nor uses smoke launchers, the vehicle can fire its Lastalon twice.
 
=== Vindicators ===
{| class="wikitable"
|'''120'''
|
{| class="wikitable"
|
{| class="wikitable"
|
|
|'''M'''
|'''BS'''
|'''F'''
|'''S'''
|'''R'''
|'''HP'''
|'''Unit Type'''
|
|-
|
|Vindicator
|10”
|4
|13
|11
|10
|3
|Vehicle (Tank)
|
|}
|}
'''Unit Composition:''' 1 Vindicator
|}
{| class="wikitable"
|
{| class="wikitable"
|'''Wargear:'''
|-
|• Demolisher cannon
|-
|• Searchlight
|-
|• Smoke launchers
|-
|
|-
|'''Special Rules:'''
|-
|• Linebreaker Bombardment
|}
|
{| class="wikitable"
|'''Options:'''
|
|-
|• The squadron may include up to two additional Vindicators
|'''120''' pts/model
|-
|• Any Vindicator may take a siege shield
|'''10''' pts/model
|-
| colspan="2" |• Any Vindicator may take items from the '''Dark Angels Vehicle Equipment''' list.
|}
|}
----
 
=== Whirlwinds ===
{| class="wikitable"
|'''65'''
|
{| class="wikitable"
|
{| class="wikitable"
|
|
|'''M'''
|'''BS'''
|'''F'''
|'''S'''
|'''R'''
|'''HP'''
|'''Unit Type'''
|
|-
|
|Whirlwind
|10”
|4
|11
|11
|10
|3
|Vehicle (Tank)
|
|}
|}
'''Unit Composition:''' 1 Whirlwind
|}
{| class="wikitable"
|
{| class="wikitable"
|'''Wargear:'''
|-
|• Whirlwind multiple missile launcher
|-
|• Searchlight
|-
|• Smoke launchers
|-
|
|-
|'''Special Rules:'''
|-
|• Suppressive Bombardment
|}
|}
|
|
Line 4,291: Line 1,826:
|
|
|-
|-
|• May include up to two additional Whirlwinds
|• May replace heavy bolter with an assault cannon
|'''65''' pts/model
|'''15''' pts
|-
| colspan="2" |• Any Whirlwind may take items from the '''Dark Angels Vehicle Equipment''' list.
|}
|}
|}
|}
{{DEFAULTSORT:Dark Angels Datasheets}}
[[Category:Datasheets]]
[[Category:Datasheets]]
[[Category:AstartesDatasheets]]
[[Category:AstartesDatasheets]]
[[Category:DarkAngels]]
[[Category:DarkAngelsDatasheets]]