DRUKHARI: Difference between revisions
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At the start of the battle, pick one weapon that belongs to the bearer of the Dark Lotus Toxin. Add 1 to the Strength and AP characteristic of that weapon. This weapon is now treated as a relic. | At the start of the battle, pick one weapon that belongs to the bearer of the Dark Lotus Toxin. Add 1 to the Strength and AP characteristic of that weapon. This weapon is now treated as a relic. | ||
== Warlord Traits == | |||
If a '''DRUKHARI''' '''CHARACTER''' model is your '''WARLORD''', you can use the Drukhari Warlord Traits tables below to determine what Warlord Trait they have. Unless otherwise specified, '''<KABAL>''' models must use the Kabal Warlord Traits table, '''<WYCH''' '''CULT>''' models must use the Wych Cults Warlord Traits table and '''<HAEMONCULUS''' '''COVEN>''' models must use the Haemonculus Covens Warlord Traits table. You can either roll one D3 to randomly generate one, or you can select one. | |||
When you have determined a Warlord Trait for a '''DRUKHARI''' '''CHARACTER''' model, replace all instances of the '''<KABAL>''', '''<WYCH''' '''CULT>''' or '''<HAEMONCULUS''' '''COVEN>''' keyword in their Warlord Trait (if any) with the name of the Kabal, Wych Cult or Haemonculus Coven that your model is drawn from. | |||
=== Kabal Warlord Traits === | |||
{| class="wikitable" | |||
|D3 | |||
|WARLORD TRAIT | |||
|- | |||
|1 | |||
|HATRED ETERNAL | |||
This warlord is disgusted by the younger races that infest the galaxy, sickened by the unwashed and unrefined multitudes. They will take any opportunity to exterminate such vermin. | |||
Each time this '''WARLORD''' makes an attack, you can re-roll the hit roll and the wound roll. | |||
|} | |||
{| class="wikitable" | |||
|- | |||
|2 | |||
|SOUL THIRST | |||
In place of a soul, this warlord plays host to a howling chasm of horror and madness. They must swallow thousands of souls each day to stave off complete degeneration, yet this thirst lends them a lethal ferocity. | |||
* Add 1 to the Attacks characteristic of this '''WARLORD'''. | |||
* Once per turn, when an enemy model that is within 6" of this '''WARLORD''' is destroyed, this model regains 1 lost wound. | |||
|} | |||
{| class="wikitable" | |||
|- | |||
|3 | |||
|ANCIENT EVIL | |||
So long has this warlord lived, steeped in horror and cruelty, that their very gaze is said to be capable of paralysing their foes with fear. | |||
At the start of the Fight phase, you can select one enemy unit within Engagement Range of this '''WARLORD'''. That unit's Initiative characteristic is set to 1. | |||
|} | |||
=== Wych Cult Warlord Traits === | |||
{| class="wikitable" | |||
|D3 | |||
|WARLORD TRAIT | |||
|- | |||
|1 | |||
|QUICKSILVER FIGHTER | |||
This warlord strikes with preternatural speed, slaying their foes before they even realise the fight has begun. | |||
Add 2 to the Attacks characteristic of this '''WARLORD'''. | |||
|} | |||
{| class="wikitable" | |||
|- | |||
|2 | |||
|STIMM ADDICT | |||
Though it entails all manner of horrific side effects, this warlord is addicted to using artificial stimulants to boost their combat effectiveness. | |||
When determining the effects of the Combat Drugs ability for this '''WARLORD''' before the battle, roll 2 additional dice, re-rolling results of 6 or results that are already in effect. This '''WARLORD'''’s Combat Drugs ability has these benefits in addition to any others. | |||
|} | |||
{| class="wikitable" | |||
|- | |||
|3 | |||
|PRECISION BLOWS | |||
This warlord is adept at slaying in a stunning display of violence, every blow placed perfectly to dismember or decapitate. | |||
Each time an unmodified hit roll of 6 is made for a melee attack made by this '''WARLORD''', the target unit suffers a wound with no saves allowed (FNPs are still allowed to be made), and the attack sequence ends. This ability has no effect on VEHICLE units. | |||
|} | |||
=== Haemonculus Coven Warlord Traits === | |||
{| class="wikitable" | |||
|D3 | |||
|WARLORD TRAIT | |||
|- | |||
|1 | |||
|MASTER REGENESIST | |||
A master of fleshcrafting, this creature can rejuvenate even the most seriously wounded of minions with a flick of their bladed fingers. | |||
Each time this '''WARLORD''' uses their '''Fleshcraft''' ability, the target model regains up to 3 lost wounds instead of D3. | |||
|} | |||
{| class="wikitable" | |||
|- | |||
|2 | |||
|MASTER NEMESINE | |||
This warlord knows a variety of ways to kill every realspace species they have ever discovered. There is no weak point unknown to them. | |||
Each time this '''WARLORD''' makes an attack, re-roll a wound roll of 1. | |||
|} | |||
{| class="wikitable" | |||
|- | |||
|3 | |||
|MASTER ARTISAN | |||
This warlord is not only gifted in the arts of fleshcrafting and mettalosculpture, but also in the more metaphysical arts. Irrespective of the medium they work with, it is their own twisted body that bears the greatest hallmarks of their dark genius. | |||
Add 1 to the Toughness and Wounds characteristics of this '''WARLORD'''. | |||
|} |