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Combined display of all available logs of Eternum McEdition. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).

Logs
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  • 19:53, 16 July 2024 Talonsin talk contribs created page BIOMANCY (Created page with " == Biomancy == '''''Biomancers specialise in manipulating biological energy and processes with the power of their minds. They are masters of the flesh, learning to shape and influence the physical forms of themselves, their allies or their enemies, according to their will.''''' === Smite === '''(Primaris Power)''' {| class="wikitable" |Lethal bolts of bio-lightning leap from the psyker’s fingertips, tearing his foes apart. |} Warp Сharge: '''1''' ''Smite'' is a '''...") Tag: Visual edit
  • 19:53, 16 July 2024 Talonsin talk contribs created page PSYCHIC DISCIPLINES (Created page with "=== Psychic Disciplines === Each psychic model is able to generate powers from these new disciples depending on what disciplines the model has access to. The disciplines each psyker has access to are annotated in its respective datasheet. Each PSYKER unit can take an amount of psychic powers equal to their Mastery Level, and may receive a Primaris Power (see below) if they generate their powers from one discipline only. ----'''Primaris Powers''' In each Discipline, a Pr...") Tag: Visual edit
  • 19:38, 16 July 2024 Talonsin talk contribs created page FIGHT PHASE (Created page with "'''Carnage engulfs the battlefield as the warring armies meet head-on. Fangs and claws crunch through bone. Blades ring like hammer on anvil. Blood spurts and flesh tears as hate-filled foes tear one another apart.''' Starting with the player whose turn is not taking place, the players must alternate selecting an eligible unit from their army and fighting with it (see below). An eligible unit is one that is within Engagement Range of an enemy unit and/or made a charge m...") Tag: Visual edit
  • 19:36, 16 July 2024 Talonsin talk contribs created page CHARGE PHASE (Created page with "'''Warriors hurl themselves into battle to slay with blade, hammer and claw. Strident war cries and frantic screams echo through the whirling smoke as the moment of cataclysmic violence draws near.''' {| class="wikitable" | | | |- | |The Charge phase is split into two steps. First you charge with your units. Then your opponent performs Heroic Interventions. 1. CHARGES 2. HEROIC INTERVENTIONS | |- | | | |} === 1. CHARGES === Start your Charge phase by selecting one elig...") Tag: Visual edit
  • 19:35, 16 July 2024 Talonsin talk contribs created page COMMAND PHASE (Created page with "Commanders gauge the flow of the battle, consolidating their objectives before making alterations to their battle plans and devising new tactics and strategies with which to defeat the foe. Some abilities found on datasheets are used in your Command phase. In addition, some missions have rules that take place in the Command phase. Once you and your opponent have resolved all of these rules (if any), progress to your Movement phase. * Resolve any rules that occur in the...") Tag: Visual edit
  • 19:34, 16 July 2024 Talonsin talk contribs created page SHOOTING PHASE (Created page with " '''Guns thunder and shrapnel falls from the sky. Muzzle flare shines through the gloom in bursts, beams of lasfire illuminate the fog of war, and spent ammunition cartridges are left discarded across the battlefield.''' Start your Shooting phase by selecting one eligible unit from your army to shoot with. An eligible unit is one that has one or more models equipped with ranged weapons. Units that Advanced this turn, and units that Fell Back (other than '''TITANIC''' un...") Tag: Visual edit
  • 18:48, 16 July 2024 Talonsin talk contribs created page PSYCHIC PHASE (Created page with " === PSYCHIC PHASE === Warrior mystics and sorcerers wield the strange power of the warp to aid their allies and destroy their foes. Harnessing this force is not without risk, however, and with the smallest mistake, the effort can spell doom for all nearby. Some models have the PSYKER keyword. In the Psychic phase, PSYKERS can attempt to manifest psychic powers and deny enemy psychic powers. Start your Psychic phase by selecting one eligible PSYKER unit from your army...") Tag: Visual edit
  • 18:17, 16 July 2024 Talonsin talk contribs created page Movement Phase (Created page with " == MOVEMENT PHASE == '''The ground shakes to the tread of marching feet and the growl of engines as armies advance across the battlefield and vie for advantageous positions.''' {| class="wikitable" | | | |- | |The Movement phase is split into two steps. First you move your units. Then you can set up Reinforcements that have not yet arrived. 1. MOVE UNITS 2. REINFORCEMENTS | |- | | | |} == 1. MOVE UNITS == Start your Movement phase by selecting one unit from your army...") Tag: Visual edit
  • 17:21, 16 July 2024 Talonsin talk contribs created page Core McEdition Rules (Created page with "thumb|757x757px == CORE RULES == ==== Main Rules ==== ==== Eternum Specific Missions ====") Tag: Visual edit
  • 17:20, 16 July 2024 Talonsin talk contribs created page File:Warhammer 40k Core Artwork.png
  • 17:20, 16 July 2024 Talonsin talk contribs uploaded File:Warhammer 40k Core Artwork.png
  • 17:12, 16 July 2024 Talonsin talk contribs created page File:Firing Arcs.png
  • 17:12, 16 July 2024 Talonsin talk contribs uploaded File:Firing Arcs.png
  • 15:37, 16 July 2024 Talonsin talk contribs created page Main Rules (Created page with " == BASIC RULES == '''The rules on this page contain everything you need to know in order to use your Citadel miniatures collection to wage glorious battle across the war-torn galaxy.''' The following rules explain how to play a game of Warhammer 40,000. First, select either the Only War mission or a mission pack. You will find mission packs for open play, matched play and narrative play in the Warhammer 40,000 Core Book. You will then need to muster an army of Citadel...") Tag: Visual edit
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