All public logs
From Eternum McEdition
Jump to navigationJump to search
Combined display of all available logs of Eternum McEdition. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 13:38, 26 August 2024 Wmcclain talk contribs created page The Second Poxwar (Created page with "{{quote|No remorse, no mercy, no forgiveness. Not a single step back, not a single moment of hesitation. You will not succumb to fear or doubt, and you will relent only after you have given your last moment for the Emperor. Nothing less than this will be tolerated. The Aural Gate will hold!}}") Tag: Visual edit
- 12:54, 26 August 2024 Wmcclain talk contribs created page Template:Blockquote (Created page with "{{Blockquote | text = | author = | title = | source = | character = | multiline = | class = | style = }}")
- 12:40, 26 August 2024 Wmcclain talk contribs created page Category:Imperial Guard Rules (Created page with "List of pages tied to Imperial Guard rules.") Tag: Visual edit
- 19:58, 23 August 2024 Talonsin talk contribs created page Drukhari Datasheets (Created page with " === Hellions === {| class="wikitable" |'''65''' | {| class="wikitable" | {| class="wikitable" | |'''M''' |'''WS''' |'''BS''' |'''S''' |'''T''' |'''W''' |'''I''' |'''A''' |'''Ld''' |'''Sv''' |'''Unit Type''' | |- |Hellion |14" |4 |4 |3 |4 |1 |6 |3 |8 |5+ |Jump Infantry | |- |Helliarch |14" |4 |4 |3 |4 |1 |6 |4 |9 |5+ |Jump Infantry (Character) | |} |} '''Unit Composition:''' 5 Hellions |} {| class="wikitable" | {| class="wikitable" |'''Wargear:''' |- |• Close combat we...") Tag: Visual edit
- 19:51, 23 August 2024 Talonsin talk contribs created page DRUKHARI (Created blank page)
- 18:04, 23 August 2024 Talonsin talk contribs created page Aeldari Reference (Created page with "{| class="wikitable" |'''HQ''' |} {| class="wikitable" | |'''WS''' |'''BS''' |'''S''' |'''T''' |'''W''' |'''I''' |'''A''' |'''Ld''' |'''Sv''' |'''Unit Type''' |- |Asurmen |7 |7 |4 |4 |3 |7 |7 |10 |2+ |Infantry (Character) |- |Autarch |6 |6 |3 |3 |3 |6 |5 |10 |3+ |Infantry (Character) |- |Autarch Skyrunner |6 |6 |3 |4 |3 |6 |5 |10 |3+ |Eldar Jetbike (Character) |- |Baharroth |7 |7 |4 |4 |3 |7 |7 |10 |2+ |Jump Infantry (Character) |- |Eldrad Ulthran |5 |5 |3 |4 |3 |5 |3 |1...") Tag: Visual edit
- 16:41, 23 August 2024 Wmcclain talk contribs created page File:CombinedArmsTemplateEx.xlsx
- 16:41, 23 August 2024 Wmcclain talk contribs uploaded File:CombinedArmsTemplateEx.xlsx
- 18:15, 19 August 2024 Crazyhund talk contribs created page File:DALL·E 2024-08-19 14.14.14 - A newly awakened Great Unclean One, a monstrous demon serving Nurgle, the Chaos God of decay and disease. The creature has a single giant, glowing eye.webp
- 18:15, 19 August 2024 Crazyhund talk contribs uploaded File:DALL·E 2024-08-19 14.14.14 - A newly awakened Great Unclean One, a monstrous demon serving Nurgle, the Chaos God of decay and disease. The creature has a single giant, glowing eye.webp
- 16:48, 16 August 2024 Crazyhund talk contribs created page The Rotbelchers (Created page with "The Rotbelchers, a coalition of Death Guard and demons devoted to Nurgle, rule their worlds through a combination of pestilence, decay, and manipulation of biological matter. They establish cults to spread Nurgle's influence, indoctrinate populations, and ensure obedience through fear of disease and decay. Worship involves rites of decay, festering rituals, and offerings of diseased flesh and corrupted life forms to Nurgle, the Chaos god of plague and decay. Through thes...") Tags: Visual edit Mobile edit Mobile web edit
- 20:43, 12 August 2024 Talonsin talk contribs created page File:Towoundchart.png
- 20:43, 12 August 2024 Talonsin talk contribs uploaded File:Towoundchart.png
- 20:38, 9 August 2024 Talonsin talk contribs created page Gargantuan & Flying Gargantuan Creatures (Created page with "'''Gargantuan Creatures are of such immense size that they can take on entire armies. They tower over the battlefield, making the ground shudder as they advance upon the foe, crushing lesser creatures beneath their feet as they lumber forwards. Only the Tyranids use such creatures as a matter of course, but there are numerous examples of Gargantuan Creatures found across the galaxy, including the mighty Squiggoths goaded into battle by some Ork tribes.''' Gargantuan Cre...") Tag: Visual edit
- 20:37, 9 August 2024 Talonsin talk contribs created page Flying Monstrous Creature (Created page with "'''Flying Monstrous Creatures are massive winged monstrosities that are essentially ferocious living aircraft.''' Flying Monstrous Creatures are Monstrous Creatures that have a number of additional rules. ---- == Deployment == A Flying Monstrous Creature that is deployed at the start of the game starts in Gliding mode. If a Flying Monstrous Creature is kept as Reserves then, as soon as it enters play, you must declare whether it is in Swooping or Gliding mode. If a Fly...") Tag: Visual edit
- 20:33, 9 August 2024 Talonsin talk contribs created page Monstrous Creature (Created page with "'''Some creatures are just too big to fit into the ordinary Infantry unit category. These are towering giants that are capable of crushing a tank – like the Tyranid Carnifex, a creature bioengineered and evolved to become a living battering ram. While Monstrous Creatures use many of the Infantry rules, their size and destructive capability make them a lot more dangerous.''' ---- == Shooting == Monstrous Creatures can fire all of their weapons each Shooting phase – t...") Tag: Visual edit
- 20:32, 9 August 2024 Talonsin talk contribs created page Cavalry (Created page with "'''This category covers warriors with a living mount. When closing on their enemies, such troops are able to move at far greater speeds than warriors on foot, and as such, are able to launch deadly charges and counter-charges.''' ---- == Movement == Cavalry are not slowed down by difficult terrain (even when charging). However, Cavalry models treat all difficult terrain as dangerous terrain instead. ---- == Special Rules == Cavalry have the Fleet and Hammer of Wrath sp...") Tag: Visual edit
- 20:31, 9 August 2024 Talonsin talk contribs created page Beasts (Created page with "'''Beasts are savage and swift-moving creatures.''' ---- == Movement == Beasts are not slowed by difficult terrain (even when charging) and automatically pass Dangerous Terrain tests. ---- == Special Rules == Beasts have the Fleet special rule.") Tag: Visual edit
- 20:31, 9 August 2024 Talonsin talk contribs created page Jet Pack Units (Created page with "{| class="wikitable" |'''Jet packs are designed to provide stable firing platforms rather than a means of getting into close combat. As with Jump units, ‘Jet Pack’ is not a classification in and of itself. Instead, you’ll find it occurs in addition to another – Jet Pack Infantry, for example. If no such distinction is made in a unit entry, treat the model as Jet Pack Infantry.''' ---- == Movement == Jet Pack units can move as normal models of their type or use t...") Tag: Visual edit
- 20:29, 9 August 2024 Talonsin talk contribs created page Jump Units (Created page with "'''Jump units are equipped with jump packs, wings, teleport devices or other means of moving quickly over short distances. Unlike most other unit type categories, ‘Jump’ is not a classification in and of itself. Instead, you’ll find it occurs before another category – commonly Infantry, sometimes Monstrous Creatures and perhaps, rarely, other things. Jump units therefore share two sets of rules, the Jump unit rules, and those of their base type. Jump Infantry wou...") Tag: Visual edit
- 20:27, 9 August 2024 Talonsin talk contribs created page Artillery (Created page with "{| class="wikitable" |'''Some weapons are so large and cumbersome that they are usually mounted on vehicles, but are sometimes utilised by Artillery teams on foot, particularly if the battlefield’s terrain is not suitable for vehicles. These mighty Artillery weapons are mounted on wheeled supports or on anti-grav platforms, as they are simply too heavy to lug across a battlefield.''' ---- == The Unit == Artillery units consist of a number of crew models and the gun mo...") Tag: Visual edit
- 20:25, 9 August 2024 Talonsin talk contribs created page Bikes and Jetbikes (Created page with "'''Units mounted on Bikes excel at vanguard strikes. They are able to use their fast speed to strike deep into enemy territory, complete their mission and escape before an enemy is able to react. These warriors are often regarded as dangerously hot-headed risk-takers, but their effectiveness cannot be denied.''' ---- == Armoured Steed == Bike and Jetbike riders benefit from an increase to their Toughness characteristic by 1. If the Bike or Jetbike is part of the model...") Tag: Visual edit
- 20:22, 9 August 2024 Talonsin talk contribs created page Infantry (Created page with "'''Infantry units include all types of foot soldiers, whether human or alien. A typical unit of Infantry is between five and ten models strong but they can be much larger.''' In rare cases, an Infantry unit may comprise only a single model. Infantry are fairly slow moving, but can cross almost any terrain (given enough time) and make the best use of cover to avoid enemy fire. Infantry are the most common and dependable units in Warhammer 40,000. As the bulk of the rule...") Tag: Visual edit
- 20:22, 9 August 2024 Talonsin talk contribs created page UNIT TYPE RULES (Created page with "'''This section describes the different types of units that can wage war in the 41st Millennium and the rules you will need to use them.''' So far, we’ve discussed the basic rules as they pertain to Infantry, the most important and common unit type in the Warhammer 40,000 game. However, whilst the definition of Infantry is incredibly broad (it can cover anything from the most diminutive Gretchin to the mightiest Space Marine), it’s not enough to capture the full var...") Tag: Visual edit
- 19:08, 9 August 2024 Talonsin talk contribs created page Aeldari Datasheets (Created page with " == HQ == === Asurmen === {| class="wikitable" |'''220''' | {| class="wikitable" | {| class="wikitable" | |'''M''' |'''WS''' |'''BS''' |'''S''' |'''T''' |'''W''' |'''I''' |'''A''' |'''Ld''' |'''Sv''' |'''Unit Type''' | |- |Asurmen |7" |7 |7 |4 |4 |7 |7 |6 |10 |2+ |Infantry (Character) | |} |} '''Unit Composition:''' 1 (Unique) |} {| class="wikitable" | {| class="wikitable" |'''Wargear:''' |- |• Phoenix armour |- |• Twin-linked avenger shuriken catapult |- |• Plasm...") Tag: Visual edit
- 18:47, 9 August 2024 Talonsin talk contribs created page Aeldari USRs (Created page with " === Acrobatic === A unit that consists entirely of models with this special rule adds 3" to its maximum move distance when it Runs and when it makes charge moves. Furthermore, models with this special rule do not suffer the Initiative penalty for charging enemies through difficult terrain. ---- === Aerobatic Grace === A model with this special rule has a 4+ cover save unless it remained stationary in its previous Movement phase. ---- === Assured Destruction === Models...") Tag: Visual edit
- 18:45, 9 August 2024 Talonsin talk contribs created page Aeldari Wargear (Created page with "This section of Codex: Eldar Craftworlds lists wargear (including Melee Weapons, Ranged Weapons, Armour, Treasures of Vaul, Remnants of Glory, Eldar Vehicle Equipment, Lords of War Equipment, Eldar Psychic Powers, Runes of Battle and Runes of Fate) used by Eldar Craftworlds, along with the rules for using them in your games of Warhammer 40,000. ---- == Melee Weapons == Profiles for the following melee weapons can be found in the Warhammer 40,000 rulebook: • '''C'''lo...") Tag: Visual edit
- 16:51, 9 August 2024 Talonsin talk contribs created page File:Codex aeldari.png
- 16:51, 9 August 2024 Talonsin talk contribs uploaded File:Codex aeldari.png
- 16:50, 9 August 2024 Talonsin talk contribs created page AELDARI (Created blank page)
- 16:00, 9 August 2024 Talonsin talk contribs created page MORALE AND BATTLESHOCK (Created page with "It is a fortunate commander who can always rely on his troops to perform up to (and sometimes beyond) the limits of their courage. In the chaos and confusion of battle, troops can easily become demoralised, disoriented or simply terrified by the violence unleashed against them. To represent this element of the unknown, your units have to check to see if their morale holds under certain circumstances. As you will have already gathered, particular events will require your...") Tag: Visual edit
- 14:59, 9 August 2024 Talonsin talk contribs created page Chapter Tactics (Created page with "=== Black Templars Chapter Tactics === {| class="wikitable" |The Black Templars mix zealous fury with unorthodox close-assault tactics, forging themselves into crusades whose onslaught is as terrifying as it is brutal. Driven by their devotion to the Emperor, they will never back down from a challenge, and steel their minds against the vile corruptions of witch and heretic alike. |} '''Holy Crusaders:''' Black Templars models have the Crusader and Adamantium Will special...") Tag: Visual edit
- 14:43, 9 August 2024 Talonsin talk contribs created page ASTARTES USRs (Created page with " === Aid Unlooked For === The Legion of the Damned cannot be joined by Independent Characters. They always start the game in Deep Strike Reserve. When they arrive by Deep Strike, you can choose to re-roll both the 2D6 and the scatter dice. ---- === Anti-grav Upwash === Whilst this unit includes three Land Speeders, it can move an additional 6" when moving Flat Out. ---- === Battle-forged Heroes === During deployment, choose one friendly Ultramarines Tactical Squad. It...") Tag: Visual edit
- 16:33, 8 August 2024 Talonsin talk contribs created page Daemons of Chaos Datasheets (Created page with "The Chaos Daemons army list is split into following sections: Dedicated Transport, Elites, Fast Attack, Heavy Support, HQ and Troops. All of the squads, vehicles and characters in the army are placed into one of these categories depending upon their role on the battlefield. Each model is also given a points value, which varies depending on how effective that model is in battle. Before you choose an army, you will need to agree with your opponent upon the type of game yo...") Tag: Visual edit
- 18:10, 7 August 2024 Wmcclain talk contribs created page Serpent's Tear (Created page with "An anomaly with a matching rift near the Bubonic Rift, the Serpent's Tear is a gateway to the forces of Chaos in the sector. == Overview == The Serpent's Tear, tied to another small warp rift near the Bubonic Rift named the Serpent's Eye, was catalogued via augar scans after the Phobox Expansion. The anomoly did not appear to Imperial scans before Kalibras grew, though Imperial adepts believe it was merely hidden like so many others that were victim to the Phobo...") Tag: Visual edit
- 18:07, 7 August 2024 Wmcclain talk contribs created page Ulio (Created page with "{{Planets|Map=Galaxy_map_unknown.jpg|Map PX=|Planetary Image=Unknown.jpg|Planetary Image Px=|Name=Ulio|Segmentum=Tempestus|Sector=Eternum|Subsector=Nullzone|System=Corpsum|Population=N/A|Affiliation=Uncontrolled|Class=Gas Giant|Tithe Grade=N/A}} == Overview == Surrounded by a massive debris field, the supermassive gas giant Ulio is visible from several worlds in Kalibras. Known as the Deadzone in Low Gothic, Ulio is avoided even by the adventuring cold traders that...") Tag: Visual edit
- 18:04, 7 August 2024 Wmcclain talk contribs created page Igartharka (Created page with "{{Planets|Map=Galaxy_map_unknown.jpg|Map PX=|Planetary Image=Unknown.jpg|Planetary Image Px=|Name=Igartharka|Segmentum=Tempestus|Sector=Eternum|Subsector=Nullzone|System=Opoan|Population=Unknown|Affiliation=Eldar|Class=Forbidden World|Tithe Grade=N/A}} == Overview == Only recently (for Imperial cartographers) mapped, Igartharka was the ill fated site of the ''Arkamedes Rescendant'' colonization mission. Hoping to tame the Nullzone and help reclaim Ark...") Tag: Visual edit
- 18:02, 7 August 2024 Wmcclain talk contribs created page Category:Eldar (Created page with "Worlds, armies, locations, and other entities associated with the Eldar.") Tag: Visual edit
- 18:02, 7 August 2024 Wmcclain talk contribs created page Category:Nullzone (Created page with "Locations, worlds, and entities associated with the Nullzone") Tag: Visual edit
- 18:02, 7 August 2024 Wmcclain talk contribs created page Oystus (Created page with "{{Planets|Map=Galaxy_map_unknown.jpg|Map PX=|Planetary Image=Unknown.jpg|Planetary Image Px=|Name=Oystus|Segmentum=Tempestus|Sector=Eternum|Subsector=Nullzone|System=Promise|Population=Unknown|Affiliation=Eldar|Class=Forbidden World|Tithe Grade=N/A}} == Overview == A world that was mapped long ago when Arkamedes was still Imperial, Oystus remains a forbidden world that appears on maps of the Nullzone. Oystus appeared a perfect world to Imperial expl...") Tag: Visual edit
- 17:59, 7 August 2024 Wmcclain talk contribs created page Belka (Created page with "{{Planets|Map=Galaxy_map_unknown.jpg|Map PX=|Planetary Image=Unknown.jpg|Planetary Image Px=|Name=Belka|Segmentum=Tempestus|Sector=Eternum|Subsector=Arkamedes|System=Usea|Population=~600,000,000,000|Affiliation=Ork|Class=Xenos World|Tithe Grade=N/A}} == Overview == Classed a Xenos world even when Arkamedes was controlled by the Imperium, Belka resisted several Imperial colonization attempts and was never formally settled due to significant feral Ork populations. These f...") Tag: Visual edit
- 17:57, 7 August 2024 Wmcclain talk contribs created page Greenizbestica (Created page with "{{Planets|Map=Galaxy_map_unknown.jpg|Map PX=|Planetary Image=Unknown.jpg|Planetary Image Px=|Name=Greenizbestica|Segmentum=Tempestus|Sector=Eternum|Subsector=Arkamedes|System=Emerus|Population=N/A|Affiliation=Dead|Class=Dead World|Tithe Grade=N/A}} == Overview == The world now only known by the Ork name Greenizbestica was once a mining world famed for its native and widespread metal ''Emeraldine'', a green metal that had great strength and was prized for high end power...") Tag: Visual edit
- 17:55, 7 August 2024 Wmcclain talk contribs created page Mordakka Prima (Created page with "{{Planets|Map=Galaxy_map_unknown.jpg|Map PX=|Planetary Image=Unknown.jpg|Planetary Image Px=|Name=Mordakka Prime|Segmentum=Tempestus|Sector=Eternum|Subsector=Arkamedes|System=Mordakka|Population=~500,000,000,000|Affiliation=Ork|Class=Forbidden World|Tithe Grade=N/A}} == Overview == Once the only Forge World found in Arkamedes, Morda Prime was an early victim of the Green Kroosade. Its new Orkish masters renamed the world Mordakka Prime, and it now serves as the...") Tag: Visual edit
- 17:19, 7 August 2024 Wmcclain talk contribs created page Ulanngom (Created page with "{{Planets|Map=Galaxy_map_unknown.jpg|Map PX=|Planetary Image=Unknown.jpg|Planetary Image Px=|Name=Ulanngom|Segmentum=Tempestus|Sector=Eternum|Subsector=Arkamedes|System=Hope|Population=N/A|Affiliation=N/A|Class=Dead World|Tithe Grade=N/A}} == Overview == The site of the last Imperial bastion of Arkamedes during the Green Croosade, Ulaangom was destroyed by the defenders to delay the WAAAGH!!! long enough to allow the Iron Gate to be built. Ulaangom had been...") Tag: Visual edit
- 17:09, 7 August 2024 Wmcclain talk contribs created page Grot's Goal (Created page with "{{Planets|Map=Galaxy_map_unknown.jpg|Map PX=|Planetary Image=Unknown.jpg|Planetary Image Px=|Name=Grot's Goal|Segmentum=Tempestus|Sector=Eternum|Subsector=Arkamedes|System=Da Ork Pree|Population=~120,000,000,000|Affiliation=Ork|Class=Gas Giant|Tithe Grade=N/A}} == Overview == The primary domain of the Evil Sunz speed freeks in Dakkasaur's WAAAGH!!!, Grot's Goal is a major source of fuel for the Ork forces. The gas giant possesses several refinery platforms left from...") Tag: Visual edit
- 17:06, 7 August 2024 Wmcclain talk contribs created page Category:Chaos (Created page with "Worlds, locations, or armies associated with Chaos.") Tag: Visual edit
- 17:06, 7 August 2024 Wmcclain talk contribs created page Mekkadakkastan (Created page with "{{Planets|Map=Galaxy_map_unknown.jpg|Map PX=|Planetary Image=Unknown.jpg|Planetary Image Px=|Name=Mekkadakkastan|Segmentum=Tempestus|Sector=Eternum|Subsector=Arkamedes|System=Orkhalla|Population=Unknown|Affiliation=Ork|Class=Forbidden World|Tithe Grade=N/A}} == Overview == Classed as a forbidden world on Imperial maps, the only Imperial institution to have any information on Mekkadakkastan is the Ordos Xenos, and even their intelligence is sparse and third hand. Mekkada...") Tag: Visual edit
- 17:02, 7 August 2024 Wmcclain talk contribs created page Category:Unclassified (Created page with "Locations, worlds, and anomalies not officially classified by the Imperium.") Tag: Visual edit
- 17:02, 7 August 2024 Wmcclain talk contribs created page Gorkanmorkan (Created page with "Gorkanmorkan is odd region of Arkamedes that has long existed, but defied classification beyond anything other than an anomaly currently controlled by the Orks, though it long predates them. == Overview == Comprised of massive white stone statues that are made in the image of some unknown species, the place now called Gorkanmorkan had floated frozen in the void, unmoving for millennia and was avoided by travelers when Arkamedes was controlled by the Imperium. The Or...") Tag: Visual edit
- 16:58, 7 August 2024 Wmcclain talk contribs created page The Deffstar (Created page with "A massive Ork rok that roams Arkamedes, the Deffstar is a serious threat to the Khornate forces currently locked in combat on Mekkadakkastan. == Overview == Named by the Mekboy Mastablasta who oversaw its construction and liked the digganobz story about power sword wielding magical orks in another galaxy long ago, the Deffstar is the largest Rok in Eternum. Built through crammed together space stations, multiple asteroids and planetoid, ship debris, and anything...") Tag: Visual edit