User contributions for Talonsin

From Eternum McEdition
A user with 560 edits. Account created on 16 July 2024.
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25 February 2025

  • 16:1616:16, 25 February 2025 diff hist +13 N File:GK Apothecary 2.webpNo edit summary current
  • 16:1416:14, 25 February 2025 diff hist +375 N SANCTIC ASTARTESCreated page with "''The Grey Knights are the Emperor’s final gift to Mankind, an entire Chapter of psychic Space Marines dedicated to defending Humanity from the Daemons of Chaos. As Humanity’s only true defence against the creatures of the Warp, they possess the finest skills and rarest wargear available to the Imperium, allied with a strength of purpose unmatched by any other force.''"

14 February 2025

13 February 2025

12 February 2025

11 February 2025

10 February 2025

  • 21:3321:33, 10 February 2025 diff hist +36,205 N Tyranid DatasheetsCreated page with " == HQ == === Deathleaper === {| class="wikitable" |'''130''' | {| class="wikitable" | {| class="wikitable" | |'''M''' |'''WS''' |'''BS''' |'''S''' |'''T''' |'''W''' |'''I''' |'''A''' |'''Ld''' |'''Sv''' |'''Unit Type''' | |- |Deathleaper |8" |9 |3 |6 |4 |6 |7 |4 |10 |5+ |Infantry (Character) | |} |} '''Unit Composition:''' 1 (Unique) |} {| class="wikitable" | {| class="wikitable" |'''Weapons and Biomorphs:''' |- |• Rending claws |- |• Scything talons |- |• Flesh..." Tag: Visual edit
  • 16:5416:54, 10 February 2025 diff hist +2,140 Tyranid WargearNo edit summary current Tag: Visual edit

19 December 2024

9 December 2024

  • 21:0121:01, 9 December 2024 diff hist +20,140 N Tyranid Special RulesCreated page with " == Special Rules == === ‘It’s after me!’ === Nominate an enemy character at the beginning of the game and roll a D3. Whilst Deathleaper is alive, that model’s Leadership is reduced by the result. ---- === ‘Where is it?’ === Enemy models can only fire Snap Shots when targeting Deathleaper. ---- === Alien Cunning === After deployment, but before the First Turn occurs, nominate three units within 12" of the Swarmlord (and can include the Swarmlord). Those un..." Tag: Visual edit
  • 20:5820:58, 9 December 2024 diff hist +19,202 N Tyranid WargearCreated page with "This section of Codex: Tyranids lists wargear (including Melee Weapons, Ranged Weapons, Biomorph Upgrades, Bio-artefacts, Tyranids Psychic Powers, Powers of the Hive Mind and Leviathan Powers) used by Tyranids, along with the rules for using them in your games of Warhammer 40,000. ---- == Melee Weapons == '''Designer’s Note:''' ''Tyranid Melee weapons come as pairs. For game purposes, each pair is treated as a single Melee weapon. This means that Tyranid models must f..." Tag: Visual edit
  • 20:5120:51, 9 December 2024 diff hist +9,790 N Hive Fleet AdaptationsCreated page with "=== Behemoth: Hyper-aggression === ''Driven by a frenzied hunger, Hive Fleet Behemoth unleashes the full might of its swarms in an overwhelming frontal assault.'' You can re-roll failed charge rolls for units with this adaptation. === Gorgon: Adaptive Toxins === ''The toxins produced by Hive Fleet Gorgon’s swarm-creatures adapt with terrifying speed to any foe, agonising and ravaging the bodies of their unfortunate victims.'' You can re-roll wound rolls of 1 in the Fi..." current Tag: Visual edit
  • 20:4620:46, 9 December 2024 diff hist +5,564 N Tyranid Psychic PowersCreated page with "Many Tyranids are also Psykers. They do not draw power from the Warp in any fathomable way, but rather they harness a fraction of the Hive Mind’s gestalt will. This makes no difference for game purposes and these models follow all the normal rules for Psykers – a Perils of the Warp attack they suffer instead represents massive cerebral trauma or synaptic feedback. Tyranid Psykers use the Powers of the Hive Mind, which is treated as a psychic discipline for all rules..." current Tag: Visual edit
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